Difference between revisions of "Empire: Total War - Modding Index"
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[[File:ETW Modding.png|center|Empire: Total War Modding Banner]]<br> | [[File:ETW Modding.png|center|Empire: Total War Modding Banner]]<br> | ||
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− | The below listing provides links to tutorials, useful answers to common modding questions, resources and tools, divided by category.<br> | + | <center><big>Tutorials, resources and tools for modding [[Empire: Total War]]:'''</big> |
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− | + | '''The below listing provides links to tutorials, useful answers to common modding questions, resources and tools, divided by category.'''<br> | |
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+ | {{ModdingIndexNotes}}</center> | ||
+ | {{TOC right}} | ||
==General Information== | ==General Information== | ||
− | * | + | * Tutorial - [https://www.twcenter.net/forums/showthread.php?620537 Warscape Modding Primer] - by [[daniu]] - <small>all Warscape</small> |
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=369741 Tips and Tricks in modding ETW and NTW] - by [[husserlTW]] | * Tutorial - [https://www.twcenter.net/forums/showthread.php?t=369741 Tips and Tricks in modding ETW and NTW] - by [[husserlTW]] | ||
* Tutorial - [https://www.twcenter.net/forums/showthread.php?272139 STARTPOS.ESF analysis and modifications. HYBRID startpos.esf] - by [[husserlTW]] - <small>includes links to tools and other tutorials</small> | * Tutorial - [https://www.twcenter.net/forums/showthread.php?272139 STARTPOS.ESF analysis and modifications. HYBRID startpos.esf] - by [[husserlTW]] - <small>includes links to tools and other tutorials</small> | ||
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* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=293150 Replacing the grand campaign] - by [[alpaca]] | * Tutorial - [https://www.twcenter.net/forums/showthread.php?t=293150 Replacing the grand campaign] - by [[alpaca]] | ||
* Tutorial - [https://www.twcenter.net/forums/showthread.php?239933-TUTORIAL-How-to-create-Mods How to create Mods] - by [[MrThib]] - <small>images missing</small> | * Tutorial - [https://www.twcenter.net/forums/showthread.php?239933-TUTORIAL-How-to-create-Mods How to create Mods] - by [[MrThib]] - <small>images missing</small> | ||
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* Answer - [https://www.twcenter.net/forums/showthread.php?t=418688 How to install various types of mods for ETW] - by [[ForteS]] | * Answer - [https://www.twcenter.net/forums/showthread.php?t=418688 How to install various types of mods for ETW] - by [[ForteS]] | ||
* Answer - [http://www.twcenter.net/forums/showthread.php?696782&p=14661395&viewfull=1#post14661395 ways to activate mods for Empire Total War] - by [[Alwyn]] | * Answer - [http://www.twcenter.net/forums/showthread.php?696782&p=14661395&viewfull=1#post14661395 ways to activate mods for Empire Total War] - by [[Alwyn]] | ||
+ | * Answer - [https://www.twcenter.net/forums/showthread.php?t=447468 How to use modfoldered map files in the multiplayer campaign] - by [[T.C.]] | ||
+ | * Answer - [https://www.twcenter.net/forums/showthread.php?t=275922 Mod-Foldering regions.esf and other campaign map data] - by [[Irmo]] - <small>images missing</small> | ||
* Resource - [https://www.twcenter.net/forums/showthread.php?239487-Empire-Mod-Architecture-Primer Empire Mod Architecture Primer] - by [[JeromeGrasdyke]] (CA) | * Resource - [https://www.twcenter.net/forums/showthread.php?239487-Empire-Mod-Architecture-Primer Empire Mod Architecture Primer] - by [[JeromeGrasdyke]] (CA) | ||
* Tool - [https://www.twcenter.net/forums/showthread.php?601995 Easy Launcher] - by [[husserlTW]] | * Tool - [https://www.twcenter.net/forums/showthread.php?601995 Easy Launcher] - by [[husserlTW]] | ||
