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Difference between revisions of "Shaturnal Camel Gunners (ETW Unit)"

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*[[Image:Mamelukes_flag.jpg|25px]] [[Mamelukes (ETW Faction)|Mamelukes]]
 
*[[Image:Mamelukes_flag.jpg|25px]] [[Mamelukes (ETW Faction)|Mamelukes]]
 
*[[Image:Afghanistan.jpg|25px]] [[Afghanistan (ETW Faction) |Afghanistan]]
 
*[[Image:Afghanistan.jpg|25px]] [[Afghanistan (ETW Faction) |Afghanistan]]
 +
*[[Image:Khante_khiva.jpg‎|25px]] [[Khante of Khiva (ETW Faction) |Khante of Khiva]]
  
 
[[Category:Missile Cavalry]]
 
[[Category:Missile Cavalry]]

Revision as of 13:19, 13 December 2010

hese camel troops are armed with large-bore long muskets, and all of them are crack shots.

Shaturnal Camel Gunners (ETW Unit)
Shaturnal Camel Gunners .jpg
Class Missile Cavalry
Unit Size
Weaponry
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region Camels
Recruitment Cost 730
Upkeep Cost 210
Turns to Build
Unit Limit
Building Requirements
Technology Requirements
Attributes


Overview

Like many desert troops, these men have learned the trade of killing in a hard school. The desert is unforgiving to those who are weak, and a man who cannot fight well is unlikely to survive the constant feuding and banditry that his neighbors will visit upon him. The scarcity of resources has also taught these men the value of making every shot count. When a bullet and a shot's worth of gunpowder must be stolen, taken as loot or bought at enormous cost, a wise man makes sure that he only shoots at something he can kill.

These gunners carry very large muskets, with a bore the width of two thumbs on a grown man. Such a weapon is too large for any foot soldier to carry around in a desert, which is why these men fight as mounted infantry: riding into battle, then dismounting to deliver their devastating fire. Any wound from their weapons is likely to be fatal, even an apparently minor one in a limb: musket balls often have bubbles and flaws when they are cast which causes them to burst inside a target, causing horrendous injuries.

Factions