Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Search results

From TWC Wiki
Jump to navigationJump to search
  • {{M2TW Kingdoms}} *[[Dismounted Huscarls (M2TW Unit)|Dismounted Huscarls]]
    5 KB (780 words) - 04:20, 29 January 2019
  • {{TW Unit|image=[[Image:Peasants.png]] |Unit Size=150 men
    3 KB (464 words) - 16:39, 27 April 2020
  • {{TW Unit|image=[[Image:Highland Rabble.png]] |Unit Size=150 men
    2 KB (278 words) - 14:00, 29 April 2020
  • *Short Campaign: Hold 20 regions and outlast or destroy [[Holy Roman Empire (M2TW Faction)|Holy Roman Empire]] **[[Peasants (M2TW Unit)|Peasants]]
    4 KB (649 words) - 14:52, 17 March 2022
  • [[File:M2TW Buildings+Fortifications.png|center]] ...aded city gates, extra wall defenses. In addition they provide free upkeep unit slots, public order bonus & additional recruitment slots. They also enable
    16 KB (2,285 words) - 07:29, 31 May 2017
  • ...ovinces and outlast or destroy [[Moors (M2TW Faction)|Moors]] and [[Turks (M2TW Faction)|Turks]] **[[Peasants (M2TW Unit)|Peasants]]
    3 KB (523 words) - 06:50, 17 February 2019
  • **[[Peasants (M2TW Unit)| Peasants]] **Cannon
    2 KB (327 words) - 10:26, 17 February 2019
  • * Unit Sizes * Unit abilities can be changed / swapped
    4 KB (604 words) - 08:12, 10 May 2020
  • This is basically the list for all the default Unit IDs in [[Medieval II: Total War]]. They will differ in many mods. #EE Cannon
    6 KB (714 words) - 11:13, 30 May 2017
  • ...es of infantry. The next is the Monster Bombard, basically a giant mounted cannon that can blast through walls in just 1-2 shots, offset by its long reload t ...es, and gunpowder projectiles. Causing elephants to run amok will make the unit run around the battlefield in a random pattern, and even nearby friendly fo
    3 KB (452 words) - 04:30, 17 March 2022
  • ...motte-and-bailey they have access to Strzelcy, a powerful mounted Crossbow unit who can also fight in melee. They are better than Horse Archers against Arm **Cannon
    3 KB (461 words) - 00:45, 26 August 2020
  • ...M2TW Faction)|Byzantium]], [[Venice (M2TW Faction)|Venice]] or [[Portugal (M2TW Faction)|Portugal]]. ...higher quality, and are even effective against cavalry, provided that the unit survives the charge. Dismounted English Knights are among the most powerful
    7 KB (1,223 words) - 12:30, 30 May 2017
  • {{M2TW Kingdoms}} - 1 unit of dismounted huscarls
    6 KB (989 words) - 05:30, 29 January 2019
  • ...and stats a combat unit has, it also determines what model-texture set the unit uses. The file can be found in the data folder of the game's directory (for ''Note all quoted sections are from M2TW - RTW is slightly different, for instance eras and info pic lines are not i
    13 KB (1,847 words) - 04:06, 11 March 2023
  • ...[[Moors]] on the Iberian Peninsula, possessing Lisbon and Pamplona. Their unit roster is initially quite weak, but by the endgame they are one of the stro ...In cities you can train crossbow militia for a decent free-upkeep missile unit. From developed castles the Portuguese get Pavise Crossbowmen, far superio
    9 KB (1,429 words) - 07:46, 15 February 2020
  • .... In the late period they can get the Berdiche axemen who are a good shock unit for breaching enemy lines. As nearly all Russians use axes they are useful ...against the Mongol horse archers. They can also get the fearsome Basilisk cannon, and put guns on their late period fleets.
    5 KB (937 words) - 12:31, 30 May 2017
  • {{M2TW Kingdoms}} ...ly initial faction with cavalry(a huge advantage); most infantry halved in unit size with 2 hitpoints but most cavalry is regular sized with 2 hitpoints. I
    12 KB (1,638 words) - 02:32, 28 December 2020
  • ...crossbowmen, especially the Genoese crossbowmen, which are a militia type unit that has zero upkeep when in cities. Other than that, Milan lacks variety i ..., such as musketeers and monster ribaults. Milan also has access to decent cannon artillery for assaulting walls.
    6 KB (1,105 words) - 12:30, 30 May 2017
  • ...' for tutorials contained on this Wiki and the '''[[:Category:M2TW Modding|M2TW Modding Category]]''' for other pages. ...Additionally, the [https://www.twcenter.net/forums/forumdisplay.php?2296 M2TW Engine Overhaul Project] is now making it possible to change some of that h
    85 KB (13,132 words) - 04:27, 13 February 2024
  • [[Image:Dlv-unit-previews.gif|thumb|right|200px|alt=none|DLV Units Preview]] *[https://www.twcenter.net/forums/member.php?u=5000 Taiji]: For unit balancing, animations, battle AI, battle mechanics, and also importing CBUR
    26 KB (4,100 words) - 13:24, 18 February 2021

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)