Russia (NTW Faction)
From TWC Wiki
Russia (NTW Faction) | |
---|---|
Name: | Russia |
From Game: | Napoleon: Total War |
Religion: | Orthodox |
Culture: | European |
Playable: |
Contents
- 1 Playability
- 2 Starting Position
- 2.1 Campaigns of the Coalition
- 2.1.1 Victory Conditions
- 2.1.2 Basics at Start
- 2.1.3 Regions
- 2.1.3.1 Moscow, Moscow Guberniya
- 2.1.3.2 Mitau, Courland
- 2.1.3.3 Riga, Estonia & Livonia
- 2.1.3.4 Vilnius, Lithuania
- 2.1.3.5 Minsk, Belarus
- 2.1.3.6 Kamenets Podolsky, Volhynia & Podolia
- 2.1.3.7 St. Petersburg, Ingria
- 2.1.3.8 Odessa, Little Tatary
- 2.1.3.9 Novgorod, Novgorod Guberniya
- 2.1.3.10 Kiev, Kiev Guberniya
- 2.1 Campaigns of the Coalition
Playability
Russia is one of the 5 playable factions in Napoleon: Total War. It is a major faction.
Starting Position
Campaigns of the Coalition
In the Campaigns of the Coalition you can play as Austria, Great Britain, Prussia and Russia. The theme of the campaign is you must cut down the French Conquest by gathering trade, securing alliances and invading enemy territory. Your capital is Moscow
Victory Conditions
Historical Conditions
Capture and hold 25 regions by the end of December 1812, including: Ingria, Greater Poland, Moldova & Bessarabia, East Prussia, Finland, Galicia and Moscow Guberniya.
Basics at Start
- Protectorates – None
- Allies – Austria, Kingdom of Sicily, Kingdom of Naples, Great Britain and Sweden
- Trade Partners – Austria, Prussia
- Enemies – France, Bavaria, Kingdom of Italy, Spain, Batvian Republic, Swiss Confederation and Baden-Würrtemberg
- Religion – Orthodox
- Government – Absolute Monarchy
- Ruler – Aleksandr I
- Population – 17560852
- Prosperity – Rich
- Prestige – Sublime
- Treasury – 5000
Regions
Moscow, Moscow Guberniya
- Starting Buildings – Magistrate, Cantonment, Cannon Foundry, Theatre
- Infrastructure - none
- Population – 3200000
- Wealth – 3300
- Starting Towns/Ports - Tula Pastures (Not Developed), Voronezh Farmland (Not Developed), Ryazan (Not Developed), Kovrov Forests (Not Developed), Yaroslavl (Not Developed), Nizhny Novgorod (Colege)
Mitau, Courland
- Starting Buildings - Cantonment
- Infrastructure - none
- Population - 650000
- Wealth - 800
- Starting Towns/Ports - Valdemarpils Forests (Not Developed), Kuldiga (Member's Club), Liepaja(Not Developed)
Riga, Estonia & Livonia
- Starting Buildings - Magistrate
- Infrastructure - none
- Population - 1488000
- Wealth - 1175
- Starting Towns/Ports - Valmiera Forests (Logging Camp), Reval (Trading Port)
Vilnius, Lithuania
- Starting Buildings - Magistrate
- Infrastructure - none
- Population - 712120
- Wealth - 1000
- 'Starting Towns/Ports - Lida Pastures (Not Developed), Grodno (Not Developed)
Minsk, Belarus
- Starting Buildings – Magistrate
- Infrastructure - None
- Population – 1620000
- Wealth – 925
- Starting Towns/Ports - Vitebsk (Not Developed), Homyel Farmland (Not Developed)
Kamenets Podolsky, Volhynia & Podolia
- Starting Buildings – Magistrate
- Infrastructure - None
- Population – 1400000
- Wealth – 1025
- Starting Towns/Ports - Lethychiv (Not Developed), Bila Tservka Farmland (Not Developed),
St. Petersburg, Ingria
- Starting Buildings – Tax Office, Cantonment, Cannon Foundry, Theatre
- Infrastructure - None
- Population – 1250000
- Wealth – 3300
- Starting Towns/Ports - Narva (Not Developed), Luga Forests (Not Developed), Staraya Ladoga (Dockyard)
Odessa, Little Tatary
- Starting Buildings – Cantonment
- Infrastructure - None
- Population – 950000
- Wealth – 950
- Starting Towns/Ports - Sevastopol (Not Developed), Brest-Litovsk Pastures (Stables), Rostov-on-Don (Not Developed)
Novgorod, Novgorod Guberniya
- Starting Buildings – Tax Office
- Infrastructure - None
- Population – 1500000
- Wealth – 1375
- Starting Towns/Ports - Novgorod (Not Developed), Borovichi Forests (Logging Camp),
Kiev, Kiev Guberniya
- Starting Buildings – Tax Office
- Infrastructure - None
- Population – 2600000
- Wealth – 1900
- Starting Towns/Ports - Poltavas (Supply Post), Shchors Farmland (Not Developed),