Worldtotalwar:main
Contents
Whats WTW ?
World Total War is a major mod project for Medieval Total War 2.
It will be for World War 2 ambientation.
Players will can recreate huge ww2 battles under a total war scenario!
World Total War Mod Official site
Main features
This section describes the conceptual goal of the mod.
Factions
Units
Infantery
Machine gunners
Artillery
Mechanized
Strategic map issues
Cities and industrial(castles)
Levels
Buildings
Here goes the current working engine mod Worldtotalwar:engine_mod
WTW engine design vs MTW2 engine
This section describes design engeeniring concepts. And limits of MTW2 engine.
example:
How to make a pak72? retexturing a canon.
Musketmen could be riflemen.
Elephant cannon could be tanks!!
Elephant misile could be inf mech
Ribault could be mgs
Serpentine could be some anti-tank gun, like 88
Cannons could be diverse artillery
rocket launcher as modern rocket launcher
Staked-pikes could be anti-tank trenches ?
Post your own design discousion articles
Developing policy
Project Member Roadmap
May there be some sub-articles for each section.
Council
Founder --MisticVisions 18:35, 4 March 2008 (CST)
Project Council:
Managers Groups
- Project manager
- Current Version manager group
- Public Relations manager group
- Conceptual manager group
- Wiki manager
WorkGroups
- Script
- Graphics
- Sound
- Testers
- Wiki Support
How to developpe this mod?
WTW-Mod realises
This section recopilates ready public versions and scenarios of WTW 1st: "Battle of Kursk" WTW 0.1 Worldtotalwar:Kursk
Who wants to play this mod ?
--MisticVisions 18:35, 4 March 2008 (CST)
One mod, one engine, several scenarios
Current engine framework