* Tool - [https://www.twcenter.net/forums/showthread.php?t=240335 Mod Manager 1.5] - by [[LtChambers]] | * Tool - [https://www.twcenter.net/forums/showthread.php?t=240335 Mod Manager 1.5] - by [[LtChambers]] | ||
− | ===Common Tools | + | ===Common Tools=== |
− | Tools and | + | Tools and associated tutorials that will apply to multiple aspects of the game. |
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=435765 Perfect ESF<->XML converter - Modifications Tutorial] - by [[ForteS]] - <small>includes ids and 'how-to' make various basic changes</small> | * Tutorial - [https://www.twcenter.net/forums/showthread.php?t=435765 Perfect ESF<->XML converter - Modifications Tutorial] - by [[ForteS]] - <small>includes ids and 'how-to' make various basic changes</small> | ||
− | * | + | * Tutorial - [https://www.twcenter.net/forums/showthread.php?t=332238 The great DB Manual] - by [[Lazy Knight]] |
− | * | + | * Tutorial - [https://www.twcenter.net/forums/showthread.php?t=419073 Complete guide to ETW's localisation files (aka "The Loc")] - by [[Okmin]] |
* '''Tool - [http://www.twcenter.net/forums/showthread.php?776975 Rusted PackFile Manager (RPFM)]''' - by [[Frodo45127]] - <small>all Warscape</small> | * '''Tool - [http://www.twcenter.net/forums/showthread.php?776975 Rusted PackFile Manager (RPFM)]''' - by [[Frodo45127]] - <small>all Warscape</small> | ||
* '''Tool - [http://www.twcenter.net/forums/showthread.php?730823 Pack File Manager 4+]''' - by [[daniu]] - <small>all Warscape</small> | * '''Tool - [http://www.twcenter.net/forums/showthread.php?730823 Pack File Manager 4+]''' - by [[daniu]] - <small>all Warscape</small> | ||
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* Tool - [https://www.twcenter.net/forums/showthread.php?t=303205 EsfEditor 1.4.5 (Updated Oct 24, 2009)] - by [[erasmus777]] | * Tool - [https://www.twcenter.net/forums/showthread.php?t=303205 EsfEditor 1.4.5 (Updated Oct 24, 2009)] - by [[erasmus777]] | ||
* Tool - [https://www.twcenter.net/forums/showthread.php?t=421165 Esf Transformation Scripts - the most awesome thing in esf world since esf2xml] - by [[taw]] | * Tool - [https://www.twcenter.net/forums/showthread.php?t=421165 Esf Transformation Scripts - the most awesome thing in esf world since esf2xml] - by [[taw]] | ||
+ | * Tool - [https://www.twcenter.net/forums/showthread.php?t=419801 atlas<->tsv converter] - by [[taw]] | ||
+ | * Tool - [https://www.twcenter.net/forums/showthread.php?t=420408 DB<->TSV converter] - by [[taw]] | ||
==Units== | ==Units== | ||
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=238847 How to create a custom unit - a complete guide] - by [[Aldgarkalaughskel]] - <small>images missing</small> | * Tutorial - [https://www.twcenter.net/forums/showthread.php?t=238847 How to create a custom unit - a complete guide] - by [[Aldgarkalaughskel]] - <small>images missing</small> | ||
− | * Tutorial - [http://www.twcenter.net/forums/showthread.php?679577-How-to-create-a-new-unit How to create a new unit (for new modders): with guides and PFM advice] - by [[Alwyn]] | + | * Tutorial - [http://www.twcenter.net/forums/showthread.php?679577-How-to-create-a-new-unit How to create a new unit (for new modders): with guides and PFM advice] - by [[Alwyn]] - <small>images missing</small> |
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=239545 How to add from another faction's unit to your faction] - by [[The Phenom]] - <small>Example use:</small> [https://www.twcenter.net/forums/showthread.php?t=245174 Added Norwegian Ski Troops] - by [[Isostran]] | * Tutorial - [https://www.twcenter.net/forums/showthread.php?t=239545 How to add from another faction's unit to your faction] - by [[The Phenom]] - <small>Example use:</small> [https://www.twcenter.net/forums/showthread.php?t=245174 Added Norwegian Ski Troops] - by [[Isostran]] | ||
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=413091 How to add a new Cannon Model] - by [[Primergy]] - <small>images missing</small> | * Tutorial - [https://www.twcenter.net/forums/showthread.php?t=413091 How to add a new Cannon Model] - by [[Primergy]] - <small>images missing</small> | ||
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* Answer - [https://www.twcenter.net/forums/showthread.php?659140 Getting unit parts from NTW into ETW for starters] - by [[rohan97]] | * Answer - [https://www.twcenter.net/forums/showthread.php?659140 Getting unit parts from NTW into ETW for starters] - by [[rohan97]] | ||
* Tool - [https://www.twcenter.net/forums/showthread.php?t=284792 Python converter for .variant_weighted_mesh model] - by [[KnightErrant]] | * Tool - [https://www.twcenter.net/forums/showthread.php?t=284792 Python converter for .variant_weighted_mesh model] - by [[KnightErrant]] | ||
− | * Tool - [https://www.twcenter.net/forums/showthread.php?t=374051 Projectile model + Equipment model converter + Animation converter | + | * Tool - [https://www.twcenter.net/forums/showthread.php?t=374051 Projectile model + Equipment model converter + Animation converter] - by [[T.C.]] <small>link to Ultimate Unwrap3D, commercial product</small> |
===Textures=== | ===Textures=== | ||
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==Campaign Map (Start Positions)== | ==Campaign Map (Start Positions)== | ||
Whilst the ETW campaign map cannot be re-designed in the same way as earlier Total War games alterations can be made to the starting set-up of regions and armies: | Whilst the ETW campaign map cannot be re-designed in the same way as earlier Total War games alterations can be made to the starting set-up of regions and armies: | ||
− | * | + | * Tutorial - [https://www.twcenter.net/forums/showthread.php?562723 Guide for adding a new building to the campaign map] - by [[uanime5]] |
− | * | + | * Tutorial - [https://www.twcenter.net/forums/showthread.php?569236 ADVANCED How to make complicated startpos changes - hyprid method limitations - God Startpos] - by [[husserlTW]] - <small>for helping advanced Empire modders to make advanced changes in starting position and create a stable campaign</small> |
* Tutorial - [https://www.twcenter.net/forums/showthread.php?562723 Guide for adding a new building to the campaign map (towns, farms, or resources)] - by [[uanime5]] | * Tutorial - [https://www.twcenter.net/forums/showthread.php?562723 Guide for adding a new building to the campaign map (towns, farms, or resources)] - by [[uanime5]] | ||
* Tutorial - [https://www.twcenter.net/forums/showthread.php?t=462638 Adding New towns to a Region] - by [[Ulsterman]] | * Tutorial - [https://www.twcenter.net/forums/showthread.php?t=462638 Adding New towns to a Region] - by [[Ulsterman]] | ||
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* Answer - [http://www.twcenter.net/forums/showthread.php?272139-STARTPOS-ESF-analysis-and-modifications-HYBRID-startpos-esf&p=14561568&viewfull=1#post14561568 How to change which faction is emergent in a region] - by [[Alwyn]] - <small>images missing</small> | * Answer - [http://www.twcenter.net/forums/showthread.php?272139-STARTPOS-ESF-analysis-and-modifications-HYBRID-startpos-esf&p=14561568&viewfull=1#post14561568 How to change which faction is emergent in a region] - by [[Alwyn]] - <small>images missing</small> | ||
* Answer - [https://www.twcenter.net/forums/showthread.php?t=407910 Change region ownerships without FOW bug (easy method)] - by [[shokh]] | * Answer - [https://www.twcenter.net/forums/showthread.php?t=407910 Change region ownerships without FOW bug (easy method)] - by [[shokh]] | ||
− | + | ||
* Answer - [https://www.twcenter.net/forums/showthread.php?604285 How to change a region's religious percentage using-ESF-Editor] - by [[Legend of War]] | * Answer - [https://www.twcenter.net/forums/showthread.php?604285 How to change a region's religious percentage using-ESF-Editor] - by [[Legend of War]] | ||
* Resource - [https://www.twcenter.net/forums/showthread.php?t=355187 Guide to the ETW map] - by [[uanime5]] | * Resource - [https://www.twcenter.net/forums/showthread.php?t=355187 Guide to the ETW map] - by [[uanime5]] | ||
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===Factions=== | ===Factions=== | ||
− | * | + | * Tutorial - [https://www.twcenter.net/forums/showthread.php?t=307640 How to add a new faction replacing an existing one] - by [[husserlTW]] |
* Tutorial - [https://www.twcenter.net/forums/showthread.php?730373 How to Make Emergent Faction Playable - NO HYBRID] - by [[bk2-modder]] | * Tutorial - [https://www.twcenter.net/forums/showthread.php?730373 How to Make Emergent Faction Playable - NO HYBRID] - by [[bk2-modder]] | ||
* Tutorial - [https://www.twcenter.net/forums/showthread.php?726204 Guide to faction flags & icons] - by [[wangrin]] - <small>images missing</small> | * Tutorial - [https://www.twcenter.net/forums/showthread.php?726204 Guide to faction flags & icons] - by [[wangrin]] - <small>images missing</small> | ||
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==Battle Map== | ==Battle Map== | ||
− | * | + | * Tutorial - [https://www.twcenter.net/forums/showthread.php?t=431088 How to add a custom Battle Building] - by [[Primergy]] |
* Resource - [https://www.twcenter.net/forums/showthread.php?t=422588 Farm_Tile_Templates Research] - by [[Primergy]] | * Resource - [https://www.twcenter.net/forums/showthread.php?t=422588 Farm_Tile_Templates Research] - by [[Primergy]] | ||
* Tool - [https://www.twcenter.net/forums/showthread.php?t=403290 farm_fields_tile_texture packer and unpacker] - by [[taw]] | * Tool - [https://www.twcenter.net/forums/showthread.php?t=403290 farm_fields_tile_texture packer and unpacker] - by [[taw]] | ||
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==UI== | ==UI== | ||
− | This section is for general alterations to the | + | This section is for general alterations to the User Interface, for specific individual items e.g. faction flags, please see the sections above. |
* Answer - [https://www.twcenter.net/forums/showthread.php?t=297813 How to get rid of the Warpath menu and get your old menu back] - by [[hip63]] | * Answer - [https://www.twcenter.net/forums/showthread.php?t=297813 How to get rid of the Warpath menu and get your old menu back] - by [[hip63]] | ||
* Answer - [https://www.twcenter.net/forums/showthread.php?563925 Icons with Photoshop CS4] - by [[Bethencourt]] - <small>no images</small> | * Answer - [https://www.twcenter.net/forums/showthread.php?563925 Icons with Photoshop CS4] - by [[Bethencourt]] - <small>no images</small> | ||
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===Videos=== | ===Videos=== | ||
* Tool - [https://www.twcenter.net/forums/showthread.php?t=295951 BIK RAD TOOLS (for videos)] - by [[♔KillZoneGB♔]] | * Tool - [https://www.twcenter.net/forums/showthread.php?t=295951 BIK RAD TOOLS (for videos)] - by [[♔KillZoneGB♔]] | ||
+ | ===Text Descriptions=== | ||
+ | * Tutorial - [https://www.twcenter.net/forums/showthread.php?t=419073 Complete guide to ETW's localisation files (aka "The Loc")] - by [[Okmin]] | ||
+ | * Answer - [https://www.twcenter.net/forums/showthread.php?t=397693 How to save changes in *.loc file] - by [[p.jakub88]] | ||
==Mid-Campaign Cheats and Preferences Settings== | ==Mid-Campaign Cheats and Preferences Settings== | ||
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* Tool - [https://www.twcenter.net/forums/showthread.php?792771-Request-new-link-or-alternatives-for-taw-tools-Jruby-1-5-6&p=15725979&viewfull=1#post15725979 JRuby (required for taw's tools)] - by [[izzi]] | * Tool - [https://www.twcenter.net/forums/showthread.php?792771-Request-new-link-or-alternatives-for-taw-tools-Jruby-1-5-6&p=15725979&viewfull=1#post15725979 JRuby (required for taw's tools)] - by [[izzi]] | ||
* Tool - [https://www.twcenter.net/forums/showthread.php?t=428349 Command line pack file builder] - by [[taw]] | * Tool - [https://www.twcenter.net/forums/showthread.php?t=428349 Command line pack file builder] - by [[taw]] | ||
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==Miscellaneous== | ==Miscellaneous== | ||
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* Answer - [https://www.twcenter.net/forums/showthread.php?t=455973 How to edit Turns Per Year in startpos.esf by using ESF Editor] - by [[Apolloa]] | * Answer - [https://www.twcenter.net/forums/showthread.php?t=455973 How to edit Turns Per Year in startpos.esf by using ESF Editor] - by [[Apolloa]] | ||
* Answer - [https://www.twcenter.net/forums/showthread.php?t=455987 How to edit Victory Condition & Regions to capture by editing startpos.esf] - by [[Apolloa]] - <small>also covered in: [https://www.twcenter.net/forums/showthread.php?272139-STARTPOS-ESF STARTPOS.ESF analysis and modifications. HYBRID startpos.esf]</small> | * Answer - [https://www.twcenter.net/forums/showthread.php?t=455987 How to edit Victory Condition & Regions to capture by editing startpos.esf] - by [[Apolloa]] - <small>also covered in: [https://www.twcenter.net/forums/showthread.php?272139-STARTPOS-ESF STARTPOS.ESF analysis and modifications. HYBRID startpos.esf]</small> | ||
− | |||
* Answer - [https://www.twcenter.net/forums/showthread.php?t=399645 How to disable the replenish troops button in Grand Campaign] - by [[p.jakub88]] - <small> relies on deleting vanilla file</small> | * Answer - [https://www.twcenter.net/forums/showthread.php?t=399645 How to disable the replenish troops button in Grand Campaign] - by [[p.jakub88]] - <small> relies on deleting vanilla file</small> | ||
* Answer - [http://www.twcenter.net/forums/showthread.php?691755 How to add slaves as a commodity (plus icon attachment)] - by [[argonian68]] | * Answer - [http://www.twcenter.net/forums/showthread.php?691755 How to add slaves as a commodity (plus icon attachment)] - by [[argonian68]] |
Latest revision as of 05:42, 17 May 2020
The below listing provides links to tutorials, useful answers to common modding questions, resources and tools, divided by category.
You are welcome to edit this page, please read these notes for guidance:- |
---|
When adding subject areas please use this layout. When adding items please keep to existing format with the type of article first;
If you remove a link because an item is superseded, shown not to work, etc. please copy the link to the discussion page and note your reason for removal. |
General Information
- Tutorial - Warscape Modding Primer - by daniu - all Warscape
- Tutorial - Tips and Tricks in modding ETW and NTW - by husserlTW
- Tutorial - STARTPOS.ESF analysis and modifications. HYBRID startpos.esf - by husserlTW - includes links to tools and other tutorials
- Resource - Links to basic 'how to' guides for new modders - by Alwyn - contents also included in lists below
Mod Set-up and Launching
- Tutorial - Replacing the grand campaign - by alpaca
- Tutorial - How to create Mods - by MrThib - images missing
- Answer - How to install various types of mods for ETW - by ForteS
- Answer - ways to activate mods for Empire Total War - by Alwyn
- Answer - How to use modfoldered map files in the multiplayer campaign - by T.C.
- Answer - Mod-Foldering regions.esf and other campaign map data - by Irmo - images missing
- Resource - Empire Mod Architecture Primer - by JeromeGrasdyke (CA)
- Tool - Easy Launcher - by husserlTW
- Tool - Mod Manager 1.5 - by LtChambers
Common Tools
Tools and associated tutorials that will apply to multiple aspects of the game.
