Empire: Total War - Modding Index
From TWC Wiki

The below listing provides links to tutorials, useful answers to common modding questions, resources and tools, divided by category.
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General Information
- Tutorial - Warscape Modding Primer - by daniu - all Warscape
- Tutorial - Tips and Tricks in modding ETW and NTW - by husserlTW
- Tutorial - STARTPOS.ESF analysis and modifications. HYBRID startpos.esf - by husserlTW - includes links to tools and other tutorials
- Resource - Links to basic 'how to' guides for new modders - by Alwyn - contents also included in lists below
Mod Set-up and Launching
- Tutorial - Replacing the grand campaign - by alpaca
- Tutorial - How to create Mods - by MrThib - images missing
- Answer - How to install various types of mods for ETW - by ForteS
- Answer - ways to activate mods for Empire Total War - by Alwyn
- Answer - How to use modfoldered map files in the multiplayer campaign - by T.C.
- Answer - Mod-Foldering regions.esf and other campaign map data - by Irmo - images missing
- Resource - Empire Mod Architecture Primer - by JeromeGrasdyke (CA)
- Tool - Easy Launcher - by husserlTW
- Tool - Mod Manager 1.5 - by LtChambers
Common Tools
Tools and associated tutorials that will apply to multiple aspects of the game.
- Tutorial - Perfect ESF<->XML converter - Modifications Tutorial - by ForteS - includes ids and 'how-to' make various basic changes
- Tutorial - The great DB Manual - by Lazy Knight
- Tutorial - Complete guide to ETW's localisation files (aka "The Loc") - by Okmin
- Tool - Rusted PackFile Manager (RPFM) - by Frodo45127 - all Warscape
- Tool - Pack File Manager 4+ - by daniu - all Warscape
- Tool - Pack File Manager 1.9 re-uploaded
- Tool - Pack File Manager 1.12 (w/ integrated .loc editor) - by LtChambers
- Tool - DBEditor 1.8 - by LtChambers
- Tool - EasyEsf 1.0 (15/12) - by husserlTW
- Tool - EditSF 1.1 - Added Array Editing - by daniu
- Tool - Savegame Parser support tool for EditSF - by RoninX2807
- Tool - EsfEditor 1.4.5 (Updated Oct 24, 2009) - by erasmus777
- Tool - Esf Transformation Scripts - the most awesome thing in esf world since esf2xml - by taw
- Tool - atlas<->tsv converter - by taw
- Tool - DB<->TSV converter - by taw
Units
- Tutorial - How to create a custom unit - a complete guide - by Aldgarkalaughskel - images missing
- Tutorial - How to create a new unit (for new modders): with guides and PFM advice - by Alwyn - images missing
- Tutorial - How to add from another faction's unit to your faction - by The Phenom - Example use: Added Norwegian Ski Troops - by Isostran
- Tutorial - How to add a new Cannon Model - by Primergy - images missing
- Answer - How to unlock a unit (comprehensive guide) - by Alwyn
- Answer - How to Enable Unique Regiment Names - by The Vicar
- Answer - Fixed Squares with larger unit sizes - by Ergonomics
- Answer - Adding pistols to cavalry - by Geronimo2006
- Answer - Changing a units 2nd weapon - by General Brewster
- Answer - How to convert an infantry unit from using swords to using muskets - by Alwyn
- Answer - Editing Units with Db editor instead of PFM - by ♔hammeredalways♔
- Tool - EasyDb for ETW Units - by husserlTW
- Tutorial - NAVAL MODDING - by Bethencourt
- Answer - How to create a new naval unit & How to unlock naval units - by Alwyn
- Answer - How to change the statistics of ships back to before 1.4 version (includes example mini-mods) - by Alwynn
- Answer - How to unlock and edit Fourth Rate Frigates (with historical research) - by Quintus Hortensius Hortalus
- Answer - How to change marines in naval-battles - by Geronimo2006 - images missing
Models
- Tutorial - Merging parts of models in MilkShape 3D - by ProvostGuard - images missing
- Tutorial - Getting your custom weapons in game - by T.C. - images missing
- Tutorial - Modeling & DB. Milkshape & UU3D. How wangrin and I use them - by Bethencourt
- Answer - How i cheated unit variation - by rohan97
- Answer - Getting unit parts from NTW into ETW for starters - by rohan97
- Tool - Python converter for .variant_weighted_mesh model - by KnightErrant
- Tool - Projectile model + Equipment model converter + Animation converter - by T.C. link to Ultimate Unwrap3D, commercial product
Textures
- Answer - Gloss maps explained - by just
- Answer - Gimp making proper normal maps - by Bavarian Grenadier
Animations
- Tutorial - Importing and exporting animation using Ultimate Unwrap 3D - by wangrin
Unit Flags/Banners
- Tutorial - How to add new flags - COMPLETED - by husserlTW
Unit Stats and Abilities
- Answer - Rookie's guide on how to mod unit specs with PFM 1.9.9 - by Sir.Cunningham
- Answer - How to mod unit experience (the benefits of chevrons and how quickly units get chevrons) - by Alwyn
