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Difference between revisions of "Bedouins (NTW Faction)"

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Line 39: Line 39:
 
=====South Sinai, Muzziena=====
 
=====South Sinai, Muzziena=====
 
*<u>'''Type'''</u> – 1 slot  
 
*<u>'''Type'''</u> – 1 slot  
*<u>'''Starting Buildings'''</u> – Army Cantonment
+
*<u>'''Starting Buildingse'''</u> – Army Cantonment
*<u>'''Starting Buildings'''</u> – None
+
*<u>'''Infrastructure'''</u> – None
*<u>'''Infrastructure'''</u> – City/Region 1000/2000
+
*<u>'''Population'''</u> – City/Region 1000/2000
*<u>'''Population'''</u> – Islamic 99%, Orthodox 10%
+
*<u>'''Religion'''</u> – Islamic 99%, Orthodox 10%
 
*<u>'''Wealth'''</u> – 2800
 
*<u>'''Wealth'''</u> – 2800
 
*<u>'''Garisson'''</u> – 3 Bedouin Camel Warriors, Bedouin Camel Gunners
 
*<u>'''Garisson'''</u> – 3 Bedouin Camel Warriors, Bedouin Camel Gunners
Line 49: Line 49:
 
=====Red Sea Coast, Ababda=====
 
=====Red Sea Coast, Ababda=====
 
*<u>'''Type'''</u> – 1 slot
 
*<u>'''Type'''</u> – 1 slot
*<u>'''Starting Buildings/u> – None
+
*<u>'''Starting Buildings'''</u> – Army Cantonment
*<u>'''Infrastructure'''</u> – City/Region  1000/20000
+
*<u>'''Infrastructure'''</u> – None
*<u>'''Population'''</u> – Islamic 90%, Animist10%
+
*<u>'''Population'''</u> – City/Region  1000/20000
 +
*<u>'''Religion'''</u> – Islamic 90%, Animist10%
 
*<u>'''Wealth'''</u> – 250
 
*<u>'''Wealth'''</u> – 250
 
*<u>'''Garisson'''</u> – 2 Bedouin Camel Warriors, Bedouin Camel Gunners
 
*<u>'''Garisson'''</u> – 2 Bedouin Camel Warriors, Bedouin Camel Gunners
Line 59: Line 60:
 
*<u>'''Type'''</u> – 1 slot
 
*<u>'''Type'''</u> – 1 slot
 
*<u>'''Starting Buildings'''</u> – Army Cantonment
 
*<u>'''Starting Buildings'''</u> – Army Cantonment
*<u>'''Starting Buildings'''</u> – None
+
*<u>'''Infrastructure'''</u> – None
*<u>'''Infrastructure'''</u> – City/Region  1000/20000
+
*<u>'''Population'''</u> – City/Region  1000/20000
*<u>'''Population'''</u> –  Animist 90%, Catholic 10%
+
*<u>'''Religion'''</u> –  Animist 90%, Catholic 10%
 
*<u>'''Wealth'''</u> – 250
 
*<u>'''Wealth'''</u> – 250
 
*<u>'''Garisson'''</u> – 4 Bedouin Camel Warriors
 
*<u>'''Garisson'''</u> – 4 Bedouin Camel Warriors
Line 69: Line 70:
 
*<u>'''Type'''</u> – 1 slot
 
*<u>'''Type'''</u> – 1 slot
 
*<u>'''Starting Buildings'''</u> – Army Cantonment
 
*<u>'''Starting Buildings'''</u> – Army Cantonment
*<u>'''Starting Buildings'''</u> – None
+
*<u>'''Infrastructure'''</u> – None
*<u>'''Infrastructure'''</u> – City/Region  1000/20000
+
*<u>'''Population'''</u> – City/Region  1000/20000
*<u>'''Population'''</u> –  Animist 90%, Catholic 10%
+
*<u>'''Religion'''</u> –  Animist 90%, Catholic 10%
 
*<u>'''Wealth'''</u> – 250
 
*<u>'''Wealth'''</u> – 250
 
*<u>'''Garisson'''</u> – 2 Bedouin Camel Warriors, Bedouin Camel Gunners
 
*<u>'''Garisson'''</u> – 2 Bedouin Camel Warriors, Bedouin Camel Gunners
Line 79: Line 80:
 
*<u>'''Type'''</u> – 1 slot
 
*<u>'''Type'''</u> – 1 slot
 
*<u>'''Starting Buildings'''</u> – Army Cantonment
 
*<u>'''Starting Buildings'''</u> – Army Cantonment
*<u>'''Starting Buildings'''</u> – None
+
*<u>'''Infrastructure'''</u> – None
*<u>'''Infrastructure'''</u> – City/Region  1000/20000
+
*<u>'''Population'''</u> – City/Region  1000/20000
*<u>'''Population'''</u> –  Animist 90%, Catholic 10%
+
*<u>'''Religion'''</u> –  Animist 90%, Catholic 10%
 
