Difference between revisions of "Russia (NTW Faction)"
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Russia is a giant, if it can be mobilized to face the deadly danger to peace that is Napoleon Bonaparte. | Russia is a giant, if it can be mobilized to face the deadly danger to peace that is Napoleon Bonaparte. | ||
− | It is also a nation that is recovering from the assassination of the reformer Tsar Paul in 1801, a man who was too interested | + | It is also a nation that is recovering from the assassination of the reformer Tsar Paul in 1801, a man who was too interested in reform to be left on the throne. Rumour has it that Tsar Alexander was complicit, at the very least, in his father's death. Paul had taken Russia to war against revolutionary France. Now Alexander is beginning to realize that a French, or rather, Napoleonic hunger for victories will drag Russia into war once again. If Russia is to be seen as a major power in Europe, she must act like a major power, or accept French domination of Europe. |
This is why Russia now contemplates war against France once again. There may be incidental gains to be made in Poland and Prussian-dominated Germany, but the threat of the new French Empire is real. Napoleon has set himself up as the equal of the Tsar, and that is an implicit challenge. There are potential allies, and some, like the English, have very large treasuries. | This is why Russia now contemplates war against France once again. There may be incidental gains to be made in Poland and Prussian-dominated Germany, but the threat of the new French Empire is real. Napoleon has set himself up as the equal of the Tsar, and that is an implicit challenge. There are potential allies, and some, like the English, have very large treasuries. | ||
Russian soldiers may be rough and ready, but her generals are cunning commanders. Russia also has the advantage of time and space, should a war go badly. No invader from the west can comprehend the emptiness of the steppes, deal with the vast distances of Russia, or survive the merciless campaigns of "General Winter". | Russian soldiers may be rough and ready, but her generals are cunning commanders. Russia also has the advantage of time and space, should a war go badly. No invader from the west can comprehend the emptiness of the steppes, deal with the vast distances of Russia, or survive the merciless campaigns of "General Winter". | ||
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==Starting Position== | ==Starting Position== | ||
===Campaigns of the Coalition=== | ===Campaigns of the Coalition=== |
Revision as of 08:47, 8 March 2013
Russia is one of the 5 playable factions in Napoleon: Total War. It is a major faction.
Russia (NTW Faction) | |
---|---|
Name: | Russia |
From Game: | Napoleon: Total War |
Religion: | Orthodox |
Culture: | European |
Playable: |
Contents
- 1 Overview
- 2 Starting Position
- 2.1 Campaigns of the Coalition
- 2.1.1 Victory Conditions
- 2.1.2 Basics at Start
- 2.1.3 Regions
- 2.1.3.1 Moscow, Moscow Guberniya
- 2.1.3.2 Mitau, Courland
- 2.1.3.3 Riga, Estonia & Livonia
- 2.1.3.4 Vilnius, Lithuania
- 2.1.3.5 Minsk, Belarus
- 2.1.3.6 Kamenets Podolsky, Volhynia & Podolia
- 2.1.3.7 St. Petersburg, Ingria
- 2.1.3.8 Odessa, Little Tatary
- 2.1.3.9 Novgorod, Novgorod Guberniya
- 2.1.3.10 Kiev, Kiev Guberniya
- 2.1 Campaigns of the Coalition
- 3 Units
Overview
Russia is a giant, if it can be mobilized to face the deadly danger to peace that is Napoleon Bonaparte.
It is also a nation that is recovering from the assassination of the reformer Tsar Paul in 1801, a man who was too interested in reform to be left on the throne. Rumour has it that Tsar Alexander was complicit, at the very least, in his father's death. Paul had taken Russia to war against revolutionary France. Now Alexander is beginning to realize that a French, or rather, Napoleonic hunger for victories will drag Russia into war once again. If Russia is to be seen as a major power in Europe, she must act like a major power, or accept French domination of Europe.
This is why Russia now contemplates war against France once again. There may be incidental gains to be made in Poland and Prussian-dominated Germany, but the threat of the new French Empire is real. Napoleon has set himself up as the equal of the Tsar, and that is an implicit challenge. There are potential allies, and some, like the English, have very large treasuries.
Russian soldiers may be rough and ready, but her generals are cunning commanders. Russia also has the advantage of time and space, should a war go badly. No invader from the west can comprehend the emptiness of the steppes, deal with the vast distances of Russia, or survive the merciless campaigns of "General Winter".
Starting Position
Campaigns of the Coalition
In the Campaigns of the Coalition you can play as Austria, Great Britain, Prussia and Russia. The theme of the campaign is you must cut down the French Conquest by gathering trade, securing alliances and invading enemy territory. Your capital is Moscow
Victory Conditions
Historical Conditions
Capture and hold 25 regions by the end of December 1812, including: Ingria, Greater Poland, Moldova & Bessarabia, East Prussia, Finland, Galicia and Moscow Guberniya.
