Difference between revisions of "Celts (RTW:BI Faction)"
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===Units=== | ===Units=== | ||
− | + | *Barbarian Peasants | |
+ | *Kerns | ||
+ | *Druids | ||
+ | *Pictish Spearmen | ||
+ | *Gallowglasses | ||
+ | *Hounds of Culann | ||
+ | *Slingers | ||
+ | *Pictish Crossbowmen | ||
+ | *Wolfhounds | ||
+ | *Scotti Chariots | ||
+ | *Noble Clansmen | ||
+ | *Warlord | ||
====Unique Units==== | ====Unique Units==== | ||
− | |||
===Strategy guides=== | ===Strategy guides=== |
Revision as of 05:51, 3 October 2007
Barbarian Invasion Factions |
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Eastern Roman Empire | Western Roman Empire | Huns | Goths | Sarmatians | Vandals | Franks | Saxons | Alemanni | Sassanids | Celts | Burgundii | Lombardi | Roxolani | Berbers | Slavs | Romano British | Ostrogoths | Eastern Roman Rebels | Western Roman Rebels | Rebels |
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The Celts are one of the non-playable factions in the Barbarian Invasion expansion for Rome: Total War. They can be made playable through very simple modding.
Contents
Game Play
Starting Position
Win Conditions
Units
- Barbarian Peasants
- Kerns
- Druids
- Pictish Spearmen
- Gallowglasses
- Hounds of Culann
- Slingers
- Pictish Crossbowmen
- Wolfhounds
- Scotti Chariots
- Noble Clansmen
- Warlord