Medieval II: Total War - Modding Index
Tutorials, resources and tools for modding Medieval II: Total War:
For master list of modding tools (e.g. model exporters) see M2TW Modding Tools (to be merged here)
See also M2TW Modding Tutorials Category for tutorials contained on this Wiki.
The below listing provides links to tutorials, useful answers to common modding questions, resources and tools, divided by category.
When adding items please keep to existing format with the type of article first;
- Tutorial = extensive tutorial, step by step how to mod something etc.
- Answer = short piece on minor topic or answer to frequently asked question.
- Resource = lists of things that work in-game, docudemons, templates, downloads of helpful starting set-ups etc.
- Tool = modding tools, for extracting, modifying, verifying, re-packing etc.
Items marked in bold are likely to be widely useful and form a good starting point on the subject. Items marked in italics may be of limited use, due to missing images or being superseded by later articles.
General Set-up Information
The recommended starting point for any new Medieval II: Total War mod is to use a Bare Geomod folder as the base, this provides the modder with a fully functional mod-folder that already incorporates bug-fixes for the vanilla game.
- Tutorial - How to Set up M2TW for modding - by Alpaca
- Tutorial - How to Add Multiple Campaigns (aka provincial campaigns) - by Alpaca
- Answer - Using .cfg and .bat files - .org Research Wiki
- Answer - Using mod switch without bat file - by ShellShock
- Resource - Creating a World - Bare Geomod - by gigantus
- Resource - Mod Folder Installer - by Alpaca
- Resource - Basic Kingdoms Mod folder - by gigantus - superceded by Bare Geomod
Units
- Tutorial - Adding a New Unit - by Musashi
- Tutorial - Adding Other Factions Units to New Faction - by M3rcury15
- Tutorial - Creating Dismounted Version of Existing Unit - by Zorgrath
- Tutorial - Guide to Formatted modeldb File and Syntax Checker - by KnightErrant
- Tutorial - Enabling War Wagons and Wagon Walls - by DukeofSerbia
- Answer - Adding a Unit to the Game - Solutions to FAQs - by Hesford
- Answer - Changing Mount Type of Cavalry Unit - by AliAS
- Answer - Giving Units and Buildings the Free Upkeep Ability - by Agronak gro-Malog
- Tool - formatted modeldb file and associated syntax checker - by KnightErrant
Models
- Tutorial - Be a Modder: Doctoring of Medieval 2 units - by Ishan
- Tutorial - Mesh to MS3D basic tutorial - by zxiang1983 (requires Milkshape 3D v1.8 and Mesh 2 ms3d beta 0.18 by GrumpyOldMan)
- Tutorial - Getting your own (made from scratch) models into the game - by PartyElite (includes converting from Milkshape to 3DS Max etc)
- Tutorial - Creating a World - LOD reduction without texture loss - by Gigantus
- Tutorial - RTW -> MTW2 (converting a RTW cas to MTW2 mesh and setting up in game) - by TSD
- Tutorial - How to merge materials without Grumpyoldmen´s converter - by Icedie El Guaraní
- Tutorial - Converting RTW units to M2TW - by SigniferOne - images missing
- Tutorial - How to edit M2TW MESH - by Andromachus - images missing
- Tutorial - Strat Map Models Reloaded - by Alletun - converting battle models to strat characters - images missing
- Answer - Battle model comments - by JuL14n
- Answer - How to: Fix .obj file errors! - by Snelhest
- Answer - Unpack KINGDOMS mesh files so you can convert them to ms3d using GOAT - by colesy606 - where CA unpacker .mesh format is wrong
- Answer - How to remove split mesh seams - by Maяcel - images missing
- Answer - How to create a dismounted knight - by Veltro - images missing
- Answer - How-To: UV map merged models - by TWoxy - images missing
Textures
- Tutorial - Normal Map with GIMP - by Icedie El Guaraní - pdf available
- Tutorial - How to Edit Unit Textures - by Che - images missing
- Tutorial - PhotoShop Skinning Tutorial - by Halie Satanus - images missing
- Tutorial - How to make a normal texture file - by phoenix[illusion] - images missing
- Tutorial - Normal Mapping in Layers - by sumskilz - images missing
Animations
- Tutorial - Animation for Beginners - by Brian
- Tutorial - Bwian's Guide to the Infinite Possibilities of Animations - by Brian
- Answer - Unpacking Animation Files - by zxiang1983
Unit Sprites
- Tutorial - Creating a World - Unit Sprite Generating - by gigantus - includes set-up resource
Unit Cards
Making unit cards could also be treated solely as a 2D Graphics issue, but most mods choose to use renders of the unit model in animation pose.
