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Difference between revisions of "Goths (RTW:BI Faction)"

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(Starting Position)
(Starting Position)
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==Game Play==
 
==Game Play==
 
===Starting Position===
 
===Starting Position===
The Goths start with a small territory on the Northern border of the Eastern Roman Empire. They are likely to be caught between the Hunnic hammer and the Eastern Roman anvil. They have the ability to horde which is vital if the Goths are to survive
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The Goths start with a small territory on the Northern border of the Eastern Roman Empire,so they are likely to be caught between the Hunnic hammer and the Eastern Roman anvil. They have the ability to horde which is vital if the Goths are to survive
  
 
===Win Conditions===
 
===Win Conditions===

Revision as of 07:40, 24 September 2007

Barbarian Invasion Factions
Eastern Roman Empire | Western Roman Empire | Huns | Goths | Sarmatians | Vandals | Franks | Saxons | Alemanni | Sassanids | Celts | Burgundii | Lombardi | Roxolani | Berbers | Slavs | Romano British | Ostrogoths | Eastern Roman Rebels | Western Roman Rebels | Rebels
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The Goths are one of the playable factions in the Barbarian Invasion for Rome: Total War.

Game Play

Starting Position

The Goths start with a small territory on the Northern border of the Eastern Roman Empire,so they are likely to be caught between the Hunnic hammer and the Eastern Roman anvil. They have the ability to horde which is vital if the Goths are to survive

Win Conditions

Units

Unique Units

Strategy guides

AAR's

History

See Also