- Tutorial - Perfect ESF<->XML converter - Modifications Tutorial - by ForteS - includes ids and 'how-to' make various basic changes
- Tutorial - The great DB Manual - by Lazy Knight
- Tutorial - Complete guide to ETW's localisation files (aka "The Loc") - by Okmin
- Tool - Rusted PackFile Manager (RPFM) - by Frodo45127 - all Warscape
- Tool - Pack File Manager 4+ - by daniu - all Warscape
- Tool - Pack File Manager 1.9 re-uploaded
- Tool - Pack File Manager 1.12 (w/ integrated .loc editor) - by LtChambers
- Tool - DBEditor 1.8 - by LtChambers
- Tool - EasyEsf 1.0 (15/12) - by husserlTW
- Tool - EditSF 1.1 - Added Array Editing - by daniu
- Tool - Savegame Parser support tool for EditSF - by RoninX2807
- Tool - EsfEditor 1.4.5 (Updated Oct 24, 2009) - by erasmus777
- Tool - Esf Transformation Scripts - the most awesome thing in esf world since esf2xml - by taw
- Tool - atlas<->tsv converter - by taw
- Tool - DB<->TSV converter - by taw
Units
- Tutorial - How to create a custom unit - a complete guide - by Aldgarkalaughskel - images missing
- Tutorial - How to create a new unit (for new modders): with guides and PFM advice - by Alwyn - images missing
- Tutorial - How to add from another faction's unit to your faction - by The Phenom - Example use: Added Norwegian Ski Troops - by Isostran
- Tutorial - How to add a new Cannon Model - by Primergy - images missing
- Answer - How to unlock a unit (comprehensive guide) - by Alwyn
- Answer - How to Enable Unique Regiment Names - by The Vicar
- Answer - Fixed Squares with larger unit sizes - by Ergonomics
- Answer - Adding pistols to cavalry - by Geronimo2006
- Answer - Changing a units 2nd weapon - by General Brewster
- Answer - How to convert an infantry unit from using swords to using muskets - by Alwyn
- Answer - Editing Units with Db editor instead of PFM - by ♔hammeredalways♔
- Tool - EasyDb for ETW Units - by husserlTW
- Tutorial - NAVAL MODDING - by Bethencourt
- Answer - How to create a new naval unit & How to unlock naval units - by Alwyn
- Answer - How to change the statistics of ships back to before 1.4 version (includes example mini-mods) - by Alwynn
- Answer - How to unlock and edit Fourth Rate Frigates (with historical research) - by Quintus Hortensius Hortalus
- Answer - How to change marines in naval-battles - by Geronimo2006 - images missing
Models
- Tutorial - Merging parts of models in MilkShape 3D - by ProvostGuard - images missing
- Tutorial - Getting your custom weapons in game - by T.C. - images missing
- Tutorial - Modeling & DB. Milkshape & UU3D. How wangrin and I use them - by Bethencourt
- Answer - How i cheated unit variation - by rohan97
- Answer - Getting unit parts from NTW into ETW for starters - by rohan97
- Tool - Python converter for .variant_weighted_mesh model - by KnightErrant
- Tool - Projectile model + Equipment model converter + Animation converter - by T.C. link to Ultimate Unwrap3D, commercial product
Textures
- Answer - Gloss maps explained - by just
- Answer - Gimp making proper normal maps - by Bavarian Grenadier
Animations
- Tutorial - Importing and exporting animation using Ultimate Unwrap 3D - by wangrin
Unit Flags/Banners
- Tutorial - How to add new flags - COMPLETED - by husserlTW
Unit Stats and Abilities
- Answer - Rookie's guide on how to mod unit specs with PFM 1.9.9 - by Sir.Cunningham
- Answer - How to mod unit experience (the benefits of chevrons and how quickly units get chevrons) - by Alwyn
- Answer - How to edit the range of weapons (and example mini-mod) - by Alwyn
- Answer - Ketzer's Guide On Getting Rid Of Projectile Clairvoyance - by Ketzerfreund
Formations
- Resource - Groupformations: Warscape Battle Formations - by The Hedge Knight - ETW & NTW
- Tool - Sinuhet ETW groupformations editor - by Sinuhet
Campaign Map (Start Positions)
Whilst the ETW campaign map cannot be re-designed in the same way as earlier Total War games alterations can be made to the starting set-up of regions and armies:
- Tutorial - Guide for adding a new building to the campaign map - by uanime5
