Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Main Page/News

From TWC Wiki
Jump to navigationJump to search

News

Rome Remastered‎‎ patch 2.0.2 has been released! Remastered features a graphical overhaul, campaign and battle AI changes, diplomacy updates and much more! Patch 2.0.2 fixes a number of issues and increased many hard-coded limits. See:

Tsardoms Total War - M2TW Modding Spotlight

Tsardoms-banner-smaller.png

After 12 years in development, the team of Tsardoms Total War proudly presented the first full campaign version of the mod in August 2020, the mod went on to win the TWC Award for Favourite M2TW Mod of 2020!

Tsardoms: Total War is an M2TW and Kingdoms modification that focuses on the Balkans, Near East, Eastern and Central Europe, Italy and Switzerland, starting from the rise of the Serbian Tsar Stefan Uroš IV Dušan in 1345 and concluding in 1530.

The campaign includes factions that have been painstakingly modelled to recreate the historical reality of the period. The team have tried to stay as close to historical reality as possible within game limitations and also gameplay considerations. Huge amounts of time and research have gone into creating the units, factions, unit descriptions and faction descriptions so that the mod can be used as a reference for the time period and act as a fully playable historical simulation!

A new version of the mod has recently been released which improves AI behaviour.

Visit the hosted forum for the mod here.

RMEditor - Warscape Modding Spotlight

The RMEditor won the Favorite Tool & Resource for Warscape Engine in the TWC 2020 Modding Awards. The tool's creator, phazer, also came 1st in his category.

The RigidModel Editor can change info and textures/folders in .rigid_model_v2 files. The tool converts models and animations from the Warscape Engine Total War games to FBX and back to .rigid_model_v2 and .ANIM formats for use in game. This allows custom model import without the use of any CA tools and modelling within Blender, Maya and any version of 3dsMax. The tool also has realtime rendering a built-in animation player and much more!

Find more details, lots of wonderful videos of the tool in action, and a download link to the tool here.

Rmeditor2.jpg

YOU can help us improve this Wiki! ~ Look for ways to help and editing advice. ~ If you need further advice, please post here.