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Difference between revisions of "Total War: Shogun 2: Rise of the Samurai"

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==Units==
 
==Units==
 
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Rise of the Samurai introduces a new roster of units that are simpler and more rustic then their Shogun 2 vanilla counterparts. There are 11 types of units:
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*[[Sword Infantry]]
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*[[General]]
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*[[Heavy Infantry]]
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*[[Spear Cavalry]]
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*[[Missile Cavalry]]
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*[[Special Infantry]]
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*[[Bow Infantry]]
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*[[Heavy Ship]]
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*[[Medium Ship]]
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*[[Trade Ship]]
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*[[Light Ship]]
  
  

Revision as of 13:50, 24 April 2020

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Shogun 2: Rise of the Samurai is a downloadable content expansion for Total War: Shogun 2, concentrating on the beginning of the Samurai period in feudal Japan.

Overview

The Rise of the Samurai campaign is set 400 years before the original Shogun 2 campaign. It focuses on the Genpei War. The base game Total War: Shogun 2 is required to play the expansion.

Features

The Rise of the Samurai pack adds;

  • 16 new land units including swordsmen, spearmen, archers, and cavalry types.
  • 4 new Hero units.
  • 10 new naval units.
  • 3 new naval special abilities.
  • 4 new agent types with their own unique skill trees
  • 1 new historical battle - Anegawa (1570).


Clans

There are 6 to choose from in Rise of the Samurai:

Clan logos
Campaign map with starting positions

Units

Rise of the Samurai introduces a new roster of units that are simpler and more rustic then their Shogun 2 vanilla counterparts. There are 11 types of units: