Wu Xing is a game-play mechanic in Total War: Three Kingdoms based on Chinese philosophy. The system uses the traditional five elements; Wood (木 mù), Fire (火 huǒ), Earth (土 tǔ), Metal (金 jīn), and Water (水 shuǐ).
Wu Xing Historical Background
More content to follow. See also Wuxing (Chinese philosophy) on Wikipedia
Wu Xing Game-play Mechanic
The use of the five elements permeates the game. The elements provide a 'colour-coding' as follows:
- Wood = Green
- Fire = Red
- Earth = Yellow
- Metal = Purple (grey in the circular diagram)
- Water = Blue
These colours are very noticeable in the design of UI elements for characters, reforms and buildings.
Many game features are affected by the element types. For instance, a Champion character will tend to gain advantages which benefit spearmen in his/her retinue, and if appointed to the council will tend to issue missions involving improving food levels or constructing agricultural buildings.
The wood element in game is used for the Champion character type and Agriculture Buildings. The associated units are spearmen. The wood element reforms concentrate on advantages in food production, income from peasantry, population growth, military supplies and replenishment.
- Talk: "How the Three Kingdoms development team is building the game’s many interlocking systems around the concept of Wu Xing"
|Total War: Three Kingdoms - Yellow Turban Rebellion|