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Difference between revisions of "Celts (RTW:BI Faction)"

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(Starting Position)
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====Unique Units====
 
====Unique Units====
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Hounds of Cullann, Scotti Chariots.
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[[User:Lucius Caesar|Lucius Caesar]] 16:58, 26 February 2008 (CST)Lucius Caesar
  
 
===Strategy guides===
 
===Strategy guides===

Revision as of 15:58, 26 February 2008

Barbarian Invasion Factions
Eastern Roman Empire | Western Roman Empire | Huns | Goths | Sarmatians | Vandals | Franks | Saxons | Alemanni | Sassanids | Celts | Burgundii | Lombardi | Roxolani | Berbers | Slavs | Romano British | Ostrogoths | Eastern Roman Rebels | Western Roman Rebels | Rebels
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The Celts are one of the non-playable factions in the Barbarian Invasion expansion for Rome: Total War. They can be made playable through very simple modding.

Game Play

Starting Position

  • Del Raida (Caledonia)
  • Tara (Hibernia)

Win Conditions

Units

  • Barbarian Peasants
  • Kerns
  • Druids
  • Pictish Spearmen
  • Gallowglasses
  • Hounds of Culann
  • Slingers
  • Pictish Crossbowmen
  • Wolfhounds
  • Scotti Chariots
  • Noble Clansmen
  • Warlord

Unique Units

Hounds of Cullann, Scotti Chariots. Lucius Caesar 16:58, 26 February 2008 (CST)Lucius Caesar

Strategy guides

AAR's

History

See Also