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Moors (M2TW Faction)

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The Moors are a combination of the Almohads and Almoravids, as such, they begin with control of provinces in north-west Africa and southern Iberia.provinces in this area of the Mediterranean are quite spaced out, as such Moorish armies will have to rely more on ships to move around or be prepared for a long march.

Moors (M2TW Faction)
Faction Symbol for Moors
Name: Moors
From Game: Medieval II: Total War
Religion:Islam
Culture: Middle Eastern
Playable:


Gameplay

Starting Position

The Moors Starting Position.

They start in Southern part of the Iberian Peninsula and East from Tunis.

Their settlements are;

  • Cordoba: Capital – Minor City
  • Granada: Wooden Castle
  • Marrakech: Large Town
  • Algiers: Wooden Castle

Victory Conditions

  • Long campaign: Hold 45 regions including: Jerusalem and Toledo.
  • Short campaign: Hold 15 regions including: Eliminate Spain and Portugal.

Units

Moor General Bodyguard.
  • Light Infantry
    • Peasants
  • Heavy Infantry
    • Hashashim
    • Urban Militia
    • Dismounted Christian Guard
  • Spearmen Infantry
    • Nubian Spearmen
    • Town Militia
    • Spear Militia
    • Berber Spearmen
    • Lamtuna Spearmen
    • Dismounted Arab Cavalry
  • Missle Infantry
    • Desert Archers
    • Hand Gunners
    • Sudanese Gunners
    • Sudanese Javelimen
    • Peasent Crossbowmen
    • Crossbow Militia
  • Light Cavalry
    • Arab Cavalry
  • Heavy Cavalry
    • Granadine Cavalry
    • Tuareg Camel Spearmen
    • Christian Guard
  • Missle Cavalry
    • Desert Cavalry
    • Granadine Jinetes
    • Granadine Crossbow
    • Camel Gunners
  • Missle Siege
    • Ballista
    • Catapult
    • Trebuchet
    • Bombard
    • Grand Bombard
    • Cannon

Faction Details

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Moors Details (M2TW Faction)

Medieval 2: Total War | Factions:
Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels
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