Basics at Start
- Protectorates – None
- Allies – Austria, Kingdom of Sicily, Kingdom of Naples, Great Britain and Sweden
- Trade Partners – Austria, Prussia
- Enemies – France, Bavaria, Kingdom of Italy, Spain, Batvian Republic, Swiss Confederation and Baden-Würrtemberg
- Religion – Orthodox
- Government – Absolute Monarchy
- Ruler – Aleksandr I
- Population – 17560852
- Prosperity – Rich
- Prestige – Sublime
- Treasury – 5000
Regions
Moscow, Moscow Guberniya
- Starting Buildings – Magistrate, Cantonment, Cannon Foundry, Theatre
- Infrastructure - none
- Population – 3200000
- Wealth – 3300
- Starting Towns/Ports - Tula Pastures (Not Developed), Voronezh Farmland (Not Developed), Ryazan (Not Developed), Kovrov Forests (Not Developed), Yaroslavl (Not Developed), Nizhny Novgorod (Colege)
Mitau, Courland
- Starting Buildings - Cantonment
- Infrastructure - none
- Population - 650000
- Wealth - 800
- Starting Towns/Ports - Valdemarpils Forests (Not Developed), Kuldiga (Member's Club), Liepaja(Not Developed)
Riga, Estonia & Livonia
- Starting Buildings - Magistrate
- Infrastructure - none
- Population - 1488000
- Wealth - 1175
- Starting Towns/Ports - Valmiera Forests (Logging Camp), Reval (Trading Port)
Vilnius, Lithuania
- Starting Buildings - Magistrate
- Infrastructure - none
- Population - 712120
- Wealth - 1000
- 'Starting Towns/Ports - Lida Pastures (Not Developed), Grodno (Not Developed)
Minsk, Belarus
- Starting Buildings – Magistrate
- Infrastructure - None
- Population – 1620000
- Wealth – 925
- Starting Towns/Ports - Vitebsk (Not Developed), Homyel Farmland (Not Developed)
Kamenets Podolsky, Volhynia & Podolia
- Starting Buildings – Magistrate
- Infrastructure - None
- Population – 1400000
- Wealth – 1025
- Starting Towns/Ports - Lethychiv (Not Developed), Bila Tservka Farmland (Not Developed),
St. Petersburg, Ingria
- Starting Buildings – Tax Office, Cantonment, Cannon Foundry, Theatre
- Infrastructure - None
- Population – 1250000
- Wealth – 3300
- Starting Towns/Ports - Narva (Not Developed), Luga Forests (Not Developed), Staraya Ladoga (Dockyard)
Odessa, Little Tatary
- Starting Buildings – Cantonment
- Infrastructure - None
- Population – 950000
- Wealth – 950
- Starting Towns/Ports - Sevastopol (Not Developed), Brest-Litovsk Pastures (Stables), Rostov-on-Don (Not Developed)
Novgorod, Novgorod Guberniya
- Starting Buildings – Tax Office
- Infrastructure - None
- Population – 1500000
- Wealth – 1375
- Starting Towns/Ports - Novgorod (Not Developed), Borovichi Forests (Logging Camp)
Kiev, Kiev Guberniya
- Starting Buildings – Tax Office
- Infrastructure - None
- Population – 2600000
- Wealth – 1900
- Starting Towns/Ports - Poltavas (Supply Post), Shchors Farmland (Not Developed)
Units
Artillery
- 6-lber Foot Artillery
- 9-lber Foot Artillery
- 6-lber Horse Artillery
- Experimental Howitzer
- 6-in Howitzer
- Rocket Troop
- 10-lber Unicorn
- 20-lber Unicorn
Cavalry
- Cossack Cavarly
- Hussars
- Dragoons
- Life Guards
- Ulans
- Mounted Rifles
- Cuirassiers
- Lifeguard Horse
- Chevailers Garde
Infantry
- Armed Citzenry - Not Recruitable
- Opelchenie
- Russian Jagers
- 17th Jager Regiment
- Musketeers
- Moscow Musketeers
- Grenadiers
- Pavlovsk Grenadiers
- Lifeguard Foot
- Semenovski Lifeguard
Trade
Warships
- Sloop
- Brig
- Carronade Frigate
- 32 Gun Frigate
- 38 Gun Frigate
- Bomb Ketch
- 74-gun Ship-of-the-Line
- 74-gun Ship-of-the-Line
- 74-gun Ship-of-the-Line
- 80-gun Ship-of-the-Line
- 106-gun Ship-of-the-Line
- 80-gun Ship-of-the-Line
- 122-gun Ship-of-the-Line
- Steam Paddle Frigate
- 38-gun Steam Ship
- 80-gun Steam Ship
- Ironclad
- Rocket Ship