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Difference between revisions of "Firelock Armed Populace (ETW Unit)"

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m (Removed category "Empire Total War Units"; Quick-adding category "ETW Units" (using HotCat))
 
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[[Category:Empire Total War Units]]
 
 
[[Category:ETW Infantry]]
 
[[Category:ETW Infantry]]
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[[Category:ETW Units]]

Latest revision as of 09:57, 30 May 2017

Firelock Armed Populace (ETW Unit)
Firelock citizenry.jpg
Class Infantry Mob
Unit Size 80 Men
Weaponry Muskets
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region Global
Recruitment Cost None
Upkeep Cost None
Turns to Build
Unit Limit
Building Requirements Governer's Mansion
Technology Requirements None
Attributes
  • Can hide in woodland
  • Can hide in light scrub

  • East armed citizenry middle east icon infm.png Arming the people is something that leaders find detestable and frightening, necessary perhaps, but certainly unwelcome.

    Overview

    These people are the common populace with whatever dangerous weapons they can obtain by fair means or foul. If a leader has reached the point of asking his people to act as this kind of militia, things are indeed desperate! If the governed have reached this point on their own, then matters are truly desperate for their leaders!

    Details

    Firelock Armed Populace are the Eastern version of the European [[Firelock Armed Populace (ETW Unit). They are available once a settlement is under siege and the amount spawned is dependent upon the happiness level of the city. For example a city with a high level of happiness will spawn more Firelock Armed Populace. They are notoriously poor in combat and will rout very easily. As a result of this they should be used for the desperate support of a unit, or cannon fodder due to their expendability.

    Factions