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Difference between revisions of "Hillmen (RTW Unit)"

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(Special Abilities)
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Can Sap, Can hide in long grass, Bonus fighting cavalry, Can charge without orders, Good Stamina, Fast Moving
 
Can Sap, Can hide in long grass, Bonus fighting cavalry, Can charge without orders, Good Stamina, Fast Moving
 
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== Description ==
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To outsiders, the hillmen are a wild savage people, but they are also skilled hunters, making them superb ambushers. Although only armed with spears and shields, they are a valuable addition to many forces. Their skills at reading ground allow them to hide where others cannot, and this makes them valuable to commanders with a penchant for tactical ambushes.They are expert raiders and thieves (often taking sheep and goats from their lowland neighbours) and this is, unfortunately, something that makes them occasionally difficult to control. They do not see any need for military formalities!
  
 
== Preview ==
 
== Preview ==

Revision as of 00:52, 28 February 2010

This unit belongs to the following faction(s): Armenia (RTW Faction),Pontus (RTW Faction),Parthia (RTW Faction)


Unit stats

Type: Light Infantry

Attack: 5

Defence: 9

Charge Bonus: 2

Special Abilities

Can Sap, Can hide in long grass, Bonus fighting cavalry, Can charge without orders, Good Stamina, Fast Moving

Description

To outsiders, the hillmen are a wild savage people, but they are also skilled hunters, making them superb ambushers. Although only armed with spears and shields, they are a valuable addition to many forces. Their skills at reading ground allow them to hide where others cannot, and this makes them valuable to commanders with a penchant for tactical ambushes.They are expert raiders and thieves (often taking sheep and goats from their lowland neighbours) and this is, unfortunately, something that makes them occasionally difficult to control. They do not see any need for military formalities!

Preview

Hillmen.jpg

--MedievalGaming 00:37, 28 February 2010 (MST)