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Difference between revisions of "Empire: Total War"

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== Previews ==
 
== Previews ==
  
 +
'''22/08/2007'''
 
*[http://www.computerandvideogames.com/article.php?id=170575&skip=yes computerandvideogames - Preview & Screenshots]
 
*[http://www.computerandvideogames.com/article.php?id=170575&skip=yes computerandvideogames - Preview & Screenshots]
 
*[http://www.totalwar.com/index.html?page=/en/communityandforums/empire.html&nav=/en/6/8/ Total War.com - Empire: Total War preview from CA]
 
*[http://www.totalwar.com/index.html?page=/en/communityandforums/empire.html&nav=/en/6/8/ Total War.com - Empire: Total War preview from CA]
 
*[http://www.eurogamer.net/article.php?article_id=81821 EuroGamer - "Empire: Total War revealed"]
 
*[http://www.eurogamer.net/article.php?article_id=81821 EuroGamer - "Empire: Total War revealed"]
  
[Please list additional preview articles here]
 
  
 
== Images ==
 
== Images ==

Revision as of 11:01, 22 August 2007

Overview

Total War Series
Total War Series main article

Total War: Pharaoh

Total War Saga: Troy

Total War: Three Kingdoms - Portal

Total War Saga: Thrones of Britannia

Total War: Warhammer - Portal

Total War: Attila

Total War: Rome II - Portal

Total War: Shogun 2 - Portal

Napoleon: Total War

Empire: Total War

Medieval II: Total War - Portal

Rome: Total War & Remastered Portal

Medieval: Total War

Shogun: Total War

Empire: Total War is set in the 18th century a turbulent era that is the most requested by Total War’s™ loyal fan base and a period alive with global conflict, revolutionary fervour and technological advances. With themes such as the Industrial Revolution, America’s struggle for independence, the race to control Eastern trade routes and the globalisation of war on land and sea, Empire: Total War™ promises to be amongst the richest and most dynamic PC RTS games of all time.

Empire: Total War will see the debut of 3D naval combat within the Total War™ franchise. PC Gamers will be able to intuitively command vast fleets or single ships upon seascapes rich with extraordinary water and weather effects that play a huge role in your eventual glorious success or ignominious defeat. After pummelling your enemy with cannon fire, close in to grapple their ship and prepare to board taking control your men as they fight hand to hand on the decks.

Along with the revolutionary introduction of Naval Combat, Empire: Total War™ will see further enhancements to the Total War™ series signature 3D battles and turn based campaign map. Real time battles will pose new challenges with the addition of cannon and musket, challenging players to master new formations and tactics as a result of the increasing role of gunpowder within warfare. And the Campaign Map – for many the heart of Total War™ – will see new improved systems for Trade, Diplomacy and Espionage with agents, a refined and streamlined UI, improved Advisors and extended scope taking in the riches of India, the turbulence of Europe and the untapped potential of North America.

“Empire: Total War™ is a huge revolutionary step for the series. We’re delighted to introduce true 3D naval combat, something that adds a totally new dimension to Total War™ games. We’re genuinely excited about what we’re achieving with the naval battles and also by the scale of the improvements being made to the core of the game – the land battles and the campaign. This will undoubtedly be the biggest and best Total War™ game we’ve ever made.”

commented Mike Simpson, Studio Director at The Creative Assembly and the father of the Total War™ franchise.

Empire: Total War™ has already been secretly in development at The Creative Assembly’s Horsham studio for over a year and is priming its forces for a release in 2008.

Previews

22/08/2007


Images

Ingame:


Concept Art: