Difference between revisions of "Empire: Total War - Modding Index"
(→Cheats, Preferences & Mid-Campaign Editing) |
(all relevant from https://www.twcenter.net/forums/showthread.php?477691 now added) |
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* Resource - [http://www.twcenter.net/forums/downloads.php?do=file&id=4358 Official RAW Database Table (XML, XSD)] - CA Released Info | * Resource - [http://www.twcenter.net/forums/downloads.php?do=file&id=4358 Official RAW Database Table (XML, XSD)] - CA Released Info | ||
* Resource - [https://www.twcenter.net/forums/showthread.php?691495 Links to basic 'how to' guides for new modders] - by [[Alwyn]] - <small>contents included in list below</small> | * Resource - [https://www.twcenter.net/forums/showthread.php?691495 Links to basic 'how to' guides for new modders] - by [[Alwyn]] - <small>contents included in list below</small> | ||
+ | * Tool - [https://www.twcenter.net/forums/showthread.php?601995 Easy Launcher] - by [[husserlTW]] | ||
* Tool - [https://www.twcenter.net/forums/showthread.php?234546 Pack File Manager 1.12 (w/ integrated .loc editor)] - by [[LtChambers]] | * Tool - [https://www.twcenter.net/forums/showthread.php?234546 Pack File Manager 1.12 (w/ integrated .loc editor)] - by [[LtChambers]] | ||
* Tool - [https://www.twcenter.net/forums/showthread.php?280329 DBEditor 1.8] - by [[LtChambers]] | * Tool - [https://www.twcenter.net/forums/showthread.php?280329 DBEditor 1.8] - by [[LtChambers]] | ||
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* Tool - [https://www.twcenter.net/forums/showthread.php?t=480745 EasyEsf 1.0 (15/12)] - by [[husserlTW]] | * Tool - [https://www.twcenter.net/forums/showthread.php?t=480745 EasyEsf 1.0 (15/12)] - by [[husserlTW]] | ||
* Tool - [https://www.twcenter.net/forums/showthread.php?623719 EditSF 1.1 - Added Array Editing] - by [[daniu]] | * Tool - [https://www.twcenter.net/forums/showthread.php?623719 EditSF 1.1 - Added Array Editing] - by [[daniu]] | ||
+ | * Tool - [https://www.twcenter.net/forums/showthread.php?637771 Savegame Parser support tool for EditSF] - by [[RoninX2807]] | ||
* Tool - [https://www.twcenter.net/forums/showthread.php?t=303205 EsfEditor 1.4.5 (Updated Oct 24, 2009)] - by [[erasmus777]] | * Tool - [https://www.twcenter.net/forums/showthread.php?t=303205 EsfEditor 1.4.5 (Updated Oct 24, 2009)] - by [[erasmus777]] | ||
+ | * Tool - [https://www.twcenter.net/forums/showthread.php?t=421165 Esf Transformation Scripts - the most awesome thing in esf world since esf2xml] - by [[taw]] | ||
+ | * Tool - [https://www.twcenter.net/forums/showthread.php?t=420408 DB<->TSV converter] - by [[taw]] | ||
==Units== | ==Units== | ||
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* Answer - [http://www.twcenter.net/forums/showthread.php?699628-Editing-stats-no-effect&p=14708329&viewfull=1#post14708329 How to convert an infantry unit from using swords to using muskets] - by [[Alwyn]] | * Answer - [http://www.twcenter.net/forums/showthread.php?699628-Editing-stats-no-effect&p=14708329&viewfull=1#post14708329 How to convert an infantry unit from using swords to using muskets] - by [[Alwyn]] | ||
* Answer - [http://www.twcenter.net/forums/showthread.php?610335-Editing-Units&p=13064090&viewfull=1#post13064090 Editing Units with Db editor instead of PFM] - by [[♔hammeredalways♔]] | * Answer - [http://www.twcenter.net/forums/showthread.php?610335-Editing-Units&p=13064090&viewfull=1#post13064090 Editing Units with Db editor instead of PFM] - by [[♔hammeredalways♔]] | ||
+ | * Tool - [https://www.twcenter.net/forums/showthread.php?522159 EasyDb for ETW Units] - by [[husserlTW]] | ||
− | + | ===Naval Units=== | |
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=329169 NAVAL MODDING] - by [[Bethencourt]] | * Tutorial - [https://www.twcenter.net/forums/showthread.php?t=329169 NAVAL MODDING] - by [[Bethencourt]] | ||
* Answer - [http://www.twcenter.net/forums/showthread.php?679577-How-to-create-a-new-unit-(for-new-modders)-which-guides-and-PFMs-work-for-me&p=14644830&viewfull=1#post14644830 How to create a new naval unit & How to unlock naval units] - by [[Alwyn]] | * Answer - [http://www.twcenter.net/forums/showthread.php?679577-How-to-create-a-new-unit-(for-new-modders)-which-guides-and-PFMs-work-for-me&p=14644830&viewfull=1#post14644830 How to create a new naval unit & How to unlock naval units] - by [[Alwyn]] | ||
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* Answer - [https://www.twcenter.net/forums/showthread.php?t=408279 How to change marines in naval-battles] - by [[Geronimo2006]] - <small>images missing</small> | * Answer - [https://www.twcenter.net/forums/showthread.php?t=408279 How to change marines in naval-battles] - by [[Geronimo2006]] - <small>images missing</small> | ||
− | + | ===Unit Stats=== | |
* Answer - [https://www.twcenter.net/forums/showthread.php?240273-Rookie-s-guide-on-how-to-mod-unit-specs-with-PFM-1-9-9&p=4763832&viewfull=1#post4763832 Rookie's guide on how to mod unit specs with PFM 1.9.9] - by [[Sir.Cunningham]] | * Answer - [https://www.twcenter.net/forums/showthread.php?240273-Rookie-s-guide-on-how-to-mod-unit-specs-with-PFM-1-9-9&p=4763832&viewfull=1#post4763832 Rookie's guide on how to mod unit specs with PFM 1.9.9] - by [[Sir.Cunningham]] | ||
* Answer - [http://www.twcenter.net/forums/showthread.php?674419 How to mod unit experience (the benefits of chevrons and how quickly units get chevrons)] - by [[Alwyn]] | * Answer - [http://www.twcenter.net/forums/showthread.php?674419 How to mod unit experience (the benefits of chevrons and how quickly units get chevrons)] - by [[Alwyn]] | ||
* Answer - [http://www.twcenter.net/forums/showthread.php?678780-How-i-change-the-unit-stats&p=14335317&viewfull=1#post14335317 How to edit the range of weapons (and example mini-mod)] - by [[Alwyn]] | * Answer - [http://www.twcenter.net/forums/showthread.php?678780-How-i-change-the-unit-stats&p=14335317&viewfull=1#post14335317 How to edit the range of weapons (and example mini-mod)] - by [[Alwyn]] | ||
+ | |||
+ | ===Formations=== | ||
+ | * Resource - [https://www.twcenter.net/forums/showthread.php?476850 Groupformations: Warscape Battle Formations] - by [[The Hedge Knight]] - <small>ETW & NTW</small> | ||
+ | * Tool - [https://www.twcenter.net/forums/showthread.php?t=464784 Sinuhet ETW groupformations editor] - by [[Sinuhet]] | ||
===Models=== | ===Models=== | ||
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* Resource - [https://www.twcenter.net/forums/showthread.php?t=298411 Regions List] - by [[Gerlandric]] | * Resource - [https://www.twcenter.net/forums/showthread.php?t=298411 Regions List] - by [[Gerlandric]] | ||
* Resource - [https://www.twcenter.net/forums/showthread.php?745997 Studying the methods used by the Russian moders who reactivated regions + discoveries] - by [[rohan97]] | * Resource - [https://www.twcenter.net/forums/showthread.php?745997 Studying the methods used by the Russian moders who reactivated regions + discoveries] - by [[rohan97]] | ||
+ | * Tool - [https://www.twcenter.net/forums/showthread.php?t=416853 Stupid (supertexture tool)] - by [[crux3D]] - <small>for map</small> | ||
+ | * Tool - [https://www.twcenter.net/forums/showthread.php?t=403697 bridge.markers converter] - by [[taw]] | ||
===Battle Map=== | ===Battle Map=== | ||
* '''Tutorial - [https://www.twcenter.net/forums/showthread.php?t=431088 How to add a custom Battle Building]''' - by [[Primergy]] | * '''Tutorial - [https://www.twcenter.net/forums/showthread.php?t=431088 How to add a custom Battle Building]''' - by [[Primergy]] | ||
* Resource - [https://www.twcenter.net/forums/showthread.php?t=422588 Farm_Tile_Templates Research] - by [[Primergy]] | * Resource - [https://www.twcenter.net/forums/showthread.php?t=422588 Farm_Tile_Templates Research] - by [[Primergy]] | ||
+ | * Tool - [https://www.twcenter.net/forums/showthread.php?t=403290 farm_fields_tile_texture packer and unpacker] - by [[taw]] | ||
