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Saxons (RTW:BI Faction)

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Barbarian Invasion Factions
Eastern Roman Empire | Western Roman Empire | Huns | Goths | Sarmatians | Vandals | Franks | Saxons | Alemanni | Sassanids | Celts | Burgundii | Lombardi | Roxolani | Berbers | Slavs | Romano British | Ostrogoths | Eastern Roman Rebels | Western Roman Rebels | Rebels
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The Saxons are one of the playable factions in the Barbarian Invasion for Rome: Total War.

Game Play

Starting Position

The Saxons start in the central area of Northern Germany. They start with a number of rebel provinces nearby and no major power close to them allowing the creation of a strong homeland in Northern Germany.

Win Conditions

The Saxons must have 18 provinces including Tribus Saxones (Vicus Saxones), Britannia Superior (Londinium) and Belgica (Samarobriva)

Units

Infantry:

  • Peasants
  • Levy Spearmen
  • Saxon Keel
  • Chosen Axemen
  • Saxon Hearth Troops

Missile:

  • Hunters

Cavalry:

  • Saxon Sea Raiders
  • Warlord

Unique Units

Strategy guides

The Saxon player can then choose between expanding Eastwards onto the steppes, attacking South-West along the Atlantic coast, or developing a navy and attacking Britain. Following the Eastern route is easier overall as there is more space to expand into and fewer powerful enemy factions. The Atlantic or British route mean fighting against the Western Roman Empire and is significantly more dangerous. The Saxons are unlikely to have the financial muscle to attempt more than one.

AAR's

History

The Saxons were a Germanic tribe invited to work as mercenaries by the Romano-British after the Roman withdrawl in 410AD. Led by the brothers Hengst and Horsa the Saxons overthrew the Romano-British taking their lands for themselves. Those lands are now called England after the Angles, another tribe who came with the Saxons. The result is that the English are a Germanic people and speak a German dialect to this day. Many towns and cities in England were founded by the Saxons, the largest of which is Birmingham

See Also

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