- Tutorial - ADVANCED How to make complicated startpos changes - hyprid method limitations - God Startpos - by husserlTW - for helping advanced Empire modders to make advanced changes in starting position and create a stable campaign
- Tutorial - Guide for adding a new building to the campaign map (towns, farms, or resources) - by uanime5
- Tutorial - Adding New towns to a Region - by Ulsterman
- Tutorial - How to change region ownerships + enable emergent factions to be played - by GeorgiaPeanuts
- Tutorial - How to remove a trade route from the startpos - by Alwyn - images missing
- Answer - How to remove city forts from the startpos (and from saved game) - by Alwyn
- Answer - How to edit the startpos so that cities are fortified at the start of the game - by Alwyn
- Answer - How to activate an emergent port or town-UPDATED (startpos.esf 22/06) - by husserlTW
- Answer - How to change which faction is emergent in a region - by Alwyn - images missing
- Answer - Change region ownerships without FOW bug (easy method) - by shokh
- Answer - How to change a region's religious percentage using-ESF-Editor - by Legend of War
- Resource - Guide to the ETW map - by uanime5
- Resource - Regions List - by Gerlandric
- Resource - Studying the methods used by the Russian moders who reactivated regions + discoveries - by rohan97
- Tool - Stupid (supertexture tool) - by crux3D - for map
- Tool - bridge.markers converter - by taw
Campaign Elements
Cultures
- Tutorial - How to add new new cultures and subcultures - by uanime5
Factions
- Tutorial - How to add a new faction replacing an existing one - by husserlTW
- Tutorial - How to Make Emergent Faction Playable - NO HYBRID - by bk2-modder
- Tutorial - Guide to faction flags & icons - by wangrin - images missing
- Answer - How to unlock non playable and emergent factions - by husserlTW - written for NTW
- Answer - How to edit a faction description in the startpos and a modded pack file - by Alwyn
- Answer - How to Change/add Victory Conditions - by Seraphim
- Answer - Keeping your old flag after a revolution - by Rekcinad
- Answer - How to change factions' turn order - by Okmin
- Answer - How to remove the Fog of War Bug from Minor Factions - by erasmus777
Characters
- Tutorial - Recruitable Historical Generals with correct Portrait! - by Quintus Hortensius Hortalus
- Tutorial - Rename your Admiral's / General's / King's / Edit Family Tree - by Macdaddy02
- Answer - Change ministerial titles - by jeweetwel_youknow
- Answer - Changing a king to a queen - by Geronimo2006 - missing image
Agents
- Answer - How to add "sabotage army" ability - by Lordsith
Buildings
- Tutorial - Breaking up existing and adding new Building Chains - by Minas Moth
- Tutorial - How to add new building chains - by Quintus Hortensius Hortalus
- Tutorial - How to add new building slots upgrading cities - by husserlTW
- Tutorial - How to add buildings/slots to Cities - by demis14
- Tutorial - How to create new building models - by Quintus Hortensius Hortalus - images missing
Army/Unit Recruitment
- Tutorial - How to mod the AOR (area of recruitment) of a unit - by Alwyn
- Answer - Regions of recruitment or AOR-system - by Bethencourt
- Answer - How to allow a faction to recruit a unit which it normally cannot recruit due to government type (and example mini-mod) - by Alwyn
Diplomacy
- Answer - Diplomacy editing - by Alex1987
- Answer - How to prevent Britain, France and Spain from taking over their protectorates - by Alwyn
Research
- Answer - One Turn Research (Desired Faction Only) - by RDNA
Battle Map
- Tutorial - How to add a custom Battle Building - by Primergy
- Resource - Farm_Tile_Templates Research - by Primergy
- Tool - farm_fields_tile_texture packer and unpacker - by taw
Sounds
- Answer - How to change national language - by Hegemon de Pagan
- Resource - Structure of binary sound files - by crux3D
- Tool - anim_sound_event converter - by taw
Music
UI
This section is for general alterations to the User Interface, for specific individual items e.g. faction flags, please see the sections above.
