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Provincial Cavalry (ETW Unit)

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Revision as of 15:32, 6 August 2011 by Tango12345 (talk | contribs) (Quick-adding category "Empire Total War Units" (using HotCat))
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Provincial Cavalry (ETW Unit)
Provincial Cavalry.png
Class Cavalry
Unit Size
Weaponry
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region Worldwide
Recruitment Cost
Upkeep Cost
Turns to Build
Unit Limit
Building Requirements
Technology Requirements
Attributes


Game Description

These light horsemen are often little more than mounted militia, but with a greater social standing. Cavalry always see themselves as better than footsoldiers, but in this case, it may be true. It is, after all, not cheap to purchase and maintain a decent horse, and this means that men with financial standing make up the majority of recruits.

They are, however, not as disciplined as regular cavalry, simply because they do not have the time or available resources to learn the craft of war as thoroughly. They are, however, extremely useful in policing the rougher, lower orders and keeping the existing social structure intact.

Historically, there are many examples of yeomanry or gendarmes turning on their own citizenry with surprising and horrific violence. They were widely used against the anti-factory Luddites in northern England and, most infamously, were responsible for the Peterloo Massacre in 1819, when the Manchester and Salford Yeomanry charged a mostly peaceful, but excited crowd, and cut down many unarmed protestors.

Variations

There are a few different versions of this unit, such as yoemanry or gendarmerie, but the model and stats are exactly the same.

Overview

Useful early on as substitutes for the better suited light and heavy cavalry to come, provincial cavalry retain their usefulness in the late game for keeping the order in turbulent regions as they recieve a bonus to repression. Should a rebellion occur, they are a good complement to militia forces in fighting, routing, and destroying rebel mobs.

However, provincial cavalry have a very weak charge bonus and not much melee skill or defense. They are only really suited to attacking weaker enemies, or enemies that are just about to break.

See Also

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