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Difference between revisions of "Alemanni (RTW:BI Faction)"

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(Win Conditions)
(History)
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==History==
 
==History==
came from Germany
+
A powerful tribe much like the Franks, and often followed in the Franks lead. They suffered many setbacks at the hands of Rome.
  
 
==See Also==
 
==See Also==

Revision as of 17:51, 24 February 2008

Barbarian Invasion Factions
Eastern Roman Empire | Western Roman Empire | Huns | Goths | Sarmatians | Vandals | Franks | Saxons | Alemanni | Sassanids | Celts | Burgundii | Lombardi | Roxolani | Berbers | Slavs | Romano British | Ostrogoths | Eastern Roman Rebels | Western Roman Rebels | Rebels
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The Alemanni are one of the playable factions in the Barbarian Invasion for Rome: Total War.

Game Play

Starting Position

  • Vicus Alemanni (Tribus Alimanni)

Win Conditions

Hold 20 settlements, including, Aquincum, Rome, Augusta Trevororum

Units

They have a good mix of barbarian troops-Chosen Axemen &Archers, Berserkers, Burgundian Lancers.

Unique Units

None really.

Strategy guides

The Alemanni are a very well balanced faction with a good selection of troop types. They are a growth faction, like the Julii and Egypt in the original RTW. You start out surrounded by powerful factions, and it is up to you to survive and eerge as one of them. Start with an alliance with the Franks and Western Enpire. The WRE always gives you like two settlements for an alliance and attacking another faction, so carry out the missions they give you. Quickly take the rebel provinces to the east, Campus Marcomanni and Campus Quadi. They can't fall to the Lombardii and in Campus Quadi you can train berserkers :) Don't forget your internal provinces. Build a sewer and archery range in Vicus Alemanni. Chosen Archers are the best unit you will have for a while. Also recruit mercenary Comitatenses. Those units, a general, and even some Barbarian Cavalry will defeat most armies. From Campus Quadi start churning out Lombard Berserkers and send them towards Aquincum. The key to winning sieges is either starving out large garrisons or sap points with berserkers through the breach followed by Comitatenses. Starve Aquincum and when they sally cower behind your Comitatenses. When they rout, send your general and chase them down. This is good for all sallies, by the way. From Aquincum you have access to Salona, etc. Spread east. Don't forget the west, though. The WRE garrisons are very weak. Their armies are mostly Limitanei-one unit of Berserkers destroys them. Now, the Burgundians and Lombards are probably hordes. Gobble up their lands and surround the Franks. DO NOT ATTACK THE FRANKS. Just surround them, and don't trespass or anything. Also take Campus Frisii to bottle up the Saxons. DO NOT ATTACK THE SAXONS. If Campus Frisii is already in their hands, take the next province. Now keep going west to the borders of the Vandals. They are not a horde anymore, and have five or so provinces. Now, spread south. The Romans have a large garrison in Rome. Starve it out. Then turn towards Mediolanium and Ravenna. Rome has superior troop training facilities. Train Chosen Axemen and Onagers. This is your next army staple: Chosen Archers, General, Burgundian Lancers, Chosen Axemen, 1 Berserkers, Onager, and mercs. Attack Tarentum. Forget Sicily and go to Caralis. Destroy the Vandals, and turn east. The ERE has better troops, but in smaller stacks. These will be destroyed easily and you can take Athens, Salona, Constantinople, etc. They will also have many First Cohorts. To break one, hold them with a merc Comitatenses, then charge in the flansks or rear with Chosen Axemen or heavy cavalry.

You have now won!

AAR's

History

A powerful tribe much like the Franks, and often followed in the Franks lead. They suffered many setbacks at the hands of Rome.

See Also