Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Search results

From TWC Wiki
Jump to navigationJump to search
  • ...s part of one of four broad Cultural Groups. Roman, Hellenic, Barbarian or Eastern. =Roman=
    15 KB (2,208 words) - 10:35, 20 August 2020
  • ...inus, Licinus, Maxentius, and Maximinus Daia control sections of the Roman Empire. ...members. It offers a new campaign that is set in 311 A.D. where the Roman Empire is controlled by four men. You are able to play as the controllers of Rome,
    5 KB (649 words) - 12:15, 18 February 2021
  • * Persian Empire * Chaldean Empire
    2 KB (348 words) - 12:49, 10 February 2020
  • |Era=Late Roman Era ...ding up to a final grand campaign set during the fall of the Western Roman Empire.
    4 KB (556 words) - 13:36, 18 February 2021
  • ...game, [[Rome: Total War]] , players would initially play one of the three Roman Factions. These were the Julii (red) , who were positioned north of Rome an The Senate is a non-playable (except custom battles) Roman faction which loosely represents the autonomy of the Senate and holds the p
    8 KB (1,225 words) - 18:17, 15 October 2023
  • ...but lacks good early infantry and missile troops. Has strong control over eastern areas of the map. *[[The Holy Roman Empire (M2TW Kingdoms)|The Holy Roman Empire]]: Starts in from the west, has good all round unit roster.
    2 KB (375 words) - 21:54, 30 July 2012
  • ...the relatively obscure back water that they were at the fall of the Roman Empire to the world dominating powers that they eventually became. :*Rampante-Cid - Eastern Faction Research
    3 KB (466 words) - 12:09, 18 February 2021
  • ...with the Holy Roman Empire which will almost entirely cover the potential eastern threats you can get. After that you can march on the Moors and southward e ...hnology. Strong starting standing armed forces. Starts with a medium sized empire with easily conquerable territories 1 or 2 turns journey from the nearest a
    5 KB (899 words) - 12:30, 30 May 2017
  • ...="text-align:left;"|'''Western European''': Burgundy | France | Holy Roman Empire |style="text-align:left"|'''Eastern European''': Bulgarian Empire | Croatia | Hungary | Poland | Serbia
    24 KB (3,314 words) - 13:29, 18 February 2021
  • Hungary is one of two central European Roman catholic powers in M2TW. ...n power during the late period, though, not to the extent of the Byzantine empire.
    4 KB (676 words) - 12:30, 30 May 2017
  • Vlad: Total War is a compilation of 2 overhauls; the first being "Roman Expansion", for [[Rome: Total War]], and the other (simply called "Barbaria The first mod came into existence when Vlad (the creator) released the Roman Expansion mod onto the TWCenter Forums in 2005. While the original version
    6 KB (937 words) - 01:48, 19 February 2021
  • European Peasants have far better stats than Middle Eastern Peasants, but are still very weak. *[[Image:HRE Thumbnail.png]] [[Holy_Roman_Empire_(M2TW_Faction) |Holy Roman Empire]]
    3 KB (464 words) - 16:39, 27 April 2020
  • ...n_Symbol-Vanilla.png]]|Name='''Parthia'''|Game=[[Rome: Total War]]|Culture=Eastern}} ...al War]]. They can be played after successfully completing a campaign as a Roman faction or by simple modifications to the game files (more information on w
    6 KB (991 words) - 12:18, 23 June 2023
  • ...re. They are likely to be caught between the Hunnic hammer and the Eastern Roman anvil. They have the ability to horde, which is vital if the Goths are to s ...l and cities like Massilia, Augusta Trevororum and the Roman cities on the eastern tier of Gaul. If you can sack these cities first, it leaves less for the V
    5 KB (761 words) - 05:21, 4 June 2017
  • ...ltural changes during the years 872-1071, when Byzantium and the Bulgarian Empire had conflicts between each other. The mod will explore the repercussions an ...he years 872-1071, primarily the struggles between Roman and the Bulgarian Empire. TGC adds numerous new factions as well. TGC includes new religions for the
    7 KB (1,034 words) - 13:42, 18 February 2021
  • ...rthage which would one day become Tunis. From Carthage, they attacked many Roman-controlled Mediterranean locations, even taking part in the Sack of Rome al ...As Rome was desperate and rapidly shrinking, they were given lands by the Empire. The Visigoths (West Goths) had a plan to invade, however, and they fought
    10 KB (1,695 words) - 13:25, 17 January 2018
  • ...tury, this modification will attempt to portray the migration period/ late Roman era as authentically as is possible within the confines of the computer gam ===Eastern Roman Empire===
    16 KB (2,697 words) - 06:41, 4 November 2018
  • ...elatively secure from surprise attacks from the more powerful [[Holy Roman Empire]] to the north or [[France]] to the west. Its weakness then is the other It ''Eastern Offensive''
    6 KB (1,105 words) - 12:30, 30 May 2017
  • *[[Drtad]] (European/Middle Eastern researcher) *Holy Roman Empire
    6 KB (886 words) - 11:52, 10 February 2020
  • ...at 395 AD. The campaign allows the player to take control of either of the Roman Empires, the Sassanid Persians, one of the various Germanic tribes, and mor Total War: Attila is set in the late Roman period starting in 395 AD, during the period now called Late Antiquity. At
    15 KB (2,287 words) - 18:48, 15 October 2023

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)