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Difference between revisions of "Native Artillery (ETW Unit)"

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m (Removed category "Empire Total War Units"; Quick-adding category "ETW Units" (using HotCat))
 
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{{Unit|image=[[File:Native artillery.png]]|Class=Fixed Artillery|Men=24|Weaponry=6 pdr cannon|Minimum Building Requirement=Gunsmith|Region=The Americas|Recruitment Cost=420|Upkeep Cost=180|Technology Needed=None}}
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{{TW Unit|image=[[Image:Native artillery.png]]
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|Class=Fixed Artillery
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|Unit Size=24 men
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|Weaponry=6 pdr cannon
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|Region=Global
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|Recruitment Cost=420
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|Upkeep Cost=180
 +
|Building Requirements=Gunsmith
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|Tech Requirements=None
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|Attributes=<li>Can Hide in Woodland</li>
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}}
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[[Image:Native_artillery_thumb.png]]Native Artillery gives the firepower needed to put formal, set-piece battles against Europeans on an equal footing.
 
[[Image:Native_artillery_thumb.png]]Native Artillery gives the firepower needed to put formal, set-piece battles against Europeans on an equal footing.
  
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Historically, the Native Americans never developed anything approaching an artillery corps. Heavy weapons did not suit their style of fighting and would have reduced the tribes’ strategic mobility too. The Europeans were also quite careful to prevent the tribes acquiring any cannons: the military independence that this would have granted was a step too far.  
 
Historically, the Native Americans never developed anything approaching an artillery corps. Heavy weapons did not suit their style of fighting and would have reduced the tribes’ strategic mobility too. The Europeans were also quite careful to prevent the tribes acquiring any cannons: the military independence that this would have granted was a step too far.  
  
==Tactics==
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==Details==
 
Native Artillery are the only artillery available to Native American factions. They are quite weak, and it is very rare for any of these factions to acquire canister shot, let alone the more advanced ammunition types.  Native Artillery provides ineffectual firepower at best, and can be targeted as a last priority.
 
Native Artillery are the only artillery available to Native American factions. They are quite weak, and it is very rare for any of these factions to acquire canister shot, let alone the more advanced ammunition types.  Native Artillery provides ineffectual firepower at best, and can be targeted as a last priority.
  
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*[[Image:Pueblo_Flag.jpg|25px]] [[Pueblo Nations (ETW Faction)|Pueblo Nations]]
 
*[[Image:Pueblo_Flag.jpg|25px]] [[Pueblo Nations (ETW Faction)|Pueblo Nations]]
  
[[Category:Empire Total War Units]]
 
 
[[Category:ETW Artillery]]
 
[[Category:ETW Artillery]]
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[[Category:ETW Units]]

Latest revision as of 09:44, 30 May 2017

Native Artillery (ETW Unit)
Native artillery.png
Class Fixed Artillery
Unit Size 24 men
Weaponry 6 pdr cannon
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region Global
Recruitment Cost 420
Upkeep Cost 180
Turns to Build
Unit Limit
Building Requirements Gunsmith
Technology Requirements None
Attributes
  • Can Hide in Woodland

  • Native artillery thumb.pngNative Artillery gives the firepower needed to put formal, set-piece battles against Europeans on an equal footing.

    Overview

    Artillery gives any war chief an awesome amount of power to strike down his enemies. It does, however, require careful handling in battle to make artillery work well with the informal tactics that many tribes use.

    The art of making and repairing cannons is one that tribal smiths can understand, but it is not an easy process with their tools and resources.

    Historically, the Native Americans never developed anything approaching an artillery corps. Heavy weapons did not suit their style of fighting and would have reduced the tribes’ strategic mobility too. The Europeans were also quite careful to prevent the tribes acquiring any cannons: the military independence that this would have granted was a step too far.

    Details

    Native Artillery are the only artillery available to Native American factions. They are quite weak, and it is very rare for any of these factions to acquire canister shot, let alone the more advanced ammunition types. Native Artillery provides ineffectual firepower at best, and can be targeted as a last priority.

    Factions