Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Port (FOTS)

From TWC Wiki
Jump to navigationJump to search
Port (FOTS)
File:Port FOTS.png
Chain Port Type
Requires Buildings:
  • Harbour
  • Enables Buildings:
  • Military Port
  • Trading Port
  • Units:
  • Gun Boat - Chiyodagata-Class
  • Torpedo Boat - Chiyodagata-Class
  • Wooden Corvette - Kanko Maru-Class
  • Wooden Corvette - Kanrin Maru-Class
  • Wooden Corvette - Kaiten-Class
  • Wooden Corvette - Kasuga-Class
  • Wooden Frigate - Kaiyo Maru-Class
  • Spawned Defence Forces -
    Basic Building Statistics
  • Cost: 1700
  • Improves export capacity (increases trade values) by +140
  • +2 per turn to town growth from trade within this province
  • +1 to possible trade routes (sea)
  • Recruitment capacity (ship under construction): +1
  • Clan Effects -
    See main article; FotS Buildings


    The sea-roads lead everywhere for the adventurous.

    A port is a man-made structure with sea walls improving a natural harbour, with warehouses and fishing buildings along the shore. It allows shipbuilding, lets the owning clan establish trade routes and helps commercial activity in the province. It also has a few coastal defences.

    Trade, or rather foreign access, was the issue that eventually brought down the Tokugawa Shogunate and forced the Japanese ruling class to adapt to the modern world. Faced with the prospect of seeing the country bullied and divided, as happened in China, the Shogun made the best of a potentially very bad situation and opened Japan to foreign traders. In doing so, he also opened the rest of the world to Japanese merchants, and they lost little time in taking advantage of the new situation. Even today, Japan is a nation built by, and reliant upon, trade.

    YOU can help us improve this Wiki! ~ Look for Ways to Help and Things to Do. ~ If you need further advice, please post here.