- Answer - How to edit the range of weapons (and example mini-mod) - by Alwyn
- Answer - Ketzer's Guide On Getting Rid Of Projectile Clairvoyance - by Ketzerfreund
Formations
- Resource - Groupformations: Warscape Battle Formations - by The Hedge Knight - ETW & NTW
- Tool - Sinuhet ETW groupformations editor - by Sinuhet
Campaign Map (Start Positions)
Whilst the ETW campaign map cannot be re-designed in the same way as earlier Total War games alterations can be made to the starting set-up of regions and armies:
- Tutorial - Guide for adding a new building to the campaign map - by uanime5
- Tutorial - ADVANCED How to make complicated startpos changes - hyprid method limitations - God Startpos - by husserlTW - for helping advanced Empire modders to make advanced changes in starting position and create a stable campaign
- Tutorial - Guide for adding a new building to the campaign map (towns, farms, or resources) - by uanime5
- Tutorial - Adding New towns to a Region - by Ulsterman
- Tutorial - How to change region ownerships + enable emergent factions to be played - by GeorgiaPeanuts
- Tutorial - How to remove a trade route from the startpos - by Alwyn - images missing
- Answer - How to remove city forts from the startpos (and from saved game) - by Alwyn
- Answer - How to edit the startpos so that cities are fortified at the start of the game - by Alwyn
- Answer - How to activate an emergent port or town-UPDATED (startpos.esf 22/06) - by husserlTW
- Answer - How to change which faction is emergent in a region - by Alwyn - images missing
- Answer - Change region ownerships without FOW bug (easy method) - by shokh
- Answer - How to change a region's religious percentage using-ESF-Editor - by Legend of War
- Resource - Guide to the ETW map - by uanime5
- Resource - Regions List - by Gerlandric
- Resource - Studying the methods used by the Russian moders who reactivated regions + discoveries - by rohan97
- Tool - Stupid (supertexture tool) - by crux3D - for map
- Tool - bridge.markers converter - by taw
Campaign Elements
Cultures
- Tutorial - How to add new new cultures and subcultures - by uanime5
Factions
- Tutorial - How to add a new faction replacing an existing one - by husserlTW
- Tutorial - How to Make Emergent Faction Playable - NO HYBRID - by bk2-modder
- Tutorial - Guide to faction flags & icons - by wangrin - images missing
- Answer - How to unlock non playable and emergent factions - by husserlTW - written for NTW
- Answer - How to edit a faction description in the startpos and a modded pack file - by Alwyn
- Answer - How to Change/add Victory Conditions - by Seraphim
- Answer - Keeping your old flag after a revolution - by Rekcinad
- Answer - How to change factions' turn order - by Okmin
- Answer - How to remove the Fog of War Bug from Minor Factions - by erasmus777
Characters
- Tutorial - Recruitable Historical Generals with correct Portrait! - by Quintus Hortensius Hortalus
- Tutorial - Rename your Admiral's / General's / King's / Edit Family Tree - by Macdaddy02
- Answer - Change ministerial titles - by jeweetwel_youknow
- Answer - Changing a king to a queen - by Geronimo2006 - missing image
Agents
- Answer - How to add "sabotage army" ability - by Lordsith
Buildings
- Tutorial - Breaking up existing and adding new Building Chains - by Minas Moth
- Tutorial - How to add new building chains - by Quintus Hortensius Hortalus
- Tutorial - How to add new building slots upgrading cities - by husserlTW
- Tutorial - How to add buildings/slots to Cities - by demis14
- Tutorial - How to create new building models - by Quintus Hortensius Hortalus - images missing
Army/Unit Recruitment
- Tutorial - How to mod the AOR (area of recruitment) of a unit - by Alwyn
- Answer - Regions of recruitment or AOR-system - by Bethencourt
- Answer - How to allow a faction to recruit a unit which it normally cannot recruit due to government type (and example mini-mod) - by Alwyn
Diplomacy
- Answer - Diplomacy editing - by Alex1987
- Answer - How to prevent Britain, France and Spain from taking over their protectorates - by Alwyn
Research
- Answer - One Turn Research (Desired Faction Only) - by RDNA
Battle Map
- Tutorial - How to add a custom Battle Building - by Primergy
- Resource - Farm_Tile_Templates Research - by Primergy
- Tool - farm_fields_tile_texture packer and unpacker - by taw
Sounds
- Answer - How to change national language - by Hegemon de Pagan
- Resource - Structure of binary sound files - by crux3D
- Tool - anim_sound_event converter - by taw
Music
UI
This section is for general alterations to the User Interface, for specific individual items e.g. faction flags, please see the sections above.
