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Difference between revisions of "Berbers (RTW:BI Faction)"

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===Units===
 
===Units===
 
Light desert infantry, Hillmen,Desert Axemen, Specialized light cavalry.  
 
Light desert infantry, Hillmen,Desert Axemen, Specialized light cavalry.  
[[User:Lucius Caesar|Lucius Caesar]] 18:05, 27 February 2008 (CST)Lucius Caesar
+
 
 
====Unique Units====
 
====Unique Units====
 
Pretty much all of their units are unique.
 
Pretty much all of their units are unique.
[[User:Lucius Caesar|Lucius Caesar]] 18:05, 27 February 2008 (CST)Lucius Caesar
 
  
 
===Strategy guides===
 
===Strategy guides===

Revision as of 11:38, 28 February 2008

Barbarian Invasion Factions
Eastern Roman Empire | Western Roman Empire | Huns | Goths | Sarmatians | Vandals | Franks | Saxons | Alemanni | Sassanids | Celts | Burgundii | Lombardi | Roxolani | Berbers | Slavs | Romano British | Ostrogoths | Eastern Roman Rebels | Western Roman Rebels | Rebels
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The Berbers are one of the non-playable factions in the Barbarian Invasion expansion for Rome: Total War. They can be made playable through very simple modding. They are one of the BI factions with a shadow faction. Their shadow faction is called the moors and ahistorically has an Islamic Crescent and star as the symbol.

Game Play

Starting Position

  • Tingi (Maurentania)
  • Dimmidi (Sahara)

Win Conditions

Units

Light desert infantry, Hillmen,Desert Axemen, Specialized light cavalry.

Unique Units

Pretty much all of their units are unique.

Strategy guides

AAR's

History

See Also