Total War: Shogun 2: Rise of the Samurai: Difference between revisions
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==Units== | ==Units== | ||
Rise of the Samurai introduces a new roster of units that are simpler and more rustic then their Shogun 2 vanilla counterparts. There are 11 types of units: | |||
*[[Sword Infantry]] | |||
*[[General]] | |||
*[[Heavy Infantry]] | |||
*[[Spear Cavalry]] | |||
*[[Missile Cavalry]] | |||
*[[Special Infantry]] | |||
*[[Bow Infantry]] | |||
*[[Heavy Ship]] | |||
*[[Medium Ship]] | |||
*[[Trade Ship]] | |||
*[[Light Ship]] | |||
Revision as of 14:50, 24 April 2020
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Total War: Three Kingdoms - Portal Total War Saga: Thrones of Britannia Medieval II: Total War - Portal |
Shogun 2: Rise of the Samurai is a downloadable content expansion for Total War: Shogun 2, concentrating on the beginning of the Samurai period in feudal Japan.
Overview
The Rise of the Samurai campaign is set 400 years before the original Shogun 2 campaign. It focuses on the Genpei War. The base game Total War: Shogun 2 is required to play the expansion.
Features
The Rise of the Samurai pack adds;
- 16 new land units including swordsmen, spearmen, archers, and cavalry types.
- 4 new Hero units.
- 10 new naval units.
- 3 new naval special abilities.
- 4 new agent types with their own unique skill trees
- 1 new historical battle - Anegawa (1570).
Clans
There are 6 to choose from in Rise of the Samurai:


Units
Rise of the Samurai introduces a new roster of units that are simpler and more rustic then their Shogun 2 vanilla counterparts. There are 11 types of units:


