Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Search results

From TWC Wiki
Jump to navigationJump to search
  • |Class= Light Infantry ...with their tools of the trade, a large axe, they can hew down other light infantry, and inflict considerable damage on heavier foes. Especially dangerous amb
    2 KB (306 words) - 08:02, 30 May 2017
  • [[Image: Dismounted_polish_nobles.png]] Dismounted, they make solid infantry armed with light spears. ...would fight dismounted. With their light spears and mail, they are solid infantry, and useful for stiffening the comers who comprise the rest of the footmen.
    1 KB (219 words) - 08:06, 30 May 2017
  • *Light Infantry *Heavy Infantry
    2 KB (246 words) - 08:17, 30 May 2017
  • {{M2TW Kingdoms}} ...remains much the same as the [[Scotland (M2TW Faction)|Scottish Faction in M2TW]].
    3 KB (533 words) - 04:17, 19 May 2019
  • ...trained billmen can stab, hack, and drag down his enemies, including both infantry and cavalry. |Class= Heavy Infantry
    2 KB (251 words) - 08:05, 30 May 2017
  • *Light Infantry **[[Peasants (M2TW Unit)| Peasants]]
    2 KB (327 words) - 10:26, 17 February 2019
  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, percentage [[Category:M2TW Scripting Condition]]
    715 bytes (87 words) - 15:28, 11 April 2009
  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, Integer [[Category:M2TW Scripting Condition]]
    701 bytes (87 words) - 15:16, 11 April 2009
  • ...o two armor ranks, making it quite the cheap, mobile and useful early game infantry to plug gaps and bolsters armies, apart from the obvious settlement garriso [[Category:M2TW Infantry]]
    3 KB (399 words) - 12:07, 17 February 2019
  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, percentage [[Category:M2TW Scripting Condition]]
    744 bytes (90 words) - 15:29, 11 April 2009
  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, Integer [[Category:M2TW Scripting Condition]]
    729 bytes (90 words) - 15:16, 11 April 2009
  • ...)|Venice]] to the South and [[Rebels (M2TW Faction)|Rebels]] and [[Poland (M2TW Faction)|Poles]] to the East. They are surrounded by opposing factions. Tak ...s, who both do well for themselves and have an Armour Piercing Mace. Thier Infantry is normal as well, getting normal Sergeant type Spearmen. As they advance t
    5 KB (738 words) - 21:58, 20 May 2024
  • ...''' unit_class (heavy, light, skirmish, spearmen, missile), unit_category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, percentage [[Category:M2TW Scripting Condition]]
    786 bytes (96 words) - 15:28, 11 April 2009
  • ...''' unit_class (heavy, light, skirmish, spearmen, missile), unit_category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, Integer [[Category:M2TW Scripting Condition]]
    772 bytes (96 words) - 15:13, 11 April 2009
  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler) [[Category:M2TW Scripting Condition]]
    697 bytes (87 words) - 15:35, 11 April 2009
  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler) [[Category:M2TW Scripting Condition]]
    692 bytes (87 words) - 15:35, 11 April 2009
  • ...n the Turks will rely on their horse archers to win most battles, as their infantry leaves a lot to be desired, only Saracen militia, dismounted cavalrymen and ...and Janissary infantry and the elite Janissary heavy infantry the Turkish infantry becomes much more formidable, especially as Janissary archers can deploy st
    2 KB (354 words) - 12:31, 30 May 2017
  • |Class=Missile Infantry [[Category: M2TW Infantry]]
    2 KB (280 words) - 08:02, 30 May 2017
  • ...''' unit_class (heavy, light, skirmish, spearmen, missile), unit_category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, percentage [[Category:M2TW Scripting Condition]]
    814 bytes (99 words) - 15:28, 11 April 2009
  • ...''' unit_class (heavy, light, skirmish, spearmen, missile), unit_category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, Integer [[Category:M2TW Scripting Condition]]
    800 bytes (99 words) - 15:14, 11 April 2009

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)