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Medieval II: Total War Portal

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Revision as of 06:33, 29 April 2013 by Tango12345 (talk | contribs) (Removed category "M2TW - After Action Reports" (using HotCat))
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Welcome to Medieval II Total War on the TWC Wiki

M2banner.jpg

Medieval 2: Total War

Medieval 2 is a game in the Total War Series. Developed by the Creative Assembly.

Medieval 2, like previous Total War games, brings together elements of real time strategy and turn based game play.

Medieval 2: Total War box art

Expansion Pack

Medieval II: Total War Kingdoms
Expansion Pack for M2TW containing 4 different Campaigns



Technical

Game Overview

Main Articles:



Strategy Guides


AAR's


M2 on the Wiki

Help improve this project:

Short articles in need of expansion:

TWC Wiki Project



Medieval 2: Mods

Broken Crescent

Released Mod Spotlight:

Broken Crescent Version 1.05

A modification for Medieval II - Total War Which is primarily designed at representing the warfare and culture of the Middle East and a little of south-western Asia and north-eastern Africa (From Anatolia to India!)

The mod aims to show these cultures and factions, it improves battle and campaign performance, adds a whole new map, 17 new or totally revised factions(Such as the Great Seljuks and the Ghorid Emirate and the Eastern Roman Empire), 300 new units, More buildings(such as the silkroad), new traits and ancillaries , and new events(Like the Kypchak horde!)!

It has a host of new features and currently runs on vanilla M2TW. However kingdoms is planned for version 2.00

It is an Awe-inspiring total conversion professionally done!

For more information:

  • visit the hosted sub-forum here
  • see release and download thread here

Other Mods:

Recent M2TW Mod Releases

New or Recently Revised Mod Pages

Medieval 2 - Modding Information

After some initial hold-ups unpacking and working on certain new file types things in M2 modding community have been going swimmingly...

Getting into those troublesome files:

allows battle map unit models to be edited in MilkShape 3D
converts the .texture files used for unit skins etc. to .dds files - also converts .dds back to .texture format.
allows the files in .strings.bin format to be converted to normal text files for editing
associated tutorial.

Categories on the Wiki:


New Modding Information / Tools:

Other Sources of Information

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