Difference between revisions of "Bedouins (NTW Faction)"
From TWC Wiki
Jump to navigationJump to searchTango12345 (talk | contribs) m (Removed category "Napoleon Total War Factions"; Quick-adding category "NTW Factions" (using HotCat)) |
|||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | {{Faction|image=[[image:Beduins.jpg|250px]]|Name=Beduins|Game=[[Napoleon: Total War]]|Religion=[[ | + | {{Faction|image=[[image:Beduins.jpg|250px]]|Name=Beduins|Game=[[Napoleon: Total War]]|Religion=[[Islam (NTW Religion)|Islam]]|Culture=Ottomans}} |
− | Beduins | + | The '''Beduins''' are one of the factions in Napoleon Total War, present only in the Egyptian Campaign. |
==Overview== | ==Overview== | ||
Line 8: | Line 8: | ||
==Starting Position== | ==Starting Position== | ||
− | |||
− | + | ===Victory Conditions=== | |
− | + | This faction is unplayable. | |
====Basics at Start==== | ====Basics at Start==== | ||
Line 39: | Line 38: | ||
=====South Sinai, Muzziena===== | =====South Sinai, Muzziena===== | ||
*<u>'''Type'''</u> – 1 slot | *<u>'''Type'''</u> – 1 slot | ||
− | *<u>'''Starting | + | *<u>'''Starting Buildingse'''</u> – Army Cantonment |
− | *<u>''' | + | *<u>'''Infrastructure'''</u> – None |
− | *<u>''' | + | *<u>'''Population'''</u> – City/Region 1000/2000 |
− | *<u>''' | + | *<u>'''Religion'''</u> – Islamic 99%, Orthodox 10% |
*<u>'''Wealth'''</u> – 2800 | *<u>'''Wealth'''</u> – 2800 | ||
*<u>'''Garisson'''</u> – 3 Bedouin Camel Warriors, Bedouin Camel Gunners | *<u>'''Garisson'''</u> – 3 Bedouin Camel Warriors, Bedouin Camel Gunners | ||
Line 49: | Line 48: | ||
=====Red Sea Coast, Ababda===== | =====Red Sea Coast, Ababda===== | ||
*<u>'''Type'''</u> – 1 slot | *<u>'''Type'''</u> – 1 slot | ||
− | *<u>'''Starting Buildings/u> – None | + | *<u>'''Starting Buildings'''</u> – Army Cantonment |
− | *<u>''' | + | *<u>'''Infrastructure'''</u> – None |
− | *<u>''' | + | *<u>'''Population'''</u> – City/Region 1000/20000 |
+ | *<u>'''Religion'''</u> – Islamic 90%, Animist10% | ||
*<u>'''Wealth'''</u> – 250 | *<u>'''Wealth'''</u> – 250 | ||
*<u>'''Garisson'''</u> – 2 Bedouin Camel Warriors, Bedouin Camel Gunners | *<u>'''Garisson'''</u> – 2 Bedouin Camel Warriors, Bedouin Camel Gunners | ||
Line 59: | Line 59: | ||
*<u>'''Type'''</u> – 1 slot | *<u>'''Type'''</u> – 1 slot | ||
*<u>'''Starting Buildings'''</u> – Army Cantonment | *<u>'''Starting Buildings'''</u> – Army Cantonment | ||
− | *<u>''' | + | *<u>'''Infrastructure'''</u> – None |
− | *<u>''' | + | *<u>'''Population'''</u> – City/Region 1000/20000 |
− | *<u>''' | + | *<u>'''Religion'''</u> – Animist 90%, Catholic 10% |
*<u>'''Wealth'''</u> – 250 | *<u>'''Wealth'''</u> – 250 | ||
*<u>'''Garisson'''</u> – 4 Bedouin Camel Warriors | *<u>'''Garisson'''</u> – 4 Bedouin Camel Warriors | ||
Line 69: | Line 69: | ||
*<u>'''Type'''</u> – 1 slot | *<u>'''Type'''</u> – 1 slot | ||
*<u>'''Starting Buildings'''</u> – Army Cantonment | *<u>'''Starting Buildings'''</u> – Army Cantonment | ||
− | *<u>''' | + | *<u>'''Infrastructure'''</u> – None |
− | *<u>''' | + | *<u>'''Population'''</u> – City/Region 1000/20000 |
− | *<u>''' | + | *<u>'''Religion'''</u> – Animist 90%, Catholic 10% |
*<u>'''Wealth'''</u> – 250 | *<u>'''Wealth'''</u> – 250 | ||
*<u>'''Garisson'''</u> – 2 Bedouin Camel Warriors, Bedouin Camel Gunners | *<u>'''Garisson'''</u> – 2 Bedouin Camel Warriors, Bedouin Camel Gunners | ||
Line 79: | Line 79: | ||
*<u>'''Type'''</u> – 1 slot | *<u>'''Type'''</u> – 1 slot | ||