- Answer - How to get rid of the Warpath menu and get your old menu back - by hip63
- Answer - Icons with Photoshop CS4 - by Bethencourt - no images
- Tool - UI layout file <-> xml converter - now handles 94% files from both ETW and NTW - by taw
Videos
- Tool - BIK RAD TOOLS (for videos) - by ♔KillZoneGB♔
Text Descriptions
- Tutorial - Complete guide to ETW's localisation files (aka "The Loc") - by Okmin
- Answer - How to save changes in *.loc file - by p.jakub88
Mid-Campaign Cheats and Preferences Settings
These items are unlikely to be used in modding, but maybe useful for reference or testing:
- Answer - Guide to get the unrestricted camera for beginners (preferences script) - by Turumba
- Answer - Limited ammo setting in preferences file - by DeadlyBlowfish
- Answer - Editing Campaign Unit Sizes/Scale MID-CAMPAIGN - by Exanimous
- Tool - How to get Infinite Money ~without altering game files - bt Pentel
- Tool - Saved Campaign Unit Multiplier Editor - by Vladan
Tool Support and Format Research
This section includes some of the more obscure tools and information more likely to be of use to tool makers than general modders.
- Tutorial - Guide to Using DBEditor - by Jinarik - images missing
- Tutorial - How to mount multiple views of pack files simultaneously - by taw - (using FUSE)
- Answer - Modding game mechanics in DB files - by LtChambers - early explanation of editing files using hex editor
- Resource - Official RAW Database Table (XML, XSD) - CA Released Info, reposted by Leonardo
- Resource - Research of Unknown Areas in Startpos.esf - by husserlTW
- Resource - FUSE driver for mounting .pack as virtual filesystem (for OSX and Linux) - by taw
- Resource - Lua code snippets in etwng repository - by taw
- Resource - New github repository etwng for all format discoveries and code opened - by taw
- Resource - ETW Runtime Memory Stucture Documention - by .Mitch.
- Resource - Research/WIP: UI Editing/Lua Decompiler - by alpaca
- Resource - All Lua files in readable format (Battle, FrontEnd, UI, Army & Fleets etc) - by Sirlion
- Resource - Rigid_model / rigid_mesh converter - by just - tool missing, has mesh format info
- Resource - Research on accuracy system in Empire: Total War - by p.jakub88
- Tool - JRuby (required for taw's tools) - by izzi
- Tool - Command line pack file builder - by taw
Miscellaneous
- Answer - How to edit the names of units, names of provinces etc (editing the localisation file) - by Alwyn
- Answer - How to unpatch Empire Total War (one way to fix siege lag) - by Alwyn
- Answer - How to create your own modded patch.pack files - by lesterthenerd - old method
- Answer - How to get 20+ units per army in the campaign - by |Quintus Sertorius|
- Answer - How to edit Turns Per Year in startpos.esf by using ESF Editor - by Apolloa
- Answer - How to edit Victory Condition & Regions to capture by editing startpos.esf - by Apolloa - also covered in: STARTPOS.ESF analysis and modifications. HYBRID startpos.esf
- Answer - How to disable the replenish troops button in Grand Campaign - by p.jakub88 - relies on deleting vanilla file
- Answer - How to add slaves as a commodity (plus icon attachment) - by argonian68
See Also
- Empire: Total War Tools, Tutorials and Resources sub-forum on TWC where most of the tutorials and resources listed above are hosted.
- Empire: Total War Mod Workshop on TWC to ask any questions not covered in the tutorials section.
| Total War Modding | |
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Indexes to Tools, Tutorials & Resources by Game: | |
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Main Categories for Other Modding Pages on the Wiki: | |
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Modding Workshops on TWC: | |
| Other Wiki Sections: Total War Center | Total War Series | Total War Mods | TWC Wiki | |
