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Difference between revisions of "Desert Warriors (ETW Unit)"

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Latest revision as of 09:50, 30 May 2017

Desert Warriors (ETW Unit)
Desert warriors.jpg
Class Militia
Unit Size 160 Men
Weaponry Muskets
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region Desert
Recruitment Cost 640
Upkeep Cost 160
Turns to Build
Unit Limit
Building Requirements Magistrate
Technology Requirements None
Attributes
  • Can hide in woodland
  • Can hide in light scrub
  • Resistant to heat fatigue

  • East desert nomads.png Harsh and unforgiving warriors are born in harsh and unforgiving lands. These men are as deadly as their deserts.

    Overview

    Living in a desert makes a man tough and ruthless, or dead. The weak do not survive, and this fierce cull produces proud and dangerous warriors. Their battle skills have been honed by years of raiding and goat thievery, or against the more settled people of oasis villages. Defeat is unthinkable, because defeat is death.

    Traditionally, the Bedouin were among the most dangerous of desert tribes, fighting among themselves when outsiders weren’t available. Constantly on the move to find new pastures for their livestock, they learned to live with the minimum of possessions and little external support in the harshest of lands. Loyalty to tribe and family was all that helped a man survive.

    Overview

    Desert Warriors are a militia unit recruitable only in the Desert regions of Europe and India. They are a fine unit and have good marksmanship abilities compared to other militia units. The fact that all of their ranks fire means that they can field an impressive amount of firepower against enemy units, making the Desert Warriors a useful unit to field. However as with most militia they have fairly low morale, which means that the will likely falter and rout during the heat of battle.

    Factions