Difference between revisions of "War Elephants (ETW Unit)"
(→Overview) |
Tango12345 (talk | contribs) m (Removed category "Empire Total War Units"; Quick-adding category "ETW Units" (using HotCat)) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{TW Unit|image=[[Image:War_elephants.png]] | |
+ | |Class=Elephants | ||
+ | |Unit Size=40 Men | ||
+ | |Weaponry=Lances | ||
+ | |Region=India | ||
+ | |Recruitment Cost=1230 | ||
+ | |Upkeep Cost=300 | ||
+ | |Building Requirements=Army Council | ||
+ | |Tech Requirements=None | ||
+ | |Attributes=<li>Scares horses</li> | ||
+ | <li>Scares enemies</li> | ||
+ | <li>Resistant to heat fatigue</li> | ||
+ | }} | ||
− | These troops ride into battle on the backs of elephants, beasts who very presence spreads terror throughout enemy ranks. | + | [[Image:War_elephants_thumb.png]] These troops ride into battle on the backs of elephants, beasts who very presence spreads terror throughout enemy ranks. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ==Overview== | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Like many animals, elephants can be trained to ignore the sights, smells and, above all, hellish noises of a battlefield. They can also be trained to fight, goring men with their tusks and trampling others underfoot. Elephants make superb platforms for men to fight from, giving them an automatic height benefit over many opponents. | Like many animals, elephants can be trained to ignore the sights, smells and, above all, hellish noises of a battlefield. They can also be trained to fight, goring men with their tusks and trampling others underfoot. Elephants make superb platforms for men to fight from, giving them an automatic height benefit over many opponents. | ||
Line 32: | Line 23: | ||
There is also a long history of using unusual animals in combat, from elephants to war dogs, and even seals and dolphins in more recent times. Elephants at least stand a chance of survival, unlike the Russian mine dogs of the Second World War, who were trained to look for their dinners under enemy tanks. This doesn't sound too bad, until you learn that the dogs were carrying explosive packs on their backs. Dinner time on the battlefield was always terminal for the dog and his target tank. | There is also a long history of using unusual animals in combat, from elephants to war dogs, and even seals and dolphins in more recent times. Elephants at least stand a chance of survival, unlike the Russian mine dogs of the Second World War, who were trained to look for their dinners under enemy tanks. This doesn't sound too bad, until you learn that the dogs were carrying explosive packs on their backs. Dinner time on the battlefield was always terminal for the dog and his target tank. | ||
− | == | + | ==Details== |
Elephants are unique units available only to nations native to the Indian subcontinent. They are noteworthy for their deadly charge (they have the highest charge bonus in the game) as well as formidable melee statistics. In ideal situations, a charge from a war elephant regiment can kill dozens of soldiers and almost certainly shatter morale in a matter of seconds. Unfortunately, war elephants are less wieldy or nimble than conventional cavalry, and make excellent targets for artillery and massed musket fire due to their large size. | Elephants are unique units available only to nations native to the Indian subcontinent. They are noteworthy for their deadly charge (they have the highest charge bonus in the game) as well as formidable melee statistics. In ideal situations, a charge from a war elephant regiment can kill dozens of soldiers and almost certainly shatter morale in a matter of seconds. Unfortunately, war elephants are less wieldy or nimble than conventional cavalry, and make excellent targets for artillery and massed musket fire due to their large size. | ||
Line 45: | Line 36: | ||
*[[Image:Persia_flag.jpg|25px]] [[Persia (ETW Faction) | Persia]] | *[[Image:Persia_flag.jpg|25px]] [[Persia (ETW Faction) | Persia]] | ||
− | |||
[[Category:ETW Cavalry]] | [[Category:ETW Cavalry]] | ||
+ | [[Category:ETW Units]] |
Latest revision as of 09:54, 30 May 2017
These troops ride into battle on the backs of elephants, beasts who very presence spreads terror throughout enemy ranks.
Overview
Like many animals, elephants can be trained to ignore the sights, smells and, above all, hellish noises of a battlefield. They can also be trained to fight, goring men with their tusks and trampling others underfoot. Elephants make superb platforms for men to fight from, giving them an automatic height benefit over many opponents.
There are risks to using elephants in warfare. They do panic, and if they stampede they will cause terrible damage to everyone, friends and foe alike. Indian elephants, however, are relatively tractable beasts, and there is a long history of using them as beasts of burden.
There is also a long history of using unusual animals in combat, from elephants to war dogs, and even seals and dolphins in more recent times. Elephants at least stand a chance of survival, unlike the Russian mine dogs of the Second World War, who were trained to look for their dinners under enemy tanks. This doesn't sound too bad, until you learn that the dogs were carrying explosive packs on their backs. Dinner time on the battlefield was always terminal for the dog and his target tank.
Details
Elephants are unique units available only to nations native to the Indian subcontinent. They are noteworthy for their deadly charge (they have the highest charge bonus in the game) as well as formidable melee statistics. In ideal situations, a charge from a war elephant regiment can kill dozens of soldiers and almost certainly shatter morale in a matter of seconds. Unfortunately, war elephants are less wieldy or nimble than conventional cavalry, and make excellent targets for artillery and massed musket fire due to their large size.