*<u>'''Starting Buildings'''</u> – Army Cantonment | *<u>'''Starting Buildings'''</u> – Army Cantonment | ||
− | *<u>''' | + | *<u>'''Infrastructure'''</u> – None |
− | *<u>''' | + | *<u>'''Population'''</u> – City/Region 1000/20000 |
− | *<u>''' | + | *<u>'''Religion'''</u> – Animist 90%, Catholic 10% |
*<u>'''Wealth'''</u> – 550 | *<u>'''Wealth'''</u> – 550 | ||
*<u>'''Garisson'''</u> – 3 Bedouin Camel Warriors, 2 Bedouin Camel Gunners | *<u>'''Garisson'''</u> – 3 Bedouin Camel Warriors, 2 Bedouin Camel Gunners | ||
Line 87: | Line 87: | ||
==Units== | ==Units== | ||
− | |||
− | |||
===Cavalry=== | ===Cavalry=== | ||
− | *[[Generals Bodyguard(NTW Unit) |Generals Bodyguard]] | + | *[[Generals Bodyguard (NTW Unit) |Generals Bodyguard]] |
− | *[[ | + | *[[Camel Gunners (NTW Unit) |Camel Gunners]] |
− | *[[ | + | *[[Camel Warriors (NTW Unit) |Camel Warriors]] |
===Infantry=== | ===Infantry=== | ||
− | *[[Armed | + | *[[Armed Populace (NTW Unit) |Armed Populace]] |
===Navy=== | ===Navy=== | ||
Line 110: | Line 108: | ||
{{NTW_Factions}} | {{NTW_Factions}} | ||
+ | |||
+ | |||
+ | [[Category:NTW Factions]] |
Latest revision as of 08:03, 30 May 2017
Bedouins (NTW Faction) | |
---|---|
Name: | Beduins |
From Game: | Napoleon: Total War |
Religion: | Islam |
Culture: | Ottomans |
Playable: |
The Beduins are one of the factions in Napoleon Total War, present only in the Egyptian Campaign.
Contents
Overview
Starting Position
Victory Conditions
This faction is unplayable.
Basics at Start
- In game Id – egy_beduin
- Faction name – Bedouin
- Nationality – Bedouin
- Campaign – Egyptian Campaign Single Player scenario game, Egyptian Campaign Multi Player open game
- Theater – Asia
- Status – Minor, Non playable
- Government – Republic
- Religion – Islamic
- Culture – Ottomans
- Subculture – egy_middle_east
- Group – ottoman_group
- Names – Muslim
- Sounds – barbary
- Abreviation – Ar
- AI Manager – nap_egy_full
- AI Personality – Default
- Capitol – South Sinai, Muzziena
- Starting Treasury – 2000
- Victory Conditions – n\a
- Diplomacy Relationships – Neutral to all
- Starting Armies/Fleets – 5/0
Regions
South Sinai, Muzziena
- Type – 1 slot
- Starting Buildingse – Army Cantonment
- Infrastructure – None
- Population – City/Region 1000/2000
- Religion – Islamic 99%, Orthodox 10%
- Wealth – 2800
- Garisson – 3 Bedouin Camel Warriors, Bedouin Camel Gunners
- Starting Towns/Villages/Ports – -
Red Sea Coast, Ababda
- Type – 1 slot
- Starting Buildings – Army Cantonment
- Infrastructure – None
- Population – City/Region 1000/20000
- Religion – Islamic 90%, Animist10%
- Wealth – 250
- Garisson – 2 Bedouin Camel Warriors, Bedouin Camel Gunners
- Starting Towns/Villages/Ports – -
Matruh, Awlad Ali
- Type – 1 slot
- Starting Buildings – Army Cantonment
- Infrastructure – None
- Population – City/Region 1000/20000
- Religion – Animist 90%, Catholic 10%
- Wealth – 250
- Garisson – 4 Bedouin Camel Warriors
- Starting Towns/Villages/Ports – -
Maan, Howeitat
- Type – 1 slot
- Starting Buildings – Army Cantonment
- Infrastructure – None
- Population – City/Region 1000/20000
- Religion – Animist 90%, Catholic 10%
- Wealth – 250
- Garisson – 2 Bedouin Camel Warriors, Bedouin Camel Gunners
- Starting Towns/Villages/Ports – -
Amman Beni Sakhr
- Type – 1 slot
- Starting Buildings – Army Cantonment
- Infrastructure – None
- Population – City/Region 1000/20000
- Religion – Animist 90%, Catholic 10%
- Wealth – 550
- Garisson – 3 Bedouin Camel Warriors, 2 Bedouin Camel Gunners
- Starting Towns/Villages/Ports – -
Units
Cavalry
Infantry
N/A
Trade
N/A
Warships
N/A