==Sounds== | ==Sounds== | ||
* Answer - [https://www.twcenter.net/forums/showthread.php?t=289081 How to change national language] - by [[Hegemon de Pagan]] | * Answer - [https://www.twcenter.net/forums/showthread.php?t=289081 How to change national language] - by [[Hegemon de Pagan]] | ||
+ | * Resource - [https://www.twcenter.net/forums/showthread.php?478907-Symphony-(sound-unpacker-packer)/page4&p=11481215#post11481215 Structure of binary sound files] - by [[crux3D]] | ||
+ | * Tool - [https://www.twcenter.net/forums/showthread.php?t=423086 anim_sound_event converter] - by [[taw]] | ||
===Music=== | ===Music=== | ||
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==2D Graphics== | ==2D Graphics== | ||
* Answer - [https://www.twcenter.net/forums/showthread.php?563925 Icons with Photoshop CS4] - by [[Bethencourt]] | * Answer - [https://www.twcenter.net/forums/showthread.php?563925 Icons with Photoshop CS4] - by [[Bethencourt]] | ||
+ | * Tool - [https://www.twcenter.net/forums/showthread.php?t=420337 UI layout file <-> xml converter - now handles 94% files from both ETW and NTW] - by [[taw]] | ||
==Scripting== | ==Scripting== | ||
* Answer - [https://www.twcenter.net/forums/showthread.php?t=275411 Diplomacy editing] - by [[Alex1987]] | * Answer - [https://www.twcenter.net/forums/showthread.php?t=275411 Diplomacy editing] - by [[Alex1987]] | ||
* Answer - [http://www.twcenter.net/forums/showthread.php?689688&p=14527281&viewfull=1#post14527281 How to prevent Britain, France and Spain from taking over their protectorates] - by [[Alwyn]] | * Answer - [http://www.twcenter.net/forums/showthread.php?689688&p=14527281&viewfull=1#post14527281 How to prevent Britain, France and Spain from taking over their protectorates] - by [[Alwyn]] | ||
− | |||
==Miscellaneous== | ==Miscellaneous== | ||
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* Answer - [http://www.twcenter.net/forums/showthread.php?423064 Guide to get the unrestricted camera for beginners (preferences script)] - by [[Turumba]] | * Answer - [http://www.twcenter.net/forums/showthread.php?423064 Guide to get the unrestricted camera for beginners (preferences script)] - by [[Turumba]] | ||
* Resource - [https://www.twcenter.net/forums/showthread.php?t=245047 Rigid_model / rigid_mesh converter] - by [[just]] - <small>tool missing, has mesh format info</small> | * Resource - [https://www.twcenter.net/forums/showthread.php?t=245047 Rigid_model / rigid_mesh converter] - by [[just]] - <small>tool missing, has mesh format info</small> | ||
+ | * Tool - [https://www.twcenter.net/forums/showthread.php?t=295951 BIK RAD TOOLS (for videos)] - by [[♔KillZoneGB♔]] | ||
+ | * Tool - [https://www.twcenter.net/forums/showthread.php?t=428349 Command line pack file builder] - by [[taw]] | ||
+ | * Tool - [https://www.twcenter.net/forums/showthread.php?t=419801 atlas<->tsv converter] - by [[taw]] | ||
===Cheats, Preferences etc.=== | ===Cheats, Preferences etc.=== | ||
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* Answer - [https://www.twcenter.net/forums/showthread.php?t=327484 Editing Campaign Unit Sizes/Scale MID-CAMPAIGN] - by [[Exanimous]] | * Answer - [https://www.twcenter.net/forums/showthread.php?t=327484 Editing Campaign Unit Sizes/Scale MID-CAMPAIGN] - by [[Exanimous]] | ||
* Tool - [https://www.twcenter.net/forums/showthread.php?t=309110 How to get Infinite Money ~without altering game files] - bt [[Pentel]] | * Tool - [https://www.twcenter.net/forums/showthread.php?t=309110 How to get Infinite Money ~without altering game files] - bt [[Pentel]] | ||
− | * Tool - [https://www.twcenter.net/forums/showthread.php?t=235225 | + | * Tool - [https://www.twcenter.net/forums/showthread.php?t=235225 Saved Campaign Unit Multiplier Editor] - by [[Vladan]] |
− | |||
− | |||
Revision as of 00:07, 12 May 2020
Tutorials and resources for modding Empire: Total War:
For tools currently see: ETW Modding Tools (incomplete list - may be merged here).
