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Difference between revisions of "Shaturnal Camel Gunners (ETW Unit)"

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m (Removed category "Empire Total War Units"; Quick-adding category "ETW Units" (using HotCat))
 
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hese camel troops are armed with large-bore long muskets, and all of them are crack shots.
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{{TW Unit|image=[[Image:Shaturnal_Camel_Gunners .jpg]]
 
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|Class=Missile Cavalry
{{Unit|image=[[Image:Shaturnal_Camel_Gunners .jpg]]|Class=Missile Cavalry
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|Unit Size=60  
|Men= 60
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|Weaponry=Muskets
|Guns= Musket, Sabre
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|Region=North Africa, The Middle East, India
|Recruitable From=
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|Recruitment Cost=900
Governors Mansion
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|Upkeep Cost=270
 
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|Building Requirements=Thakur's Mansion
Governors Palace
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|Tech Requirements=None
 
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|Attributes=<li>Can hide in woodland</li><li>Scares horses</li><li>Resistant to heat fatigue</li>
Royal Palace
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<li>Can fire from horseback</li>
 
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<li></li>
Imperial Palace
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}}
 
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[[Image:Shaturnal camel gunners icon.png]]These camel troops are armed with large-bore long muskets, and all of them are crack shots.
Minor Governors Mansion
 
 
 
Minor Governor's Encampment
 
 
 
Minor Governor's Barracks
 
 
 
Minor Governors Palace
 
 
 
Minor Royal Palace
 
 
 
Prestige Austria Hofburg
 
 
Prestige Britain Somerset House
 
 
Prestige France Palais Bourbon
 
 
Prestige Maratha Shaniwarwada
 
 
 
Prestige Russia Winter Palace
 
 
Prestige Spain Palacio Real de Madrid
 
 
Prestige Sweden Slott
 
 
Prestige UsA Independence Hall Royal Palace
 
|Region= Camels
 
|Recruitment Cost= 730
 
|Upkeep Cost= 210
 
|Limit= -
 
|Technology Needed= Military Army Carbines}}
 
 
 
 
==Overview==
 
==Overview==
  
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These gunners carry very large muskets, with a bore the width of two thumbs on a grown man. Such a weapon is too large for any foot soldier to carry around in a desert, which is why these men fight as mounted infantry: riding into battle, then dismounting to deliver their devastating fire. Any wound from their weapons is likely to be fatal, even an apparently minor one in a limb: musket balls often have bubbles and flaws when they are cast which causes them to burst inside a target, causing horrendous injuries.
 
These gunners carry very large muskets, with a bore the width of two thumbs on a grown man. Such a weapon is too large for any foot soldier to carry around in a desert, which is why these men fight as mounted infantry: riding into battle, then dismounting to deliver their devastating fire. Any wound from their weapons is likely to be fatal, even an apparently minor one in a limb: musket balls often have bubbles and flaws when they are cast which causes them to burst inside a target, causing horrendous injuries.
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==Description==
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Shaturnal Camel Gunners are India's native mounted infantry. While superficially similar to Dragoons they are inferior but cheaper. These troops value lies in their mobility, they can get form one end of the battlefield to another at a quick pace without exhausting themselves. When dismounted their small size and inferior statistics, particularly morale means they will get decimated.
  
 
==Factions==
 
==Factions==
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*[[Image:Mamelukes.jpg|25px]] [[Mamelukes (ETW Faction)|Mamelukes]]
 
*[[Image:Mamelukes.jpg|25px]] [[Mamelukes (ETW Faction)|Mamelukes]]
 
*[[Image:Afghanistan.jpg|25px]] [[Afghanistan (ETW Faction) |Afghanistan]]
 
*[[Image:Afghanistan.jpg|25px]] [[Afghanistan (ETW Faction) |Afghanistan]]
*[[Image:Khante_khiva.jpg‎|25px]] [[Khante of Khiva (ETW Faction) |Khante of Khiva]]
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*[[Image:Khante_khiva.jpg‎|25px]] [[Khanate of Khiva (ETW Faction) |Khanate of Khiva]]
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[[Category:Missile Cavalry]]
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[[Category:ETW Cavalry]]
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[[Category:ETW Units]]

Latest revision as of 09:59, 30 May 2017

Shaturnal Camel Gunners (ETW Unit)
Shaturnal Camel Gunners .jpg
Class Missile Cavalry
Unit Size 60
Weaponry Muskets
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region North Africa, The Middle East, India
Recruitment Cost 900
Upkeep Cost 270
Turns to Build
Unit Limit
Building Requirements Thakur's Mansion
Technology Requirements None
Attributes
  • Can hide in woodland
  • Scares horses
  • Resistant to heat fatigue
  • Can fire from horseback
  • Shaturnal camel gunners icon.pngThese camel troops are armed with large-bore long muskets, and all of them are crack shots.

    Overview

    Like many desert troops, these men have learned the trade of killing in a hard school. The desert is unforgiving to those who are weak, and a man who cannot fight well is unlikely to survive the constant feuding and banditry that his neighbors will visit upon him. The scarcity of resources has also taught these men the value of making every shot count. When a bullet and a shot's worth of gunpowder must be stolen, taken as loot or bought at enormous cost, a wise man makes sure that he only shoots at something he can kill.

    These gunners carry very large muskets, with a bore the width of two thumbs on a grown man. Such a weapon is too large for any foot soldier to carry around in a desert, which is why these men fight as mounted infantry: riding into battle, then dismounting to deliver their devastating fire. Any wound from their weapons is likely to be fatal, even an apparently minor one in a limb: musket balls often have bubbles and flaws when they are cast which causes them to burst inside a target, causing horrendous injuries.

    Description

    Shaturnal Camel Gunners are India's native mounted infantry. While superficially similar to Dragoons they are inferior but cheaper. These troops value lies in their mobility, they can get form one end of the battlefield to another at a quick pace without exhausting themselves. When dismounted their small size and inferior statistics, particularly morale means they will get decimated.

    Factions