- Answer - How to get rid of the Warpath menu and get your old menu back - by hip63
- Answer - Icons with Photoshop CS4 - by Bethencourt - no images
- Tool - UI layout file <-> xml converter - now handles 94% files from both ETW and NTW - by taw
Videos
- Tool - BIK RAD TOOLS (for videos) - by ♔KillZoneGB♔
Text Descriptions
- Tutorial - Complete guide to ETW's localisation files (aka "The Loc") - by Okmin
- Answer - How to save changes in *.loc file - by p.jakub88
Mid-Campaign Cheats and Preferences Settings
These items are unlikely to be used in modding, but maybe useful for reference or testing:
- Answer - Guide to get the unrestricted camera for beginners (preferences script) - by Turumba
- Answer - Limited ammo setting in preferences file - by DeadlyBlowfish
- Answer - Editing Campaign Unit Sizes/Scale MID-CAMPAIGN - by Exanimous
- Tool - How to get Infinite Money ~without altering game files - bt Pentel
- Tool - Saved Campaign Unit Multiplier Editor - by Vladan
Tool Support and Format Research
This section includes some of the more obscure tools and information more likely to be of use to tool makers than general modders.
- Tutorial - Guide to Using DBEditor - by Jinarik - images missing
- Tutorial - How to mount multiple views of pack files simultaneously - by taw - (using FUSE)
- Answer - Modding game mechanics in DB files - by LtChambers - early explanation of editing files using hex editor
- Resource - Official RAW Database Table (XML, XSD) - CA Released Info, reposted by Leonardo
- Resource - Research of Unknown Areas in Startpos.esf - by husserlTW
- Resource - FUSE driver for mounting .pack as virtual filesystem (for OSX and Linux) - by taw
- Resource - Lua code snippets in etwng repository - by taw
- Resource - New github repository etwng for all format discoveries and code opened - by taw
- Resource - ETW Runtime Memory Stucture Documention - by .Mitch.
- Resource - Research/WIP: UI Editing/Lua Decompiler - by alpaca
- Resource - All Lua files in readable format (Battle, FrontEnd, UI, Army & Fleets etc) - by Sirlion
- Resource - Rigid_model / rigid_mesh converter - by just - tool missing, has mesh format info
- Resource - Research on accuracy system in Empire: Total War - by p.jakub88
- Tool - JRuby (required for taw's tools) - by izzi
- Tool - Command line pack file builder - by taw
Miscellaneous
- Answer - How to edit the names of units, names of provinces etc (editing the localisation file) - by Alwyn
- Answer - How to unpatch Empire Total War (one way to fix siege lag) - by Alwyn
- Answer - How to create your own modded patch.pack files - by lesterthenerd - old method
- Answer - How to get 20+ units per army in the campaign - by |Quintus Sertorius|
- Answer - How to edit Turns Per Year in startpos.esf by using ESF Editor - by Apolloa
- Answer - How to edit Victory Condition & Regions to capture by editing startpos.esf - by Apolloa - also covered in: STARTPOS.ESF analysis and modifications. HYBRID startpos.esf
- Answer - How to disable the replenish troops button in Grand Campaign - by p.jakub88 - relies on deleting vanilla file
- Answer - How to add slaves as a commodity (plus icon attachment) - by argonian68
See Also
- Empire: Total War Tools, Tutorials and Resources sub-forum on TWC where most of the tutorials and resources listed above are hosted.
- Empire: Total War Mod Workshop on TWC to ask any questions not covered in the tutorials section.
Total War Modding | |
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