The below listing provides links to tutorials, useful answers to common modding questions and resources, divided by category.
When adding items please keep to existing format with the type of article first;
- Tutorial = extensive tutorial, step by step how to mod something etc.
- Answer = short piece on minor topic or answer to frequently asked question.
- Resource = lists of things that work in-game, docudemons, templates, downloads of helpful starting set-ups etc.
General Set-up Information
- Tutorial - STARTPOS.ESF analysis and modifications. HYBRID startpos.esf - by husserlTW - includes links to tools and other tutorials
- Tutorial - Warscape Modding Primer - by daniu - all Warscape
- Tutorial - Replacing the grand campaign - by alpaca
- Tutorial - How to create Mods - by MrThib - images missing
- Tutorial - Tips and Tricks in modding ETW and NTW - by husserlTW
- Tutorial - Perfect ESF<->XML converter - Modifications Tutorial - by ForteS - includes ids and 'how-to' make various basic changes
- Tutorial - How to mount multiple views of pack files simultaneously - by taw - (using FUSE)
- Answer - Mod-Foldering regions.esf and other campaign map data - by Irmo - images missing
- Answer - How to install various types of mods for ETW - by ForteS
- Answer - ways to activate mods for Empire Total War - by Alwyn
- Resource - Empire Mod Architecture Primer - by JeromeGrasdyke (CA)
- Resource - The great DB Manual - by Lazy Knight
- Resource - Complete guide to ETW's localisation files (aka "The Loc") - by Okmin
- Resource - Official RAW Database Table (XML, XSD) - CA Released Info
- Resource - Links to basic 'how to' guides for new modders - by Alwyn - contents included in list below
- Tool - Easy Launcher - by husserlTW
- Tool - Pack File Manager 1.12 (w/ integrated .loc editor) - by LtChambers
- Tool - DBEditor 1.8 - by LtChambers
- Tool - Mod Manager 1.5 - by LtChambers
- Tool - EasyEsf 1.0 (15/12) - by husserlTW
- Tool - EditSF 1.1 - Added Array Editing - by daniu
- Tool - Savegame Parser support tool for EditSF - by RoninX2807
- Tool - EsfEditor 1.4.5 (Updated Oct 24, 2009) - by erasmus777
- Tool - Esf Transformation Scripts - the most awesome thing in esf world since esf2xml - by taw
- Tool - DB<->TSV converter - by taw
Units
- Tutorial - How to create a custom unit - a complete guide - by Aldgarkalaughskel - images missing
- Tutorial - How to create a new unit (for new modders): with guides and PFM advice - by Alwyn
- Tutorial - How to add from another faction's unit to your faction - by The Phenom - Example use: Added Norwegian Ski Troops - by Isostran
- Tutorial - How to add a new Cannon Model - by Primergy - images missing
- Answer - How to unlock a unit (comprehensive guide) - by Alwyn
- Answer - How to Enable Unique Regiment Names - by The Vicar
- Answer - Fixed Squares with larger unit sizes - by Ergonomics
- Answer - Adding pistols to cavalry - by Geronimo2006
- Answer - Changing a units 2nd weapon - by General Brewster
- Answer - How to convert an infantry unit from using swords to using muskets - by Alwyn
- Answer - Editing Units with Db editor instead of PFM - by ♔hammeredalways♔
- Tool - EasyDb for ETW Units - by husserlTW
- Tutorial - NAVAL MODDING - by Bethencourt
- Answer - How to create a new naval unit & How to unlock naval units - by Alwyn
- Answer - How to change the statistics of ships back to before 1.4 version (includes example mini-mods) - by Alwynn
- Answer - How to unlock and edit Fourth Rate Frigates (with historical research) - by Quintus Hortensius Hortalus
- Answer - How to change marines in naval-battles - by Geronimo2006 - images missing
Unit Stats
- Answer - Rookie's guide on how to mod unit specs with PFM 1.9.9 - by Sir.Cunningham
- Answer - How to mod unit experience (the benefits of chevrons and how quickly units get chevrons) - by Alwyn
- Answer - How to edit the range of weapons (and example mini-mod) - by Alwyn
Formations
- Resource - Groupformations: Warscape Battle Formations - by The Hedge Knight - ETW & NTW
