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  • Units of swordsmen are also easier to handle tactically on a battlefield. A gener ...em to wreak havoc in the early days of the campaign against poorly trained units. Their effectiveness decreases as time goes on however. Once they become to
    2 KB (292 words) - 10:57, 30 May 2017
  • ...ats and administrators, and this gave them too much power over the Ottoman Empire. Eventually, the janissaries’ entrenched position in government became ar Beylik Janissaries are cancelled melee unit available only to the Ottoman Empire. At the start of the game the Beylik Janissaries are capable of defeating m
    2 KB (376 words) - 10:41, 30 May 2017
  • In this demo, The Empire under the leadership of Emperor Karl Franz and Orcs under Grimgor Ironhide ...ith a devastating charge and fight on the ground as single model monstrous units.
    7 KB (1,154 words) - 04:02, 30 May 2017
  • ...plite was the backbone of Hellenic warfare, just as the [[Legionaries (RTW Units)|Legionaries]] would become that of the Romans. ==Rome: Total War Units==
    3 KB (401 words) - 08:23, 14 February 2021
  • ...ats and administrators, and this gave them too much power over the Ottoman Empire. Eventually, the janissaries’ entrenched position in government became ar Sekban Janissaries are cancelled melee unit available only to the Ottoman Empire. At the start of the game the Sekban Janissaries are capable of defeating m
    2 KB (374 words) - 10:42, 30 May 2017
  • ...all infantry they will encounter. This unit is deployed by the Holy Roman Empire and often forms the vanguard when assaulting enemy battlelines. ...ideal for charging into the enemies' front line or for for flanking enemy units. Their distinct advantage is their charge, so it would be wise not to let t
    2 KB (278 words) - 08:02, 30 May 2017
  • ...equivalent of a highway. The Sassanids' main enemy is the [[Eastern Roman Empire]]. Controlling Egypt, Anatolia, Syria and Palestine it blocks further Sassa ...a Sassanids player, your main goal would be to eliminate the Eastern Roman Empire.
    5 KB (754 words) - 08:56, 11 September 2020
  • ...ess of the population. Faction capitals tend to have a large number of Mob units. *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction) |Mughal Empire]]
    2 KB (302 words) - 11:00, 30 May 2017
  • ...istian crusaders and Mongols, it was eventually overpowered by the Ottoman Empire in 1517. The Mamelukes so came into the service of the Sublime Porte. ...harass the enemy and to strike from the rear or to hunt down routing enemy units. As light horsemen they are also useful in disabling enemy cavalry.
    2 KB (298 words) - 11:05, 30 May 2017
  • ...statistics, they can defeat other units in melee if supported by friendly units. *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) | Ottoman Empire]]
    2 KB (288 words) - 10:50, 30 May 2017
  • *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]] *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction) |Mughal Empire]]
    2 KB (269 words) - 10:40, 30 May 2017
  • ...and east Asia Minor, north of the [[Seleucid Empire (RTW Faction)|Seleucid Empire]], and west of [[Armenia (RTW Faction)|Armenia]]. ===Units===
    3 KB (448 words) - 11:07, 22 February 2021
  • |Attributes=<li>Inspires nearby units</li> Ahadis are a Heavy Cavalry unit available only to the Mughal Empire. Due to their strong armour and powerful charge, Ahadis make an excellent s
    2 KB (313 words) - 10:40, 30 May 2017
  • The most famous of all Byzantine units, made up wholly of Scandinavians and Englishmen, The Varangian guard were i ...light. They can stand up to most cavalry except for the most elite cavalry units, and their armour and shield provides them with protection against missiles
    2 KB (356 words) - 23:15, 20 May 2024
  • Historically, such units of irregular musket men would arrive at a battlefield with all kinds of wea *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]]
    2 KB (332 words) - 11:06, 30 May 2017
  • ...games early stages. However when the European Nations are able to recruit units such as [[Light Infantry (ETW Unit)|Light Infantry]], then the Azzars will *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]]
    2 KB (355 words) - 10:40, 30 May 2017
  • ...ess of the population. Faction capitals tend to have a large number of Mob units. *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction) |Mughal Empire]]
    2 KB (275 words) - 11:01, 30 May 2017
  • These distinctive looking knights are the Holy Roman Empire's elite warriors. Their armour is in the distinctive fluted gothic style pr ...hed in armour from head to toe, Gothic Knights are one of the best cavalry units in the game. Even their horses are heavily armoured. They can deliver a dea
    2 KB (312 words) - 08:01, 30 May 2017
  • ...ile:SwissConfederation_FlagETW.png|250px]]|Name=Swiss Confederation|Game=[[Empire: Total War]]|Religion=[[Catholic (ETW Religion|Catholic]] <small>''(most li The '''Swiss Confederation''' is a cancelled minor faction from ''Empire: Total War''.
    2 KB (272 words) - 12:17, 13 July 2020
  • ...px|alt=Map of Tsardoms. Ottoman Empire is in red.|Map of Tsardoms. Ottoman Empire is in red.]] ...East, you'll be able to see units which was never done in any mod, unique units by their historical facts, cause of the influence of many cultures, and als
    5 KB (698 words) - 08:09, 21 November 2021

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