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  • {{M2TW Kingdoms}} *[[Dismounted Huscarls (M2TW Unit)|Dismounted Huscarls]]
    5 KB (780 words) - 04:20, 29 January 2019
  • {{TW Unit|image=[[Image:Peasants.png]] |Unit Size=150 men
    3 KB (464 words) - 16:39, 27 April 2020
  • {{TW Unit|image=[[Image:Highland Rabble.png]] |Unit Size=150 men
    2 KB (278 words) - 14:00, 29 April 2020
  • *Short Campaign: Hold 20 regions and outlast or destroy [[Holy Roman Empire (M2TW Faction)|Holy Roman Empire]] ...melee. Their archers are not the best, and Denmark does not have a single unit with Long Range Missiles, but their Norse Archers are decent with a bow and
    5 KB (823 words) - 18:49, 12 August 2024
  • [[File:M2TW Buildings+Fortifications.png|center]] ...aded city gates, extra wall defenses. In addition they provide free upkeep unit slots, public order bonus & additional recruitment slots. They also enable
    16 KB (2,285 words) - 07:29, 31 May 2017
  • ...ovinces and outlast or destroy [[Moors (M2TW Faction)|Moors]] and [[Turks (M2TW Faction)|Turks]] **[[Peasants (M2TW Unit)|Peasants]]
    3 KB (523 words) - 06:50, 17 February 2019
  • **[[Peasants (M2TW Unit)| Peasants]] **Cannon
    2 KB (327 words) - 10:26, 17 February 2019
  • * Unit Sizes * Unit abilities can be changed / swapped
    4 KB (604 words) - 08:12, 10 May 2020
  • ...or Poland; they should be the backbone of any army. Although an early game unit, they remain essential throughout the entire campaign. Poland also gets Pol **Cannon
    3 KB (473 words) - 13:02, 13 August 2024
  • This is basically the list for all the default Unit IDs in [[Medieval II: Total War]]. They will differ in many mods. #EE Cannon
    6 KB (714 words) - 11:13, 30 May 2017
  • ...er is discovered they get access to Camel Gunners, a ridiculously powerful unit. It takes time to build, but a fully developed Moorish army is one of the s **Cannon
    4 KB (597 words) - 19:49, 19 August 2024
  • ...es of infantry. The next is the Monster Bombard, basically a giant mounted cannon that can blast through walls in just 1-2 shots, offset by its long reload t ...es, and gunpowder projectiles. Causing elephants to run amok will make the unit run around the battlefield in a random pattern, and even nearby friendly fo
    3 KB (452 words) - 04:30, 17 March 2022
  • ...)|Venice]] to the South and [[Rebels (M2TW Faction)|Rebels]] and [[Poland (M2TW Faction)|Poles]] to the East. They are surrounded by opposing factions. Tak ...in the entire game. They also have Reiters, a very damaging pistol cavalry unit which unfortunately also has an extremely short range; too short to skirmis
    5 KB (739 words) - 18:07, 13 August 2024
  • ...M2TW Faction)|Byzantium]], [[Venice (M2TW Faction)|Venice]] or [[Portugal (M2TW Faction)|Portugal]]. ...higher quality, and are even effective against cavalry, provided that the unit survives the charge. Dismounted English Knights are among the most powerful
    7 KB (1,223 words) - 12:30, 30 May 2017
  • {{M2TW Kingdoms}} - 1 unit of dismounted huscarls
    6 KB (989 words) - 05:30, 29 January 2019
  • ...e artillery in the game, as well as Janissary Musketeers; the best firearm unit in the game. All Janissary units are built from cities instead of castles, **Cannon
    3 KB (416 words) - 11:55, 15 August 2024
  • ...and stats a combat unit has, it also determines what model-texture set the unit uses. The file can be found in the data folder of the game's directory (for ''Note all quoted sections are from M2TW - RTW is slightly different, for instance eras and info pic lines are not i
    13 KB (1,847 words) - 04:06, 11 March 2023
  • ...[[Moors]] on the Iberian Peninsula, possessing Lisbon and Pamplona. Their unit roster is initially quite weak, but by the endgame they are one of the stro ...In cities you can train crossbow militia for a decent free-upkeep missile unit. From developed castles the Portuguese get Pavise Crossbowmen, far superio
    9 KB (1,429 words) - 07:46, 15 February 2020
  • ...s with the strength of Dismounted Huscarls. They also have a superb archer unit, Dismounted Dvor, who are not only as strong as their melee infantry, but a **Cannon
    3 KB (463 words) - 18:12, 18 August 2024
  • .... In the late period they can get the Berdiche axemen who are a good shock unit for breaching enemy lines. As nearly all Russians use axes they are useful ...against the Mongol horse archers. They can also get the fearsome Basilisk cannon, and put guns on their late period fleets.
    5 KB (937 words) - 12:31, 30 May 2017

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