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Difference between revisions of "Armed Peasantry (ETW Unit)"

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[[Category:ETW Units]]

Latest revision as of 09:40, 30 May 2017

Armed Peasantry (ETW Unit)
East armed citizenry.jpg
Class Militia
Unit Size 80
Weaponry Muskets
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region Global
Recruitment Cost 330
Upkeep Cost 80
Turns to Build
Unit Limit
Building Requirements Zamindar's Court
Technology Requirements None
Attributes
  • Can hide in woodland
  • Can hide in light scrub
  • Resistant to heat fatigue

  • East ethnic peasants firelocks icon inf1.png Arming the people is something that leaders find detestable and frightening, necessary perhaps, but certainly unwelcome.

    Overview

    These people are the common populace with whatever dangerous weapons they can obtain by fair means or foul. If a leader has reached the point of asking his people to act as this kind of militia, things are indeed desperate! If the governed have reached this point on their own, then matters are truly desperate for their leaders!

    Details

    Armed Peasantry are a Mob unit available only to the Eastern factions. They have very poor shooting skills and melee skills. They will also rout very easily due to their low morale. However if used en masse they can prove to be a useful force as they are fairly expendable. Armed Peasantry will become available during a siege of an eastern settlement, and the number of them will result from the public happiness of the population. Faction capitals tend to have a large number of Mob units.


    Factions