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Difference between revisions of "Desert Warriors (ETW Unit)"

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(Created page with "Harsh and unforgiving warriors are born in harsh and unforgiving lands. These men are as deadly as their deserts. {{Unit|image=Image:Desert_warriors.jpg |Class=Militia |Men...")
 
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|Recruitable From=  
 
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Minor Magistrate
 
Minor Magistrate
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Minor Governor's Residence
 
Minor Governor's Residence
Minor Governors Mansion  
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Minor Governors Mansion
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Minor Governor's Encampment
 
Minor Governor's Encampment
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Minor Governor's Barracks
 
Minor Governor's Barracks
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Minor Governors Palace  
 
Minor Governors Palace  
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Minor Royal Palace  
 
Minor Royal Palace  
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Magistrate
 
Magistrate
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Governor's Residence
 
Governor's Residence
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Governors Mansion  
 
Governors Mansion  
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Governors Palace  
 
Governors Palace  
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Royal Palace  
 
Royal Palace  
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|Region=Desert
 
|Region=Desert
 
|Recruitment Cost=640
 
|Recruitment Cost=640

Revision as of 08:41, 3 March 2011

Harsh and unforgiving warriors are born in harsh and unforgiving lands. These men are as deadly as their deserts.


Desert Warriors (ETW Unit)
Desert warriors.jpg
Class Militia
Unit Size
Weaponry
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region Desert
Recruitment Cost 640
Upkeep Cost 160
Turns to Build
Unit Limit
Building Requirements
Technology Requirements
Attributes


Overview

Living in a desert makes a man tough and ruthless, or dead. The weak do not survive, and this fierce cull produces proud and dangerous warriors. Their battle skills have been honed by years of raiding and goat thievery, or against the more settled people of oasis villages. Defeat is unthinkable, because defeat is death.

Traditionally, the Bedouin were among the most dangerous of desert tribes, fighting among themselves when outsiders weren’t available. Constantly on the move to find new pastures for their livestock, they learned to live with the minimum of possessions and little external support in the harshest of lands. Loyalty to tribe and family was all that helped a man survive.

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