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Difference between revisions of "Characters"

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Characters in the [[Total War]] games represent one 'person' rather than a group of troops.  They all appear on the campaign map and can move about and interact with other characters.  How effective they are at their individual roles is controlled by [[attributes]] given by their [[traits]] and [[ancillaries]].  If you know how to manipulate the acquisition of good attributes for your characters you can improve your game play.
 
Characters in the [[Total War]] games represent one 'person' rather than a group of troops.  They all appear on the campaign map and can move about and interact with other characters.  How effective they are at their individual roles is controlled by [[attributes]] given by their [[traits]] and [[ancillaries]].  If you know how to manipulate the acquisition of good attributes for your characters you can improve your game play.
  
Generals are family members and appear in the [[family tree]].  If an army does not have a general with it, it is given a captain.  A captain is not a permanent character and will disappear if the army merges with another or enters a settlement.  Generals and captains are represented by an additional figure attached to the bodyguard unit in battles.  A generals attributes effect their armies capabilities in battle.  A captain can not have any attributes assigned to him.
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Generals are family members and appear in the family tree.  If an army does not have a general with it, it is given a captain.  A captain is not a permanent character and will disappear if the army merges with another or enters a settlement.  Generals and captains are represented by an additional figure attached to the bodyguard unit in battles.  A generals attributes effect their armies capabilities in battle.  A captain can not have any attributes assigned to him.
  
 
Characters have a limited life span and can die of old age, or if assassinated or killed in battle etc.
 
Characters have a limited life span and can die of old age, or if assassinated or killed in battle etc.

Revision as of 21:26, 14 March 2008

Overview

Characters in the Total War games represent one 'person' rather than a group of troops. They all appear on the campaign map and can move about and interact with other characters. How effective they are at their individual roles is controlled by attributes given by their traits and ancillaries. If you know how to manipulate the acquisition of good attributes for your characters you can improve your game play.

Generals are family members and appear in the family tree. If an army does not have a general with it, it is given a captain. A captain is not a permanent character and will disappear if the army merges with another or enters a settlement. Generals and captains are represented by an additional figure attached to the bodyguard unit in battles. A generals attributes effect their armies capabilities in battle. A captain can not have any attributes assigned to him.

Characters have a limited life span and can die of old age, or if assassinated or killed in battle etc.

Characters in Rome Total War

Military Characters

  • General - appears on campaign and battle maps
  • Admiral - is not visible but is assigned to the lead ship of a fleet

Diplomatic Characters

  • Diplomat - can bribe and make other negotiations

Other Characters


Characters in Medieval II Total War

Military Characters

  • General - appears on campaign and battle maps
  • Admiral - is not visible but is assigned to the lead ship of a fleet

Religious Characters

-main article: Religion in Medieval 2

Diplomatic Characters

  • Princess - appears on campaign map and can act as diplomat until married off
  • Diplomat - can bribe and make other negotiations

Other Characters