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Medieval Total War – Redux

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Revision as of 18:09, 15 January 2013 by Ferdiad (talk | contribs) (Got most of it done. Need to finish the features and polish it.)
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Medieval Total War – Redux attempts to create a improved and enhanced version of the base game through a variety of methods.

History

Redux was first released on September 07, 2008, It's latest version RXB1003 was released on the 24th of April 2012.

Description

Redux is essentially a better Medieval: Total War in many ways. It improves many aspects of the game such as audio, graphics, faction rosters and the AI among much more. It's main campaign is RX-classic which is the default campaign spanning from 700-1260 AD over a period of 560 turns with the goal of world domination. It also has a version that is compatible with the Viking Invasion expansion and the extra features inherent to the expansion.

Features

Redux is far more than just a a graphics upgrade, It overhauls nearly everything in the game from the tech tree to the AI. Many of these have been re-designed from the ground up.

Factions

Redux features 18 factions of which 10 are playable. Of those 10, 4 are unlockable.

Playable Factions
  • English
  • French
  • German
  • Italians
  • Spanish
  • Polish
Unlockable
  • Byzantines
  • Moors
  • Saracen
  • Norse

AI

The AI has been created from scratch to take advantadge of the new troops, buildings and upgradeas.

Combat

Map

The map is greatly improved over vanilla; It's much more colourful and certainly more pleasing to the eye. The map is just as large as the vanilla map albeit with re-designed regions, these help give a more realistic experience.

Miscellaneous

  • Redux is fully Windows 7 compatible.
  • Stability and rebellions have been reworked totally.
  • Mercenarys feature prominently.

The Team

Axalon

Visual Material

External Links

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