Difference between revisions of "Goths (RTW:BI Faction)"
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===Units=== | ===Units=== | ||
Runaway Slave Spearmen, Gothic Warriors, Gothic Spearmen, good heavy cavalry. | Runaway Slave Spearmen, Gothic Warriors, Gothic Spearmen, good heavy cavalry. | ||
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====Unique Units==== | ====Unique Units==== | ||
Everything. | Everything. | ||
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===Strategy guides=== | ===Strategy guides=== |
Revision as of 11:38, 28 February 2008
Barbarian Invasion Factions |
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Eastern Roman Empire | Western Roman Empire | Huns | Goths | Sarmatians | Vandals | Franks | Saxons | Alemanni | Sassanids | Celts | Burgundii | Lombardi | Roxolani | Berbers | Slavs | Romano British | Ostrogoths | Eastern Roman Rebels | Western Roman Rebels | Rebels |
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The Goths are one of the playable factions in the Barbarian Invasion for Rome: Total War.
Contents
Game Play
Starting Position
The Goths start with a small territory on the Northern border of the Eastern Roman Empire,so they are likely to be caught between the Hunnic hammer and the Eastern Roman anvil. They have the ability to horde which is vital if the Goths are to survive
Win Conditions
The Goths must hold 16 provinces including Thracia (Constantinople) and Northern Italy (Rome) (Good luck with that.)
Units
Runaway Slave Spearmen, Gothic Warriors, Gothic Spearmen, good heavy cavalry.
Unique Units
Everything.
Strategy guides
AAR's
History
In 476AD Alaric led the Goths in the sack of Rome. They later split into the Ostrogoths and the Visigoths