- Tool - Sinuhet ETW groupformations editor - by Sinuhet
Models
- Tutorial - Merging parts of models in MilkShape 3D - by ProvostGuard - images missing
- Tutorial - Getting your custom weapons in game - by T.C. - images missing
- Tutorial - Modeling & DB. Milkshape & UU3D. How wangrin and I use them - by Bethencourt
- Answer - How i cheated unit variation - by rohan97
- Answer - Getting unit parts from NtW into ETW for starters - by rohan97
- Tool - Python converter for .variant_weighted_mesh model - by KnightErrant
- Tool - Projectile model + Equipment model converter + Animation converter. UPDATED: New plugin released, more model support available - by T.C. link to Ultimate Unwrap3D, commercial product
Animations
- Tutorial - Importing and exporting animation using Ultimate Unwrap 3D - by wangrin
Textures
- Answer - Gloss maps explained - by just
- Answer - Gimp making proper normal maps - by Bavarian Grenadier
Banners
- Tutorial - How to add new flags - COMPLETED - by husserlTW
Recruitment
- Tutorial - How to mod the AOR (area of recruitment) of a unit - by Alwyn
- Answer - Regions of recruitment or AOR-system - by Bethencourt
- Answer - How to allow a faction to recruit a unit which it normally cannot recruit due to government type (and example mini-mod) - by Alwyn
Cultures & Factions
- Tutorial - How to add a new faction replacing an existing one - by husserlTW
- Tutorial - How to add new new cultures and subcultures - by uanime5
- Tutorial - How to Make Emergent Faction Playable - NO HYBRID - by bk2-modder
- Tutorial - Guide to faction flags & icons - by wangrin - images missing
- Answer - How to unlock non playable and emergent factions - by husserlTW - written for NTW
- Answer - How to edit a faction description in the startpos and a modded pack file - by Alwyn
- Answer - How to Change/add Victory Conditions - by Seraphim
- Answer - Keeping your old flag after a revolution - by Rekcinad
- Answer - How to change factions' turn order - by Okmin
Characters
- Tutorial - Recruitable Historical Generals with correct Portrait! - by Quintus Hortensius Hortalus
- Tutorial - Rename your Admiral's / General's / King's / Edit Family Tree - by Macdaddy02
- Answer - Change ministerial titles - by jeweetwel_youknow
- Answer - Changing a king to a queen - by Geronimo2006 - missing image
Agents
- Answer - How to add "sabotage army" ability - by Lordsith
Buildings
- Tutorial - Breaking up existing and adding new Building Chains - by Minas Moth
- Tutorial - How to add new building chains - by Quintus Hortensius Hortalus
- Tutorial - How to add new building slots upgrading cities - by husserlTW
- Tutorial - How to add buildings/slots to Cities - by demis14
- Tutorial - How to create new building models - by Quintus Hortensius Hortalus - images missing
Mapping
Campaign Map (startpos)
- Tutorial - Guide for adding a new building to the campaign map - by uanime5
- Tutorial - ADVANCED How to make complicated startpos changes - hyprid method limitations - God Startpos - by husserlTW - for helping advanced Empire modders to make advanced changes in starting position and create a stable campaign
- Tutorial - Guide for adding a new building to the campaign map (towns, farms, or resources) - by uanime5
- Tutorial - Adding New towns to a Region - by Ulsterman
- Tutorial - How to change region ownerships + enable emergent factions to be played - by GeorgiaPeanuts
- Tutorial - How to remove a trade route from the startpos - by Alwyn - images missing
- Answer - How to remove city forts from the startpos (and from saved game) - by Alwyn
- Answer - How to edit the startpos so that cities are fortified at the start of the game - by Alwyn
- Answer - How to activate an emergent port or town-UPDATED (startpos.esf 22/06) - by husserlTW
- Answer - How to change which faction is emergent in a region - by Alwyn - images missing
- Answer - Change region ownerships without FOW bug (easy method) - by shokh
- Answer - How to use modfoldered map files in the multiplayer campaign - by T.C.
