Difference between revisions of "Warrior Society (ETW Unit)"
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− | == | + | {{TW Unit|image=[[Image:Warrior society.png]] |
+ | |Class=Elite Infantry | ||
+ | |Unit Size=80 men | ||
+ | |Weaponry=Tomahawks | ||
+ | |Region=The Americas | ||
+ | |Recruitment Cost=400 | ||
+ | |Upkeep Cost=170 | ||
+ | |Building Requirements=Warrior Lodge | ||
+ | |Tech Requirements=None | ||
+ | |Attributes=<li>Can hide in woodland</li> <li>Can hide in light scrub</li> <li>Good Stamina</li> <li>Resistant to heat</li> | ||
+ | }} | ||
− | |||
− | Warrior | + | [[Image:Warrior society thmb.png]]These are the strongest, bravest, and most ferocious men of the tribe, proficient in all forms of combat. |
==Overview== | ==Overview== | ||
− | The missile foot troops of the Native Americans, Warrior Societies cannot stand up to the disciplined morale and firepower of regular line infantry. However, they provide much-needed ranged support for melee troops, and are good in the melee themselves. | + | Members of a Warrior Society are the tribal equivalent of professional soldiers. The practiced and deadly men in the tribe, they have a position of great power. To provide military leadership, war-chiefs are chosen from their ranks, to keep discipline, organize hunting parties, and oversee ceremonies. |
+ | |||
+ | Warrior societies quickly gained a reputation for unrelenting ferociousness. They would literally tether themselves to one spot on a battlefield, and not move until the battle was over. They would battle against any enemy that came at them, and never even consider retreat. They were skilled with a number of weapons, including the tomahawk and the war club. | ||
+ | |||
+ | ==Details== | ||
+ | |||
+ | The missile foot troops of the Native Americans, Warrior Societies cannot stand up to the disciplined morale and firepower of regular line infantry. However, they provide much-needed ranged support for melee troops, and are good in the melee themselves. This combined with their stamina and ability to hide, makes Warrior Societies versatile and agile warriors. | ||
+ | |||
+ | ==Factions== | ||
+ | {{List Column|1| | ||
+ | *[[Image:Cherokee_Nations_flag.jpg|25px]] [[Cherokee Nations (ETW Faction)|Cherokee Nations]] | ||
+ | *[[Image:Huron_Confederacy_flag.jpg|25px]] [[Huron Confederacy (ETW Faction)|Huron Confederacy]] | ||
+ | *[[Image:Inuit_Nations_flag.jpg|25px]] [[Inuit Nations (ETW Faction)|Inuit Nations]] | ||
+ | *[[Image:Iroquois_flag.jpg|25px]] [[Iroquois Confederacy (ETW Faction)|Iroquois Confederacy]] | ||
+ | *[[Image:Plains_Nations_flag.jpg|25px]] [[Plains Nations (ETW Faction)|Plains Nations]] | ||
+ | *[[Image:Pueblo_Flag.jpg|25px]] [[Pueblo Nations (ETW Faction)|Pueblo Nations]] | ||
+ | }} | ||
+ | |||
− | |||
[[Category:ETW Infantry]] | [[Category:ETW Infantry]] | ||
+ | [[Category:ETW Units]] |
Latest revision as of 09:28, 19 November 2024
These are the strongest, bravest, and most ferocious men of the tribe, proficient in all forms of combat.
Overview
Members of a Warrior Society are the tribal equivalent of professional soldiers. The practiced and deadly men in the tribe, they have a position of great power. To provide military leadership, war-chiefs are chosen from their ranks, to keep discipline, organize hunting parties, and oversee ceremonies.
Warrior societies quickly gained a reputation for unrelenting ferociousness. They would literally tether themselves to one spot on a battlefield, and not move until the battle was over. They would battle against any enemy that came at them, and never even consider retreat. They were skilled with a number of weapons, including the tomahawk and the war club.
Details
The missile foot troops of the Native Americans, Warrior Societies cannot stand up to the disciplined morale and firepower of regular line infantry. However, they provide much-needed ranged support for melee troops, and are good in the melee themselves. This combined with their stamina and ability to hide, makes Warrior Societies versatile and agile warriors.