Difference between revisions of "Factions in BI"
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![[Eastern Roman Empire (BI Faction)|Eastern Roman Empire]] | ![[Eastern Roman Empire (BI Faction)|Eastern Roman Empire]] | ||
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The following are playable: | The following are playable: |
Revision as of 23:38, 6 September 2007
There are twenty one factions in the Barbarian Invasion main campaign game.
Name | Playable | Playable by modding desc_strat | Playable only by complex modding | Can Horde | |
---|---|---|---|---|---|
Eastern Roman Empire | Yes | Yes | Yes | No |
The following are playable:
- Eastern Roman Empire
- Western Roman Empire
- Huns
- Goths
- Sarmatians
- Vandals
- Franks
- Saxons
- Alemanni
- Sassanids
The following are designed to be non-playable but may be made playable by simple modding.
The following are non-playable and can only be made playable by more complex modding.
Horde Factions
Hording is a new feature introduced with the Barbarian Invasion expansion. These factions have the ability to form hordes and will produce horde armies if you take their last city when they still have a general alive:
- Huns - starts game as a horde
- Goths
- Ostrogoths
- Sarmatians
- Vandals - starts game as a horde
- Franks
- Burgundii
- Lombardi
- Roxolani
- Slavs - emerge as a horde at a set date
Emergent Factions
These factions emerge during the course of play.
- Slavs - emerge as a horde at a set date
- Romano British - emerge when Roman provinces in Britain are lost
- Ostrogoths - emerge as a horde if Goths revolt
- Eastern Roman Rebels - Eastern Roman Empire cities and generals revolt to and from this faction
- Western Roman Rebels - Eastern Roman Empire cities and generals revolt to and from this faction