- Tutorial - Making unit cards for M2TW using Milkshape and Photoshop - by Marcus Orentius
- Tutorial - How to make Unit Cards for Mounted Units - by Caesar Clivus - addendum to Marcus Orentius's tutorial - images missing
- Tutorial - Unit Cards TWC Wiki Article
Banners
- Resource - Battle Banner Templates - by B. Ward
Recruitment
- Tutorial - Using Era System to Recruit Units - by DukeofSerbia
- Answer - Creating ZoR (Zone of Recruitment) and Recruiting Mercenaries from Buildings - by TWoxy
Statistics
Formations
Buildings
Mapping
Campaign Map
- Tutorial - Introduction to Mapping Lesson 1 Lesson 2 Lesson 3 - by GrnEyedDvl (Written for M2TW but also applicable for RTW) (Link to MapClass files)
- Tutorial - Making a New Campaign Map - by Myrddraal (written for RTW but mostly applicable for M2TW)
- Tutorial - How I Make My Maps - by BDH (covers use of satellite data - written for RTW but applicable for M2TW)
- Tutorial - Adding a New Region - by Xerces
- Tutorial - Creating a World - Adding detailed Regions - by gigantus
- Tutorial - Creating a World - Adding permanent Stone Forts - by gigantus
- Answer - DIY corrected regions map - by Spur
- Resource - Map Editing for AI Path-Finding Problems - by nikolai1962 research project
- Resource - Stripped Down Map - by Alpaca
- Resource - Vanilla Map Settlement Position Numbers - by Nem Godslayer
Battle Map
Battle Map Structures
- Tutorial - How to add teutonic castles to all the east european factions both in strat and battle maps. - by Ishan - images missing - see .worldpkgdesc - M2TW for updated info
- Tutorial - World Collision Entry alterations - by Makanyane
- Tutorial - Battlemap Building Textures - by Makanyane needs updating for IWTE
Factions, Cultures and Religion
- Tutorial - Creating a New Faction using Saxons and Normans - by selenius4tsd
- Tutorial - Adding a New Faction from Nothing - Step by Step Guide - by DukeofSerbia
- Tutorial - Adding a new Faction - by gigantus - pdf download
- Tutorial - Guide to Emergent Factions in M2TW - TWC Wiki Article
Diplomacy
AI behaviour
Characters
- Tutorial - Creating a World - Replacing Strat Models - by gigantus
- Tutorial - Creating a World – Character portraits, creation and use - by gigantus
- Tutorial - How to add new models different for each faction (for the campaign map) - by =NF= Vasileios_the2nd
- Answer - Creating Hyper-Extended Family Trees - by Lopus
- Answer - HowTo: Custom Portraits - by antirelic
Traits & Ancillaries
- Tutorial - Beginners Guide to Coding Traits - by Alpaca
- Tutorial - Beginners Guide to Triggers & Monitors - by Alpaca
- Resource - List of Character Attributes - supplied by CA, posted by Epistolary Richard
Names
- Tutorial - Guide to Modding Character Names - by deRougemont
- Tool - Name Verifier - by tornnight
- Tool - Name Converter - by gigantus
Scripting
- Tutorial - Alpaca's Script-O-Rama - by Alpaca
- Answer - Scripted unit recruitment pool replenishment - by Epistolary Richard
Sounds
- Tutorial - How to Extract the Sound Files - TWC Wiki Article
Music
- Tutorial - How to Add Your Own Music - by Trajan
2D Graphics
- Tutorial - Everything you ever wanted to know about banners! - by Bwian - covers strat map banners and faction icons
- Tutorial - Adding a New Faction Symbol - by Alpaca
- Tutorial - How to make new info cards - by headsh0ts
- Tutorial - Alletun's Eyecandy Tutorial (loading screens and menu) - by Alletun - images missing
- Tutorial - Changing Faction Icon - by AliAS - images missing
- Tutorial - Vanilla faction symbols: How to make one yourself - by Glowbal - images missing
- Tutorial - Guide for editing Army Banners (strat-map) - by Tsar Stefan Dusan IV - images missing
Miscellaneous
- Tutorial - Guide to Guilds - by DarkKnight
- Tutorial - Guide to Missions - by DarkKnight
- Tutorial - Adding A New Religion - by uanime5
- Tutorial - Adding A New Culture - by uanime5
- Answer - How To Add New Historic Events by selenius4tsd
- Answer - Changing the Counter from Turns to Years - TWC Wiki Article
- Answer - Changing the Number of Years per Turn - TWC Wiki Article
- Answer - How to Remove the Pope - TWC Wiki Article
- Answer - How to make a movie from battle replay - by Eyeswater
- Resource - Guide to Game Mechanism Behind Assassins - TWC Wiki Article
Cheats and Config Preferences
Adjustments that can be made via in game console commands or in players .cfg preferences instead of in modded files:
- Answer - How to Disable Green Arrows and Unit Banners - TWC Wiki Article
- Answer - How to Unlock all Factions - TWC Wiki Article
Total War Modding | |
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