Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Search results

From TWC Wiki
Jump to navigationJump to search
  • ...o “prove” that it worked as armour. A cuirass with a hole in it after this test would be thrown back into the furnace!
    5 KB (696 words) - 15:42, 13 July 2020
  • ...counter-intelligence ability (I am not certain on this one; it is hard to test).
    4 KB (643 words) - 04:45, 22 July 2014
  • Now test your changes in game, and tune the .tga when necessary!
    6 KB (952 words) - 16:50, 7 November 2023
  • ...lowing techniques are all similar in a couple ways; they use a raytrace to test for occlusion; they actually perform occlusion of pixels, and are not "hack
    5 KB (856 words) - 12:08, 11 June 2013
  • ...s also used to simply control multiple (or all) factions as one player, or test game functions when modding. ...ame is reloaded. If you expect to encounter this bug (or have done a quick test to verify it happens), consider selecting all possible factions, then using
    13 KB (2,159 words) - 07:25, 17 April 2020
  • ...ty in armies and settlements. (I am not certain on this one; it is hard to test)<br>
    6 KB (966 words) - 07:24, 24 March 2022
  • ...www.twcenter.net/forums/showthread.php?t=519029 16 L'Aigle Skins for DMN - Test]
    7 KB (1,075 words) - 12:31, 18 February 2021
  • -1 squalor ( i suppose he needs test targets)
    8 KB (1,145 words) - 05:15, 4 June 2017
  • ...This is no different in Empire: Total War, and the player will be able to test his abilities as a commander in several engagements and skirmishes. The onl
    7 KB (1,245 words) - 10:18, 30 May 2017
  • To make sure you can load campaign to test you need a clean [[descr_strat.txt]] file, go through every army and just g
    7 KB (1,204 words) - 13:10, 16 March 2021
  • *[https://www.twcenter.net/forums/member.php?196924-bibi-g Bibi], Test Coordinator, since 6.0B. *System Test Volunteer #1, Jenn
    20 KB (3,125 words) - 01:42, 19 February 2021
  • ...t in what that code will do, we have the [[TWC Wiki:Sandbox]] available to test on. Remember how you can draw inspiration from how other pages work, and th
    8 KB (1,390 words) - 06:35, 2 November 2023
  • 9. oh there is no 9, umm save, that's it, test in game.<br>
    9 KB (1,613 words) - 08:56, 15 February 2020
  • ...of weapons, tactics and strategy. AtC is going to be an adrenaline pumping test of your skills in live combat, there will be little time to think, reaction
    7 KB (1,131 words) - 11:37, 10 February 2020
  • ...e your changes I'll add them as official patches, my only rule is that you test any additions and make sure they work.
    9 KB (1,512 words) - 04:14, 19 May 2019
  • ...ws the same view with homogeneous ground type (sparse forest) and climate (test climate). This is as "dull" as the battlemap can get given the original hei ...textures are found in the summer and winter subfolders in the Data\Terrain\test climate folder. Without modifying the "translation" alternative or modified
    26 KB (4,337 words) - 12:03, 16 April 2021
  • ...n of Genghis Khan and his Mongol hordes. Their Indian empire has stood the test of time, and is possibly the wealthiest state in the whole world.
    9 KB (1,100 words) - 09:16, 13 July 2020
  • ...d death are a way of life and the hardships that come with them are more a test of strength than a hardship. The religious fever that has gripped their nei
    10 KB (1,796 words) - 01:56, 19 February 2021
  • :: heh glad you like it! About the index, i wanted to test it out, no worries. Now as for the 1024 thing. You can see there is ::a mas
    12 KB (2,019 words) - 04:11, 19 May 2019
  • ...same ID numbers. Missing pictures or skip number may cause problems. (not test yet) But not all portraits and cards need to be in the same folder, folders
    23 KB (3,685 words) - 20:45, 30 December 2020

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)