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Difference between revisions of "Total War: Shogun 2: Rise of the Samurai"

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==Units==
 
==Units==
Rise of the Samurai introduces a new roster of units that are simpler and more rustic then their Shogun 2 vanilla counterparts. There are 11 types of units:
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Rise of the Samurai introduces a new roster of units that are simpler and more rustic then their Shogun 2 vanilla counterparts. There are XX units divided into 11 types:
*Sword Infantry
+
;Sword Infantry
**[[Sword Attendants (ROTS Unit)]]
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:[[Sword Attendants (ROTS Unit)]]
 
*General
 
*General
 
*Heavy Infantry
 
*Heavy Infantry

Revision as of 15:11, 24 April 2020

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Shogun 2: Rise of the Samurai is a downloadable content expansion for Total War: Shogun 2, concentrating on the beginning of the Samurai period in feudal Japan.

Overview

The Rise of the Samurai campaign is set 400 years before the original Shogun 2 campaign. It focuses on the Genpei War. The base game Total War: Shogun 2 is required to play the expansion.

Features

The Rise of the Samurai pack adds;

  • 16 new land units including swordsmen, spearmen, archers, and cavalry types.
  • 4 new Hero units.
  • 10 new naval units.
  • 3 new naval special abilities.
  • 4 new agent types with their own unique skill trees
  • 1 new historical battle - Anegawa (1570).


Clans

There are 6 to choose from in Rise of the Samurai:

Clan logos
Campaign map with starting positions

Units

Rise of the Samurai introduces a new roster of units that are simpler and more rustic then their Shogun 2 vanilla counterparts. There are XX units divided into 11 types:

Sword Infantry
Sword Attendants (ROTS Unit)
  • General
  • Heavy Infantry
  • Spear Cavalry
  • Missile Cavalry
  • Special Infantry
  • Bow Infantry
  • Heavy Ship
  • Medium Ship
  • Trade Ship
  • Light Ship