Difference between revisions of "Reforms (TW3K)"
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| [[Onyx Dragons (TW3K Unit)|Onyx Dragons]] | | [[Onyx Dragons (TW3K Unit)|Onyx Dragons]] | ||
| [[Industrial Cargo Trade Port (TW3K Building)|Industrial Cargo Trade Port]] <br>[[Grand Silk Road Market (TW3K Building)|Industrial Grand Silk Road Market]] <br>[[Spice Trading Port City (TW3K Building)|Spice Trading Port City]] <br>[[Grand Spice Market (TW3K Building)|Industrial Grand Spice Market]] <br>[[Coastal Trading Town (TW3K Building)|Coastal Trading Town]] | | [[Industrial Cargo Trade Port (TW3K Building)|Industrial Cargo Trade Port]] <br>[[Grand Silk Road Market (TW3K Building)|Industrial Grand Silk Road Market]] <br>[[Spice Trading Port City (TW3K Building)|Spice Trading Port City]] <br>[[Grand Spice Market (TW3K Building)|Industrial Grand Spice Market]] <br>[[Coastal Trading Town (TW3K Building)|Coastal Trading Town]] | ||
+ | | ~ | ||
+ | |- | ||
+ | | [[Pottery Bricks (TW3K Reform)|Pottery Bricks]] | ||
+ | | [[Metal (TW3K Wu Xing)|Metal]] | ||
+ | | 0 | ||
+ | | ~ | ||
+ | | Building Upkeep -25% | ||
+ | | ~ | ||
+ | | ~ | ||
+ | | ~ | ||
+ | | [[State Workshops (TW3K Building)|State Workshops]] | ||
+ | |- | ||
+ | | [[Rammed Earth (TW3K Reform)|Rammed Earth]] | ||
+ | | [[Metal (TW3K Wu Xing)|Metal]] | ||
+ | | 1 | ||
+ | | [[Pottery Bricks (TW3K Reform)|Pottery Bricks]] | ||
+ | | Building Upkeep -25% | ||
+ | | ~ | ||
+ | | ~ | ||
+ | | ~ | ||
+ | | ~ | ||
+ | |- | ||
+ | | [[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]] | ||
+ | | [[Metal (TW3K Wu Xing)|Metal]] | ||
+ | | 0 | ||
+ | | ~ | ||
+ | | Commerce Income +10% | ||
+ | | ~ | ||
+ | | ~ | ||
+ | | [[Currency Inspector Office (TW3K Building)|Currency Inspector Office]] <br>[[Government Workshops (TW3K Building)|Government Workshops]] <br>[[Craftsmen Workshops (TW3K Building)|Craftsmen Workshops]] | ||
+ | | ~ | ||
+ | |- | ||
+ | | [[Mercantile Regulation (TW3K Reform)|Mercantile Regulation]] | ||
+ | | [[Metal (TW3K Wu Xing)|Metal]] | ||
+ | | 1 | ||
+ | | [[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]] | ||
+ | | Commerce Income +15% | ||
+ | | ~ | ||
+ | | ~ | ||
+ | | [[Artisan Workshops (TW3K Building)|Artisan Workshops]] | ||
+ | | ~ | ||
+ | |- | ||
+ | | [[Government Enterprises (TW3K Reform)|Government Enterprises]] | ||
+ | | [[Metal (TW3K Wu Xing)|Metal]] | ||
+ | | 1 | ||
+ | | [[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]] | ||
+ | | Industry Income +10% | ||
+ | | ~ | ||
+ | | ~ | ||
+ | | [[Industrial Tool Depot (TW3K Building)|Industrial Tool Depot]] <br>[[Artisan Tool Depot (TW3K Building)|Artisan Tool Depot]] | ||
+ | | ~ | ||
+ | |- | ||
+ | | [[Trade Associations (TW3K Reform)|Trade Associations]] | ||
+ | | [[Metal (TW3K Wu Xing)|Metal]] | ||
+ | | 2 | ||
+ | | [[Currency-Based Economy (TW3K Reform)|Currency-Based Economy]] <br>[[Mercantile Regulation (TW3K Reform)|Mercantile Regulation]] | ||
+ | | Commerce Income +20% | ||
+ | | ~ | ||
+ | | ~ | ||
+ | | [[Master Lacquerware Artisans (TW3K Building)|Master Lacquerware Artisans]] <br>[[Master Artisans (TW3K Building)|Master Artisans]] | ||
| ~ | | ~ | ||
|} | |} |
Revision as of 01:40, 7 July 2019
Reforms are the technology tree learning system for Total War: Three Kingdoms, players are able to learn a new reform every five turns.