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Difference between revisions of "Saxons (RTW:BI Faction)"

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===Strategy guides===
 
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The Saxons start with a number of rebel provinces nearby and no major power close to them. This allows the creation of a strong homeland in Northern Germany. The Saxon player can then choose between expanding Eastwards onto the steppes, attacking South-West along the Atlantic coast, or developing a navy and attacking Britain. Following the Eastern route is easier overall as there is more space and fewer powerful enemy factions. The Atlantic or British route mean fighting against the Western Roman Empire and is significantly more dangerous. The Saxons are unlikely to have the financial muscle to attempt both.
  
 
===AAR's===
 
===AAR's===

Revision as of 07:21, 24 September 2007

Barbarian Invasion Factions
Eastern Roman Empire | Western Roman Empire | Huns | Goths | Sarmatians | Vandals | Franks | Saxons | Alemanni | Sassanids | Celts | Burgundii | Lombardi | Roxolani | Berbers | Slavs | Romano British | Ostrogoths | Eastern Roman Rebels | Western Roman Rebels | Rebels
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The Saxons are one of the playable factions in the Barbarian Invasion for Rome: Total War.

Game Play

Starting Position

Win Conditions

Units

Unique Units

Strategy guides

The Saxons start with a number of rebel provinces nearby and no major power close to them. This allows the creation of a strong homeland in Northern Germany. The Saxon player can then choose between expanding Eastwards onto the steppes, attacking South-West along the Atlantic coast, or developing a navy and attacking Britain. Following the Eastern route is easier overall as there is more space and fewer powerful enemy factions. The Atlantic or British route mean fighting against the Western Roman Empire and is significantly more dangerous. The Saxons are unlikely to have the financial muscle to attempt both.

AAR's

History

See Also