Difference between revisions of "Cannons (ETW Unit)"
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{{Unit|image=[[File:Eastern cannons etw.png]]|Class=Fixed Artillery|Men=24|Weaponry=24 pdr cannon|Minimum Building Requirement=Cannon Foundry|Region=Worldwide|Recruitment Cost=700|Upkeep Cost=170|Technology Needed=None}} | {{Unit|image=[[File:Eastern cannons etw.png]]|Class=Fixed Artillery|Men=24|Weaponry=24 pdr cannon|Minimum Building Requirement=Cannon Foundry|Region=Worldwide|Recruitment Cost=700|Upkeep Cost=170|Technology Needed=None}} | ||
− | A demi-cannon is a heavy artillery piece from the previous century, deployed in a fixed battlefield position. | + | [[Image:Demi_cannon_eastern.png ]]A demi-cannon is a heavy artillery piece from the previous century, deployed in a fixed battlefield position. |
==Overview== | ==Overview== | ||
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Artillery was sometimes incredibly dangerous to its users as well as the targets: fire was a terrible risk. The artillery baggage train usually held an enormous quantity of powder, and any stray spark was liable to cause an explosion. Anyone out of place caught near the powder train could expect little mercy: some generals ordered that enemy agents should be burned alive if caught in an arson attempt, and immediate lynching for their own errant soldiers wandering too near the artillery train! | Artillery was sometimes incredibly dangerous to its users as well as the targets: fire was a terrible risk. The artillery baggage train usually held an enormous quantity of powder, and any stray spark was liable to cause an explosion. Anyone out of place caught near the powder train could expect little mercy: some generals ordered that enemy agents should be burned alive if caught in an arson attempt, and immediate lynching for their own errant soldiers wandering too near the artillery train! | ||
+ | |||
+ | ==Tactics== | ||
+ | These weapons are the heavier counterpart of [[9-lber Artillery (ETW Unit)|9 lber cannons]] and [[Sakers (ETW Unit)|Sakers]] and as such are more use in the early game, as they fire heavier shot. However, as with their smaller counterparts and European [[Demi-Cannons (ETW Unit)|Demi-Cannons]], they are immobile on the battlefield and thus rendered obselete by foot artillery weapons available later on. | ||
==Factions== | ==Factions== |
Revision as of 09:23, 7 October 2011
A demi-cannon is a heavy artillery piece from the previous century, deployed in a fixed battlefield position.
Overview
Although obsolete, a demi-cannon is still a dangerous weapon to face as it fires a ball with a nominal weight of around 24 pounds. This large caliber makes for a large weapon with a massive gun carriage. Once properly emplaced, a demi-cannon is hard enough to adjust for aim, let alone drag to a new location! Originally, this lack of tactical mobility was not a problem, as the gun was for siege work or for a battlefield where there was little artillery present. It was unlikely to ever suffer any kind of counter-battery fire, so didn’t need to be moved.
Artillery was sometimes incredibly dangerous to its users as well as the targets: fire was a terrible risk. The artillery baggage train usually held an enormous quantity of powder, and any stray spark was liable to cause an explosion. Anyone out of place caught near the powder train could expect little mercy: some generals ordered that enemy agents should be burned alive if caught in an arson attempt, and immediate lynching for their own errant soldiers wandering too near the artillery train!
Tactics
These weapons are the heavier counterpart of 9 lber cannons and Sakers and as such are more use in the early game, as they fire heavier shot. However, as with their smaller counterparts and European Demi-Cannons, they are immobile on the battlefield and thus rendered obselete by foot artillery weapons available later on.