Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Bedouins (NTW Faction)

From TWC Wiki
Revision as of 10:43, 12 December 2010 by HusserlTW (talk | contribs)
Jump to navigationJump to search
Bedouins (NTW Faction)
Beduins.jpg
Name: Beduins
From Game: Napoleon: Total War
Religion:Islamic
Culture: Ottomans
Playable:


Beduins is one of the factions in Napoleon Total War and it is present only in Egyptian Campaign.

Overview

Beduins.jpg

Starting Position

Egyptian Campaign

Victory Conditions

n\a

Basics at Start

  • In game Id – egy_beduin
  • Faction name – Bedouin
  • Nationality – Bedouin
  • Campaign – Egyptian Campaign Single Player scenario game, Egyptian Campaign Multi Player open game
  • Theater – Asia
  • Status – Minor, Non playable
  • Government – Republic
  • Religion – Islamic
  • Culture – Ottomans
  • Subculture – egy_middle_east
  • Group – ottoman_group
  • Names – Muslim
  • Sounds – barbary
  • Abreviation – Ar
  • AI Manager – nap_egy_full
  • AI Personality – Default
  • Capitol – South Sinai, Muzziena
  • Starting Treasury – 2000
  • Victory Conditions – n\a
  • Diplomacy Relationships – Neutral to all
  • Starting Armies/Fleets – 5/0

Regions

South Sinai, Muzziena
  • Type – 1 slot
  • Starting Buildingse – Army Cantonment
  • Infrastructure – None
  • Population – City/Region 1000/2000
  • Religion – Islamic 99%, Orthodox 10%
  • Wealth – 2800
  • Garisson – 3 Bedouin Camel Warriors, Bedouin Camel Gunners
  • Starting Towns/Villages/Ports – -
Red Sea Coast, Ababda
  • Type – 1 slot
  • Starting Buildings – Army Cantonment
  • Infrastructure – None
  • Population – City/Region 1000/20000
  • Religion – Islamic 90%, Animist10%
  • Wealth – 250
  • Garisson – 2 Bedouin Camel Warriors, Bedouin Camel Gunners
  • Starting Towns/Villages/Ports – -
Matruh, Awlad Ali
  • Type – 1 slot
  • Starting Buildings – Army Cantonment
  • Infrastructure – None
  • Population – City/Region 1000/20000
  • Religion – Animist 90%, Catholic 10%
  • Wealth – 250
  • Garisson – 4 Bedouin Camel Warriors
  • Starting Towns/Villages/Ports – -
Maan, Howeitat
  • Type – 1 slot
  • Starting Buildings – Army Cantonment
  • Infrastructure – None
  • Population – City/Region 1000/20000
  • Religion – Animist 90%, Catholic 10%
  • Wealth – 250
  • Garisson – 2 Bedouin Camel Warriors, Bedouin Camel Gunners
  • Starting Towns/Villages/Ports – -
Amman Beni Sakhr
  • Type – 1 slot
  • Starting Buildings – Army Cantonment
  • Infrastructure – None
  • Population – City/Region 1000/20000
  • Religion – Animist 90%, Catholic 10%
  • Wealth – 550
  • Garisson – 3 Bedouin Camel Warriors, 2 Bedouin Camel Gunners
  • Starting Towns/Villages/Ports – -

Units

Artillery

N/A

Cavalry

Infantry

Navy

N/A

Trade

N/A

Warships

N/A


Napoleon: Total War | Playable Factions:
Austria | France | Great Britain | Russia | Prussia
Napoleon: Total War | Non-playable Factions:
Baden-Würtenberg | Batavian Republic | Bavaria | Denmark | Hessen-Kassel | Mecklenburg | Oldenburg | Papal States | Portugal | Saxony | Spain | Sweden | Swiss Confederation | The Ottoman Empire | Kingdom of Italy | Kingdom of Naples | Kingdom of Sardinia | Kingdom of Sicily
Napoleon: Total War | Emergent Factions:
Belgium | Brittany | Catalonia | Courland | Crimean Khanate | Greece | Hannover | Hessen | Hungary | Ireland | Italy | Norway | Poland | Romania | United Netherlands | Westphalia
YOU can help us improve this Wiki! ~ Look for ways to help and editing advice. ~ If you need further advice, please post here.