- Answer - How to change a region's religious percentage using-ESF-Editor - by Legend of War
- Resource - Guide to the ETW map - by uanime5
- Resource - Regions List - by Gerlandric
- Resource - Studying the methods used by the Russian moders who reactivated regions + discoveries - by rohan97
- Tool - Stupid (supertexture tool) - by crux3D - for map
- Tool - bridge.markers converter - by taw
Battle Map
- Tutorial - How to add a custom Battle Building - by Primergy
- Resource - Farm_Tile_Templates Research - by Primergy
- Tool - farm_fields_tile_texture packer and unpacker - by taw
Sounds
- Answer - How to change national language - by Hegemon de Pagan
- Resource - Structure of binary sound files - by crux3D
- Tool - anim_sound_event converter - by taw
Music
2D Graphics
- Answer - Icons with Photoshop CS4 - by Bethencourt
- Tool - UI layout file <-> xml converter - now handles 94% files from both ETW and NTW - by taw
Scripting
- Answer - Diplomacy editing - by Alex1987
- Answer - How to prevent Britain, France and Spain from taking over their protectorates - by Alwyn
Miscellaneous
- Answer - How to edit the names of units, names of provinces etc (editing the localisation file) - by Alwyn
- Answer - How to unpatch Empire Total War (one way to fix siege lag) - by Alwyn
- Resource - Research of Unknown Areas in Startpos.esf - by husserlTW
- Tutorial - Guide to Using DBEditor - by Jinarik - images missing
- Answer - How to remove the Fog of War Bug from Minor Factions - by erasmus777
- Answer - ~ Ketzer's Guide On Getting Rid Of Projectile Clairvoyance ~ - by Ketzerfreund
- Answer - How to get rid of the Warpath menu and get your old menu back - by hip63
- Answer - How to create your own modded patch.pack files - by lesterthenerd
- Answer - How to get 20+ units per army in the campaign - by |Quintus Sertorius|
- Answer - Modding game mechanics in DB files - by LtChambers - early explanation of editing files using hex editor
- Answer - How to edit Turns Per Year in startpos.esf by using ESF Editor - by Apolloa
- Answer - How to edit Victory Condition & Regions to capture by editing startpos.esf - by Apolloa - also covered in: STARTPOS.ESF analysis and modifications. HYBRID startpos.esf
- Answer - How to save changes in *.loc file - by p.jakub88
- Answer - How to disable the replenish troops button in Grand Campaign - by p.jakub88 - relies on deleting vanilla file
- Resource - Research on accuracy system in Empire: Total War - by p.jakub88
- Resource - Lua code snippets in etwng repository - by taw
- Resource - New github repository etwng for all format discoveries and code opened - by taw
- Resource - FUSE driver for mounting .pack as virtual filesystem (for OSX and Linux) - by taw
- Resource - ETW Runtime Memory Stucture Documention - by .Mitch.
- Answer - How to add slaves as a commodity (plus icon attachment) - by argonian68
- Answer - One Turn Research (Desired Faction Only) - by RDNA
- Resource - Research/WIP: UI Editing/Lua Decompiler - by alpaca
- Resource - All Lua files in readable format (Battle, FrontEnd, UI, Army & Fleets etc) - by Sirlion
- Answer - Guide to get the unrestricted camera for beginners (preferences script) - by Turumba
- Resource - Rigid_model / rigid_mesh converter - by just - tool missing, has mesh format info
- Tool - BIK RAD TOOLS (for videos) - by ♔KillZoneGB♔
- Tool - Command line pack file builder - by taw
- Tool - atlas<->tsv converter - by taw
Cheats, Preferences etc.
These items are unlikely to be used in modding, but maybe useful for reference or testing:
- Answer - Limited ammo setting in preferences file - by DeadlyBlowfish
- Answer - Editing Campaign Unit Sizes/Scale MID-CAMPAIGN - by Exanimous
- Tool - How to get Infinite Money ~without altering game files - bt Pentel
- Tool - Saved Campaign Unit Multiplier Editor - by Vladan
Total War Modding | |
---|---|
Indexes to Tools, Tutorials & Resources by Game: | |
Main Categories for Other Modding Pages on the Wiki: | |
Modding Workshops on TWC: | |
Other Wiki Sections: Total War Center | Total War Series | Total War Mods | TWC Wiki |