*<u>'''Wealth'''</u> – 550
 
*<u>'''Wealth'''</u> – 550
 
*<u>'''Garisson'''</u> – 3 Bedouin Camel Warriors, 2 Bedouin Camel Gunners
 
*<u>'''Garisson'''</u> – 3 Bedouin Camel Warriors, 2 Bedouin Camel Gunners

Revision as of 11:43, 12 December 2010

Bedouins (NTW Faction)
Beduins.jpg
Name: Beduins
From Game: Napoleon: Total War
Religion:Islamic
Culture: Ottomans
Playable:


Beduins is one of the factions in Napoleon Total War and it is present only in Egyptian Campaign.

Overview

Beduins.jpg

Starting Position

Egyptian Campaign

Victory Conditions

n\a

Basics at Start

  • In game Id – egy_beduin
  • Faction name – Bedouin
  • Nationality – Bedouin
  • Campaign – Egyptian Campaign Single Player scenario game, Egyptian Campaign Multi Player open game
  • Theater – Asia
  • Status – Minor, Non playable
  • Government – Republic
  • Religion – Islamic
  • Culture – Ottomans
  • Subculture – egy_middle_east
  • Group – ottoman_group
  • Names – Muslim
  • Sounds – barbary
  • Abreviation – Ar
  • AI Manager – nap_egy_full
  • AI Personality – Default
  • Capitol – South Sinai, Muzziena
  • Starting Treasury – 2000
  • Victory Conditions – n\a
  • Diplomacy Relationships – Neutral to all
  • Starting Armies/Fleets – 5/0

Regions

South Sinai, Muzziena
  • Type – 1 slot
  • Starting Buildingse – Army Cantonment
  • Infrastructure – None
  • Population – City/Region 1000/2000
  • Religion – Islamic 99%, Orthodox 10%
  • Wealth – 2800
  • Garisson – 3 Bedouin Camel Warriors, Bedouin Camel Gunners
  • Starting Towns/Villages/Ports – -
Red Sea Coast, Ababda
  • Type – 1 slot
  • Starting Buildings – Army Cantonment
  • Infrastructure – None
  • Population – City/Region 1000/20000
  • Religion – Islamic 90%, Animist10%
  • Wealth – 250
  • Garisson – 2 Bedouin Camel Warriors, Bedouin Camel Gunners
  • Starting Towns/Villages/Ports – -
Matruh, Awlad Ali
  • Type – 1 slot
  • Starting Buildings – Army Cantonment
  • Infrastructure – None
  • Population – City/Region 1000/20000
  • Religion – Animist 90%, Catholic 10%
  • Wealth – 250
  • Garisson – 4 Bedouin Camel Warriors
  • Starting Towns/Villages/Ports – -
Maan, Howeitat
  • Type – 1 slot
  • Starting Buildings – Army Cantonment
  • Infrastructure – None
  • Population – City/Region 1000/20000
  • Religion – Animist 90%, Catholic 10%
  • Wealth – 250
  • Garisson – 2 Bedouin Camel Warriors, Bedouin Camel Gunners
  • Starting Towns/Villages/Ports – -
Amman Beni Sakhr
  • Type – 1 slot
  • Starting Buildings – Army Cantonment
  • Infrastructure – None
  • Population – City/Region 1000/20000
  • Religion – Animist 90%, Catholic 10%
  • Wealth – 550
  • Garisson – 3 Bedouin Camel Warriors, 2 Bedouin Camel Gunners
  • Starting Towns/Villages/Ports – -

Units

Artillery

N/A

Cavalry

Infantry

Navy

N/A

Trade

N/A

Warships

N/A


Napoleon: Total War | Playable Factions:
Austria | France | Great Britain | Russia | Prussia
Napoleon: Total War | Non-playable Factions:
Baden-Würtenberg | Batavian Republic | Bavaria | Denmark | Hessen-Kassel | Mecklenburg | Oldenburg | Papal States | Portugal | Saxony | Spain | Sweden | Swiss Confederation | The Ottoman Empire | Kingdom of Italy | Kingdom of Naples | Kingdom of Sardinia | Kingdom of Sicily
Napoleon: Total War | Emergent Factions:
Belgium | Brittany | Catalonia | Courland | Crimean Khanate | Greece | Hannover | Hessen | Hungary | Ireland | Italy | Norway | Poland | Romania | United Netherlands | Westphalia