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Worldtotalwar:main

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Revision as of 20:45, 6 March 2008 by MisticVisions (talk | contribs) (Main Goal features)
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Whats WTW ?

World Total War is a major mod project for Medieval Total War 2.
It will be for World War 2 ambientation.
Players will can recreate huge ww2 battles under a total war scenario!

Main Goal features

- Tanks!
- Riflemen, automatic infantery, infantery mech and mgs.
- Diverse artillery


Cities are cities lol
Castles are industrial regions(?)

Worldtotalwar:engine_mod

Is it MTW2 enouth to support this ?

Musketmen could be riflemen.
Elephant cannon could be tanks!!
Elephant misile could be inf mech
Ribault could be mgs
Serpentine could be some anti-tank gun, like 88
Cannons could be diverse artillery
rocket launcher as modern rocket launcher

Staked-pikes could be anti-tank trenches ?

MTW2_limits

Where is the main web page project?

World Total War Mod Offitial site

Who is in this project ?

Council

Founder --MisticVisions 18:35, 4 March 2008 (CST)

Project Council:

Managers Groups

- Project manager

- Current Version manager group

- Public Relations manager group

- Conceptual manager group

--MisticVisions 19:48, 4 March 2008 (CST)

WorkGroups

- Script

- Graphics

- Sound

- Testers

--MisticVisions 19:48, 4 March 2008 (CST)


Worldtotalwar:Members

How to developpe this mod?

Since it will be difficult and we dont know how the mtw2 engine will be able to "accomplish"...

It will be developped under a short cycle rush "agile development" in first steps. Late it will become more chaotic...as usual in this type of projects
Agile_development
Wiki_Development

WTW-Mod realises

1st: "Battle of Kursk" WTW 0.1 Worldtotalwar:Kursk

Who wants to play this mod ?

--MisticVisions 18:35, 4 March 2008 (CST)

One mod, one engine, several scenarios

Current engine framework

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