Difference between revisions of "Saxons (RTW:BI Faction)"
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==Game Play== | ==Game Play== | ||
===Starting Position=== | ===Starting Position=== | ||
+ | The Saxons start in the central area of Northern Germany. They start with a number of rebel provinces nearby and no major power close to them allowing the creation of a strong homeland in Northern Germany. | ||
===Win Conditions=== | ===Win Conditions=== |
Revision as of 06:27, 24 September 2007
Barbarian Invasion Factions |
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Eastern Roman Empire | Western Roman Empire | Huns | Goths | Sarmatians | Vandals | Franks | Saxons | Alemanni | Sassanids | Celts | Burgundii | Lombardi | Roxolani | Berbers | Slavs | Romano British | Ostrogoths | Eastern Roman Rebels | Western Roman Rebels | Rebels |
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The Saxons are one of the playable factions in the Barbarian Invasion for Rome: Total War.
Contents
Game Play
Starting Position
The Saxons start in the central area of Northern Germany. They start with a number of rebel provinces nearby and no major power close to them allowing the creation of a strong homeland in Northern Germany.
Win Conditions
Units
Unique Units
Strategy guides
The Saxon player can then choose between expanding Eastwards onto the steppes, attacking South-West along the Atlantic coast, or developing a navy and attacking Britain. Following the Eastern route is easier overall as there is more space to expand into and fewer powerful enemy factions. The Atlantic or British route mean fighting against the Western Roman Empire and is significantly more dangerous. The Saxons are unlikely to have the financial muscle to attempt more than one.